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142
Handler/ResultView/fTouchKeyFull.cs
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142
Handler/ResultView/fTouchKeyFull.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace ResultView.Dialog
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{
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public partial class fTouchKeyFull : Form
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{
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public fTouchKeyFull(string title, string value)
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{
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InitializeComponent();
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this.lbTitle.Text = title;
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this.tbInput.Text = value;
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this.KeyDown += (s1, e1) =>
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{
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if (e1.KeyCode == Keys.Escape)
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this.Close();
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};
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this.lbTitle.MouseMove += LbTitle_MouseMove;
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this.lbTitle.MouseUp += LbTitle_MouseUp;
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this.lbTitle.MouseDown += LbTitle_MouseDown;
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}
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private void fTouchKeyFull_Load(object sender, EventArgs e)
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{
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this.Show();
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//'Application.DoEvents();
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this.tbInput.SelectAll();
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this.tbInput.Focus();
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}
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#region "Mouse Form Move"
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private Boolean fMove = false;
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private Point MDownPos;
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private void LbTitle_MouseMove(object sender, MouseEventArgs e)
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{
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if (fMove)
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{
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Point offset = new Point(e.X - MDownPos.X, e.Y - MDownPos.Y);
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this.Left += offset.X;
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this.Top += offset.Y;
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offset = new Point(0, 0);
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}
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}
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private void LbTitle_MouseUp(object sender, MouseEventArgs e)
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{
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fMove = false;
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}
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private void LbTitle_MouseDown(object sender, MouseEventArgs e)
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{
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MDownPos = new Point(e.X, e.Y);
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fMove = true;
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}
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#endregion
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private void touchKeyFull1_keyClick(string key)
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{
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switch (key)
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{
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case "CLR":
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this.tbInput.Text = string.Empty;
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break;
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case "BACK":
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if (this.tbInput.SelectionLength > 0)
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{
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//특정영역이 선택되었다
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var head = tbInput.Text.Substring(0, tbInput.SelectionStart);
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var tail = tbInput.Text.Substring(tbInput.SelectionLength + tbInput.SelectionStart);
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tbInput.Text = head + tail;
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tbInput.SelectionStart = head.Length;
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tbInput.SelectionLength = 0;
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}
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else
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{
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var si = this.tbInput.SelectionStart - 1;
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var sl = this.tbInput.SelectionLength;
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if(si >= 0)
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{
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var head = tbInput.Text.Substring(0, si);
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var tail = tbInput.Text.Substring(si + 1);
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tbInput.Text = head + tail;
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tbInput.SelectionStart = head.Length;
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tbInput.SelectionLength = 0;
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}
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}
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break;
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case "ENTER":
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this.DialogResult = DialogResult.OK;
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break;
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default:
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var si2 = this.tbInput.SelectionStart ;
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var head2 = tbInput.Text.Substring(0, si2);
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var tail2 = tbInput.Text.Substring(si2 );
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tbInput.Text = head2 + key + tail2;
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tbInput.SelectionStart = head2.Length+1;
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tbInput.SelectionLength = 0;
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//this.tbInput.Text += key;
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//this.tbInput.SelectionStart = this.tbInput.TextLength;
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break;
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}
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this.tbInput.Focus();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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private void button2_Click(object sender, EventArgs e)
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{
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//앞에서 삭제
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if (this.tbInput.Text.Length < 1) return;
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if (this.tbInput.Text.Length < 2) tbInput.Text = string.Empty;
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else tbInput.Text = tbInput.Text.Substring(1);
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tbInput.SelectionStart = 0;// this.tbInput.TextLength;
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tbInput.Focus();
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}
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private void button3_Click(object sender, EventArgs e)
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{
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//두에서 삭제
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if (this.tbInput.Text.Length < 1) return;
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if (this.tbInput.Text.Length < 2) tbInput.Text = string.Empty;
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else tbInput.Text = tbInput.Text.Substring(0, tbInput.Text.Length - 1);
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tbInput.SelectionStart = this.tbInput.TextLength;
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tbInput.Focus();
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}
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}
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}
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