Initial commit
This commit is contained in:
36
Handler/Project/Properties/AssemblyInfo.cs
Normal file
36
Handler/Project/Properties/AssemblyInfo.cs
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@@ -0,0 +1,36 @@
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||||
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
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||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
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||||
// 이러한 특성 값을 변경하세요.
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[assembly: AssemblyTitle("※ Amkor Standard Label Attach Inbound")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("K4-EET1P (chikyun.kim@amkor.co.kr, T8567)")]
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[assembly: AssemblyProduct("※ Amkor Standard Label Attach Inbound")]
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[assembly: AssemblyCopyright("Copyright ©Amkor-EET 2023")]
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[assembly: AssemblyTrademark("EED")]
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[assembly: AssemblyCulture("")]
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// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
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// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
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// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
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[assembly: ComVisible(false)]
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// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
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[assembly: Guid("65f3e762-800c-772e-1111-b444642ec666")]
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// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
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//
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// 주 버전
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// 부 버전
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// 빌드 번호
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// 수정 버전
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//
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// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호가 자동으로
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// 지정되도록 할 수 있습니다.
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("25.05.28.0000")]
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[assembly: AssemblyFileVersion("25.05.28.0000")]
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663
Handler/Project/Properties/Resources.Designer.cs
generated
Normal file
663
Handler/Project/Properties/Resources.Designer.cs
generated
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@@ -0,0 +1,663 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 이 코드는 도구를 사용하여 생성되었습니다.
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||||
// 런타임 버전:4.0.30319.42000
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//
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// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
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||||
// 이러한 변경 내용이 손실됩니다.
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// </auto-generated>
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||||
//------------------------------------------------------------------------------
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namespace Project.Properties {
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using System;
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/// <summary>
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/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
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/// </summary>
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||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
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||||
// 클래스에서 자동으로 생성되었습니다.
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||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
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||||
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
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||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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||||
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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||||
}
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||||
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||||
/// <summary>
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||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
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||||
/// </summary>
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||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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||||
get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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||||
}
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||||
}
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/// <summary>
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||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
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/// 재정의합니다.
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/// </summary>
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||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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||||
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||||
/// <summary>
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||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap action_go {
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get {
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object obj = ResourceManager.GetObject("action_go", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap Arrow_Left {
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get {
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object obj = ResourceManager.GetObject("Arrow_Left", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
/// <summary>
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||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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||||
internal static System.Drawing.Bitmap Arrow_Right {
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||||
get {
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||||
object obj = ResourceManager.GetObject("Arrow_Right", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
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||||
/// <summary>
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||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap Barcode {
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||||
get {
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object obj = ResourceManager.GetObject("Barcode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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}
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||||
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||||
/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap Camera {
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||||
get {
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object obj = ResourceManager.GetObject("Camera", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_add_40 {
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||||
get {
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object obj = ResourceManager.GetObject("icons8_add_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_add_image_40 {
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get {
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object obj = ResourceManager.GetObject("icons8_add_image_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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/// </summary>
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||||
internal static System.Drawing.Bitmap icons8_backward_40 {
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get {
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object obj = ResourceManager.GetObject("icons8_backward_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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||||
/// </summary>
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internal static System.Drawing.Bitmap icons8_black_circle_40 {
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get {
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object obj = ResourceManager.GetObject("icons8_black_circle_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
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||||
/// <summary>
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||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icons8_border_all_40 {
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get {
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object obj = ResourceManager.GetObject("icons8_border_all_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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||||
}
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||||
/// <summary>
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||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icons8_broom_40 {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icons8_broom_40", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icons8_camera_40 {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icons8_camera_40", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icons8_cancel_40 {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icons8_cancel_40", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_checked_40 {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icons8_checked_40", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_checked_radio_button_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_checked_radio_button_48", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_clamps_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_clamps_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_control_panel_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_control_panel_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_copy_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_copy_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_delete_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_delete_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_edit_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_edit_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_exercise_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_exercise_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_flip_vertical_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_flip_vertical_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_folder_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_folder_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_grab_tool_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_grab_tool_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_green_circle_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_green_circle_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_hand_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_hand_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_input_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_input_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_joystick_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_joystick_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_laser_beam_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_laser_beam_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_light_20 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_light_20", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_light_30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_light_30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_light_on_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_light_on_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_log_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_log_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_move_right_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_move_right_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_new_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_new_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_no_running_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_no_running_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_object_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_object_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_pin_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_pin_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_plus_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_plus_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_printer_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-printer-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_red_circle_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_red_circle_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_refresh {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_refresh", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_repeat_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_repeat_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_resize_horizontal_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_resize_horizontal_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_robot_hand_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_robot_hand_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_running_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_running_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_save_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_close_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_save_close_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_to_grid_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_save_to_grid_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_selection_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_selection_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_tornado_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_tornado_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_unavailable_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_unavailable_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_what_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_what_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_zoom_to_extents_40 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_zoom_to_extents_40", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Lock {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Lock", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Motor {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Motor", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Socket {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Socket", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Vision {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Vision", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Zoom_In {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Zoom_In", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Zoom_Out {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Zoom_Out", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
301
Handler/Project/Properties/Resources.resx
Normal file
301
Handler/Project/Properties/Resources.resx
Normal file
@@ -0,0 +1,301 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="icons8_black_circle_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-black-circle-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_refresh" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-refresh.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_checked_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-checked-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_laser_beam_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laser-beam-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_add_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-add-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_repeat_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-repeat-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_no_running_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-no-running-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_flip_vertical_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-flip-vertical-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="action_go" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\action_go.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_new_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-new-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_unavailable_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-unavailable-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_zoom_to_extents_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-zoom-to-extents-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_move_right_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-move-right-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_plus_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-plus-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_light_20" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-light-20.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Barcode" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-barcode-scanner-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_add_image_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-add-image-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_what_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-what-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_joystick_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-joystick-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_copy_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-copy-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_green_circle_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-green-circle-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_save_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_light_on_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-light-on-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_log_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-log-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_light_30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-light-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_clamps_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-clamps-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_delete_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-delete-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_broom_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-broom-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_resize_horizontal_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-resize-horizontal-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_border_all_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-border-all-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_cancel_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-cancel-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Camera" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-camera-401.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Vision" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-vision-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_save_to_grid_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-to-grid-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_camera_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-camera-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_robot_hand_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-robot-hand-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Arrow_Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-arrow-40-right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_control_panel_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-control-panel-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Lock" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-smart-lock-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_input_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-input-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Zoom_Out" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-zoom-out-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Socket" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-socket-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_folder_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-folder-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Arrow_Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-arrow-pointing-left-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_red_circle_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-red-circle-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_hand_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-hand-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_grab_tool_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-grab-tool-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_edit_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-edit-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_running_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-running-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_exercise_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-exercise-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_backward_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-backward-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_tornado_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-tornado-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Motor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-stepper-motor-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_save_close_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-close-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Zoom_In" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-zoom-in-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_selection_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-selection-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_object_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-object-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_pin_40" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-pin-40.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_checked_radio_button_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-checked-radio-button-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-printer-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-printer-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
182
Handler/Project/Properties/Settings.Designer.cs
generated
Normal file
182
Handler/Project/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,182 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Project.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.9.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.ApplicationScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.SpecialSettingAttribute(global::System.Configuration.SpecialSetting.WebServiceUrl)]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("http://k1xip00.amkor.co.kr:50000/XISOAPAdapter/MessageServlet?senderParty=&sender" +
|
||||
"Service=eCIM_ATK&receiverParty=&receiverService=&interface=ZK_RFID_TRANS_SEQ&int" +
|
||||
"erfaceNamespace=urn%3Asap-com%3Adocument%3Asap%3Arfc%3Afunctions")]
|
||||
public string Logistics_Vision_wr_ZK_RFID_TRANS_SEQService {
|
||||
get {
|
||||
return ((string)(this["Logistics_Vision_wr_ZK_RFID_TRANS_SEQService"]));
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("K9OE1zaaQEPD8jE33YK1vDdDS4JBz1DB")]
|
||||
public string Softtek {
|
||||
get {
|
||||
return ((string)(this["Softtek"]));
|
||||
}
|
||||
set {
|
||||
this["Softtek"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("101410653;AG64B3W;SAMSUNG;20000;AG64B3W0031;19000101;")]
|
||||
public string BcdDemo {
|
||||
get {
|
||||
return ((string)(this["BcdDemo"]));
|
||||
}
|
||||
set {
|
||||
this["BcdDemo"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("Amkor Technology/windows-242f240302c3e50d6cb1686ba2q4k0o9")]
|
||||
public string libxl {
|
||||
get {
|
||||
return ((string)(this["libxl"]));
|
||||
}
|
||||
set {
|
||||
this["libxl"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute(@"^XA~TA000~JSN^LT0^MNW^MTT^PON^PMN^LH0,0^JMA^PR6,6~SD15^JUS^LRN^CI0^XZ
|
||||
^XA
|
||||
^MMT
|
||||
^PW519
|
||||
^LL0200
|
||||
^LS25
|
||||
^FO205,5^GB305,186,4^FS
|
||||
^FT25,170^BQN,2,4
|
||||
^FDLA,
|
||||
{qrData}
|
||||
^FS
|
||||
^FO205,9^GB0,183,4^FS
|
||||
^FO250,9^GB0,183,4^FS
|
||||
^FO209,34^GB299,0,4^FS
|
||||
^FO209,65^GB299,0,4^FS
|
||||
^FO207,95^GB300,0,4^FS
|
||||
^FO207,126^GB303,0,4^FS
|
||||
^FT211,30^A0N,23,24^FDSID^FS
|
||||
^FT210,59^A0N,23,24^FDLOT^FS
|
||||
^FT215,91^A0N,23,24^FDPN^FS
|
||||
^FT212,153^A0N,23,24^FDRID^FS
|
||||
^FT210,120^A0N,23,24^FDQ'ty^FS
|
||||
^FT260,31^A0N,23,24^FD
|
||||
{sid}
|
||||
^FS
|
||||
^FT260,60^A0N,23,24^FD
|
||||
{lot}
|
||||
^FS
|
||||
^FT258,93^A0N,27,16^FD
|
||||
{partnum}
|
||||
^FS
|
||||
^FT256,150^A0N,21,19^FD
|
||||
{rid}
|
||||
^FS
|
||||
^FT259,121^A0N,23,24^FD
|
||||
{qty}
|
||||
^FS
|
||||
^FO207,157^GB303,0,4^FS
|
||||
^FT212,182^A0N,20,19^FDDate^FS
|
||||
^FT260,183^A0N,23,24^FD
|
||||
{mfg}
|
||||
^FS
|
||||
^PQ1,0,1,Y^XZ")]
|
||||
public string ZPL {
|
||||
get {
|
||||
return ((string)(this["ZPL"]));
|
||||
}
|
||||
set {
|
||||
this["ZPL"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute(@"^XA
|
||||
^MMT
|
||||
^PW519
|
||||
^LL0200
|
||||
^LS0
|
||||
^FO207,5^GB303,186,4^FS
|
||||
^FT10,190^BQN,2,4
|
||||
^FH\^FDLA,{qrData}^FS
|
||||
^FO250,8^GB0,183,4^FS
|
||||
^FO209,29^GB299,0,4^FS
|
||||
^FO209,56^GB299,0,4^FS
|
||||
^FO207,81^GB300,0,4^FS
|
||||
^FO207,108^GB303,0,4^FS
|
||||
^FT212,27^A0N,20,19^FH\^FDSID^FS
|
||||
^FT212,52^A0N,20,19^FH\^FDLOT^FS
|
||||
^FT211,132^A0N,20,19^FH\^FDRID^FS
|
||||
^FT212,104^A0N,20,19^FH\^FDQ'ty^FS
|
||||
^FT256,27^A0N,20,19^FH\^FD{sid}^FS
|
||||
^FT257,53^A0N,20,19^FH\^FD{lot}^FS
|
||||
^FT257,184^A0N,17,16^FH\^FD{partnum}^FS
|
||||
^FT258,131^A0N,20,19^FH\^FD{rid}^FS
|
||||
^FT257,104^A0N,20,19^FH\^FD{qty}^FS
|
||||
^FO207,162^GB303,0,4^FS
|
||||
^FO207,135^GB303,0,4^FS
|
||||
^FT211,158^A0N,20,19^FH\^FDDate^FS
|
||||
^FT258,158^A0N,20,19^FH\^FD{mfg}^FS
|
||||
^FT212,183^A0N,17,16^FH\^FDPN#^FS
|
||||
^FT212,79^A0N,20,19^FH\^FDSPY^FS
|
||||
^FT256,79^A0N,20,19^FH\^FD{supply}^FS
|
||||
^PQ1,0,1,Y^XZ
|
||||
")]
|
||||
public string ZPL7 {
|
||||
get {
|
||||
return ((string)(this["ZPL7"]));
|
||||
}
|
||||
set {
|
||||
this["ZPL7"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.ApplicationScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.SpecialSettingAttribute(global::System.Configuration.SpecialSetting.ConnectionString)]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("Data Source=K4FASQL.kr.ds.amkor.com,50150;Initial Catalog=EE;Persist Security Inf" +
|
||||
"o=True;User ID=eeadm;Password=uJnU8a8q&DJ+ug-D;Encrypt=False;TrustServerCertific" +
|
||||
"ate=True")]
|
||||
public string CS {
|
||||
get {
|
||||
return ((string)(this["CS"]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
104
Handler/Project/Properties/Settings.settings
Normal file
104
Handler/Project/Properties/Settings.settings
Normal file
@@ -0,0 +1,104 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="Project.Properties" GeneratedClassName="Settings">
|
||||
<Profiles />
|
||||
<Settings>
|
||||
<Setting Name="Logistics_Vision_wr_ZK_RFID_TRANS_SEQService" Type="(Web Service URL)" Scope="Application">
|
||||
<Value Profile="(Default)">http://k1xip00.amkor.co.kr:50000/XISOAPAdapter/MessageServlet?senderParty=&senderService=eCIM_ATK&receiverParty=&receiverService=&interface=ZK_RFID_TRANS_SEQ&interfaceNamespace=urn%3Asap-com%3Adocument%3Asap%3Arfc%3Afunctions</Value>
|
||||
</Setting>
|
||||
<Setting Name="Softtek" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">K9OE1zaaQEPD8jE33YK1vDdDS4JBz1DB</Value>
|
||||
</Setting>
|
||||
<Setting Name="BcdDemo" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">101410653;AG64B3W;SAMSUNG;20000;AG64B3W0031;19000101;</Value>
|
||||
</Setting>
|
||||
<Setting Name="libxl" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">Amkor Technology/windows-242f240302c3e50d6cb1686ba2q4k0o9</Value>
|
||||
</Setting>
|
||||
<Setting Name="ZPL" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">^XA~TA000~JSN^LT0^MNW^MTT^PON^PMN^LH0,0^JMA^PR6,6~SD15^JUS^LRN^CI0^XZ
|
||||
^XA
|
||||
^MMT
|
||||
^PW519
|
||||
^LL0200
|
||||
^LS25
|
||||
^FO205,5^GB305,186,4^FS
|
||||
^FT25,170^BQN,2,4
|
||||
^FDLA,
|
||||
{qrData}
|
||||
^FS
|
||||
^FO205,9^GB0,183,4^FS
|
||||
^FO250,9^GB0,183,4^FS
|
||||
^FO209,34^GB299,0,4^FS
|
||||
^FO209,65^GB299,0,4^FS
|
||||
^FO207,95^GB300,0,4^FS
|
||||
^FO207,126^GB303,0,4^FS
|
||||
^FT211,30^A0N,23,24^FDSID^FS
|
||||
^FT210,59^A0N,23,24^FDLOT^FS
|
||||
^FT215,91^A0N,23,24^FDPN^FS
|
||||
^FT212,153^A0N,23,24^FDRID^FS
|
||||
^FT210,120^A0N,23,24^FDQ'ty^FS
|
||||
^FT260,31^A0N,23,24^FD
|
||||
{sid}
|
||||
^FS
|
||||
^FT260,60^A0N,23,24^FD
|
||||
{lot}
|
||||
^FS
|
||||
^FT258,93^A0N,27,16^FD
|
||||
{partnum}
|
||||
^FS
|
||||
^FT256,150^A0N,21,19^FD
|
||||
{rid}
|
||||
^FS
|
||||
^FT259,121^A0N,23,24^FD
|
||||
{qty}
|
||||
^FS
|
||||
^FO207,157^GB303,0,4^FS
|
||||
^FT212,182^A0N,20,19^FDDate^FS
|
||||
^FT260,183^A0N,23,24^FD
|
||||
{mfg}
|
||||
^FS
|
||||
^PQ1,0,1,Y^XZ</Value>
|
||||
</Setting>
|
||||
<Setting Name="ZPL7" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">^XA
|
||||
^MMT
|
||||
^PW519
|
||||
^LL0200
|
||||
^LS0
|
||||
^FO207,5^GB303,186,4^FS
|
||||
^FT10,190^BQN,2,4
|
||||
^FH\^FDLA,{qrData}^FS
|
||||
^FO250,8^GB0,183,4^FS
|
||||
^FO209,29^GB299,0,4^FS
|
||||
^FO209,56^GB299,0,4^FS
|
||||
^FO207,81^GB300,0,4^FS
|
||||
^FO207,108^GB303,0,4^FS
|
||||
^FT212,27^A0N,20,19^FH\^FDSID^FS
|
||||
^FT212,52^A0N,20,19^FH\^FDLOT^FS
|
||||
^FT211,132^A0N,20,19^FH\^FDRID^FS
|
||||
^FT212,104^A0N,20,19^FH\^FDQ'ty^FS
|
||||
^FT256,27^A0N,20,19^FH\^FD{sid}^FS
|
||||
^FT257,53^A0N,20,19^FH\^FD{lot}^FS
|
||||
^FT257,184^A0N,17,16^FH\^FD{partnum}^FS
|
||||
^FT258,131^A0N,20,19^FH\^FD{rid}^FS
|
||||
^FT257,104^A0N,20,19^FH\^FD{qty}^FS
|
||||
^FO207,162^GB303,0,4^FS
|
||||
^FO207,135^GB303,0,4^FS
|
||||
^FT211,158^A0N,20,19^FH\^FDDate^FS
|
||||
^FT258,158^A0N,20,19^FH\^FD{mfg}^FS
|
||||
^FT212,183^A0N,17,16^FH\^FDPN#^FS
|
||||
^FT212,79^A0N,20,19^FH\^FDSPY^FS
|
||||
^FT256,79^A0N,20,19^FH\^FD{supply}^FS
|
||||
^PQ1,0,1,Y^XZ
|
||||
</Value>
|
||||
</Setting>
|
||||
<Setting Name="CS" Type="(Connection string)" Scope="Application">
|
||||
<DesignTimeValue Profile="(Default)"><?xml version="1.0" encoding="utf-16"?>
|
||||
<SerializableConnectionString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<ConnectionString>Data Source=K4FASQL.kr.ds.amkor.com,50150;Initial Catalog=EE;Persist Security Info=True;User ID=eeadm;Password=uJnU8a8q&amp;DJ+ug-D;Encrypt=False;TrustServerCertificate=True</ConnectionString>
|
||||
<ProviderName>System.Data.SqlClient</ProviderName>
|
||||
</SerializableConnectionString></DesignTimeValue>
|
||||
<Value Profile="(Default)">Data Source=K4FASQL.kr.ds.amkor.com,50150;Initial Catalog=EE;Persist Security Info=True;User ID=eeadm;Password=uJnU8a8q&DJ+ug-D;Encrypt=False;TrustServerCertificate=True</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
70
Handler/Project/Properties/app.manifest
Normal file
70
Handler/Project/Properties/app.manifest
Normal file
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 매니페스트 옵션
|
||||
Windows 사용자 계정 컨트롤 수준을 변경하려면
|
||||
requestedExecutionLevel 노드를 다음 중 하나로 바꿉니다.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
requestedExecutionLevel 요소를 지정하면 파일 및 레지스트리 가상화를 사용하지 않습니다.
|
||||
이전 버전과의 호환성을 위해 응용 프로그램에 가상화가 필요한 경우
|
||||
이 요소를 제거합니다.
|
||||
-->
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 이 응용 프로그램이 테스트되고 함께 작동하도록 설계된 Windows 버전
|
||||
목록입니다. 해당 요소의 주석 처리를 제거하면 Windows에서
|
||||
호환 가능성이 가장 큰 환경을 자동으로 선택합니다. -->
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- 응용 프로그램에서 DPI를 인식하며 높은 DPI에서는 Windows가 자동으로 크기를 조정하지
|
||||
않습니다. WPF(Windows Presentation Foundation) 응용 프로그램은 자동으로 DPI를 인식하며
|
||||
옵트인할 필요가 없습니다. 이 설정으로 옵트인하며 .NET Framework 4.6을 대상으로 하는
|
||||
Windows Forms 응용 프로그램은 app.config에서 'EnableWindowsFormsHighDpiAutoResizing' 설정도 'true'로 지정합니다. -->
|
||||
<!--
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
-->
|
||||
<!-- Windows 공용 컨트롤 및 대화 상자의 테마 사용(Windows XP 이상) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
</assembly>
|
||||
Reference in New Issue
Block a user