This commit is contained in:
chi
2025-04-24 16:24:01 +09:00
parent f71b963851
commit 20dd87a9d0
55 changed files with 961 additions and 1085 deletions

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,9 +3,9 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using COMM;
using AR;
using Project.StateMachine;
namespace Project
{

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Media;
namespace Project
{

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@@ -5,7 +5,7 @@ using System.Text;
using System.Threading.Tasks;
using AR;
using COMM;
using static Project.StateMachine;
using Project.StateMachine;
namespace Project
{

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using System.Diagnostics;
using AR;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using static Project.StateMachine;
using Project.StateMachine;
namespace Project
{

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@@ -5,7 +5,7 @@ using System.Drawing;
using System.Linq;
using System.Text;
using arCtl;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;
namespace Project

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -5,7 +5,7 @@ using System.Drawing;
using System.Linq;
using System.Text;
using arCtl;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using AR;

View File

@@ -12,185 +12,184 @@ namespace Project
public partial class fMain
{
private void PLC_DioChanged(object sender, arDev.FakePLC.IOValueEventArgs e)
{
if (e.Direction == arDev.Arduino.IODirection.Input)
{
var diName = (arDev.FakePLC.DIName)e.ArrIDX;
Console.WriteLine(string.Format("[DI:{1}]{0}=>{2}", diName, e.ArrIDX, e.NewValue));
//private void PLC_DioChanged(object sender, arDev.FakePLC.IOValueEventArgs e)
//{
// if (e.Direction == arDev.Arduino.IODirection.Input)
// {
// var diName = (arDev.FakePLC.DIName)e.ArrIDX;
// Console.WriteLine(string.Format("[DI:{1}]{0}=>{2}", diName, e.ArrIDX, e.NewValue));
if (diName == arDev.FakePLC.DIName.PINI_BTN_1) //reset
{
if (e.NewValue == true)
{
PUB.log.Add($"버튼({diName}) 눌림(AGV_RESET)");
PUB.AGV.AGVErrorReset();
// if (diName == arDev.FakePLC.DIName.PINI_BTN_1) //reset
// {
// if (e.NewValue == true)
// {
// PUB.log.Add($"버튼({diName}) 눌림(AGV_RESET)");
// PUB.AGV.AGVErrorReset();
//241203
if(PUB.AGV.system1.agv_run || PUB.AGV.system1.agv_run_manual)
{
PUB.AGV.AGVMoveStop("button1");
}
//PUB.XBE.NewMsgEvent('0', '1');
}
}
else if (diName == arDev.FakePLC.DIName.PINI_BTN_2) //auto -> QC //230424
{
if (e.NewValue == true)
{
PUB.log.Add($"버튼({diName}) 눌림");
if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == true)
{
if (PUB.sm.RunStep == StateMachine.ERunStep.GOUP)
{
//zup을 자동으로 해준다
if (VAR.BOOL[eVarBool.WAIT_COVER_UP])
{
PUB.log.Add($"버튼({diName}) 눌림");
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
PUB.Result.NextPos = ePosition.QC;
}
else PUB.Speak(Lang.);
}
else if (PUB.sm.RunStep == StateMachine.ERunStep.GODOWN)
{
//이미 하차진행중에 누른 경우이다
PUB.Result.NextPos = ePosition.QC;
PUB.Result.TargetPos = ePosition.QC;
}
else
{
PUB.log.Add(Lang.QC이동버튼은상하차에서만사용가능합니다);
PUB.Speak(Lang.);
}
}
else PUB.Speak(Lang.);
// //241203
// if(PUB.AGV.system1.agv_run || PUB.AGV.system1.agv_run_manual)
// {
// PUB.AGV.AGVMoveStop("button1");
// }
// //PUB.XBE.NewMsgEvent('0', '1');
// }
// }
// else if (diName == arDev.FakePLC.DIName.PINI_BTN_2) //auto -> QC //230424
// {
// if (e.NewValue == true)
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == true)
// {
// if (PUB.sm.RunStep == StateMachine.ERunStep.GOUP)
// {
// //zup을 자동으로 해준다
// if (VAR.BOOL[eVarBool.WAIT_COVER_UP])
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
// PUB.Result.NextPos = ePosition.QC;
// }
// else PUB.Speak(Lang.커버업대기상태가아닙니다);
// }
// else if (PUB.sm.RunStep == StateMachine.ERunStep.GODOWN)
// {
// //이미 하차진행중에 누른 경우이다
// PUB.Result.NextPos = ePosition.QC;
// PUB.Result.TargetPos = ePosition.QC;
// }
// else
// {
// PUB.log.Add(Lang.QC이동버튼은상하차에서만사용가능합니다);
// PUB.Speak(Lang.하차상태에서만사용가능합니다);
// }
// }
// else PUB.Speak(Lang.자동운전상태가아닙니다);
//if (VAR.BOOL[eVarBool.FLAG_AUTORUN]==false)
//{
// PUB.sm.ClearRunStep();
// PUB.sm.SetNewRunStep(StateMachine.ERunStep.READY);
// PUB.sm.SetNewStep(StateMachine.eSMStep.RUN);
// PUB.Speak("자동 상태로 전환 합니다");
//}
//else
//{
// PUB.Speak("현재 자동 상태 입니다");
//}
}
}
else if (diName == arDev.FakePLC.DIName.PINI_BTN_3) //z-down -> QA //230424
{
if (e.NewValue == true)
{
//Z-dn기능으로 업데이트 230119
PUB.log.Add($"버튼({diName}) 눌림");
if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == true)
{
if (PUB.sm.RunStep == StateMachine.ERunStep.GOUP)
{
//zup.을 자동으로 해준다
if (VAR.BOOL[eVarBool.WAIT_COVER_UP])
{
PUB.log.Add($"버튼({diName}) 눌림");
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
PUB.Result.NextPos = ePosition.QA;
}
else PUB.Speak(Lang.);
}
else if (PUB.sm.RunStep == StateMachine.ERunStep.GODOWN)
{
//이미 하차진행중에 누른 경우이다
PUB.Result.NextPos = ePosition.QA;
PUB.Result.TargetPos = ePosition.QA;
}
else
{
PUB.log.Add($"QA이동 버튼은 상/하차에서만 사용 가능합니다");
PUB.Speak(Lang.);
}
}
else PUB.Speak(Lang.);
// //if (VAR.BOOL[eVarBool.FLAG_AUTORUN]==false)
// //{
// // PUB.sm.ClearRunStep();
// // PUB.sm.SetNewRunStep(StateMachine.ERunStep.READY);
// // PUB.sm.SetNewStep(StateMachine.eSMStep.RUN);
// // PUB.Speak("자동 상태로 전환 합니다");
// //}
// //else
// //{
// // PUB.Speak("현재 자동 상태 입니다");
// //}
// }
// }
// else if (diName == arDev.FakePLC.DIName.PINI_BTN_3) //z-down -> QA //230424
// {
// if (e.NewValue == true)
// {
// //Z-dn기능으로 업데이트 230119
// PUB.log.Add($"버튼({diName}) 눌림");
// if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == true)
// {
// if (PUB.sm.RunStep == StateMachine.ERunStep.GOUP)
// {
// //zup.을 자동으로 해준다
// if (VAR.BOOL[eVarBool.WAIT_COVER_UP])
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
// PUB.Result.NextPos = ePosition.QA;
// }
// else PUB.Speak(Lang.커버업대기상태가아닙니다);
// }
// else if (PUB.sm.RunStep == StateMachine.ERunStep.GODOWN)
// {
// //이미 하차진행중에 누른 경우이다
// PUB.Result.NextPos = ePosition.QA;
// PUB.Result.TargetPos = ePosition.QA;
// }
// else
// {
// PUB.log.Add($"QA이동 버튼은 상/하차에서만 사용 가능합니다");
// PUB.Speak(Lang.하차상태에서만사용가능합니다);
// }
// }
// else PUB.Speak(Lang.자동운전상태가아닙니다);
//PUB.PLC.ZMot(FakePLC.ZMotDirection.Down);
}
}
else if (diName == arDev.FakePLC.DIName.PINI_BTN_4) //z-up
{
if (e.NewValue == true)
{
//Z-up기능으로 업데이트 230119
PUB.log.Add($"버튼({diName}) 눌림");
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
}
}
else if (diName == arDev.FakePLC.DIName.PINI_EMG)
{
if (e.NewValue == true)
{
PUB.log.Add($"버튼({diName}) 눌림");
PUB.Speak(Lang.);
}
//else Pub.Speak("비상 정지 해제");
}
else if (diName == arDev.FakePLC.DIName.PINI_OVERLOADL)
{
if (e.NewValue == true)
{
PUB.log.Add($"버튼({diName}) 눌림");
PUB.Speak(Lang.);
}
VAR.BOOL[eVarBool.OVERLOADL] = e.NewValue;
}
else if (diName == arDev.FakePLC.DIName.PINI_OVERLOADR)
{
if (e.NewValue == true)
{
PUB.log.Add($"버튼({diName}) 눌림");
PUB.Speak(Lang.);
}
VAR.BOOL[eVarBool.OVERLOADR] = e.NewValue;
}
//else if (diName == FakePLC.DIName.PINI_LIMIT_LU)
//{
// PUB.flag.set(EFlag.FLAG_LIMITHIGHL, e.NewValue);
//}
//else if (diName == FakePLC.DIName.PINI_LIMIT_RU)
//{
// PUB.flag.set(EFlag.FLAG_LIMITHIGHR, e.NewValue);
//}
//else if (diName == FakePLC.DIName.PINI_LIMIT_LD)
//{
// PUB.flag.set(EFlag.FLAG_LIMITLOWL, e.NewValue);
//}
//else if (diName == FakePLC.DIName.PINI_LIMIT_RD)
//{
// PUB.flag.set(EFlag.FLAG_LIMITLOWR, e.NewValue);
//}
//else
//{
// //처리하지 않음
//}
//PUB.flag.set(EFlag.FLAG_LIMITHIGH, (PUB.flag.get(EFlag.FLAG_LIMITHIGHL) && PUB.flag.get(EFlag.FLAG_LIMITHIGHR)));
//PUB.flag.set(EFlag.FLAG_LIMITLOW, (PUB.flag.get(EFlag.FLAG_LIMITLOWL) && PUB.flag.get(EFlag.FLAG_LIMITLOWR)));
VAR.BOOL[eVarBool.FLAG_LIMITHIGH] = false;// PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) || PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU);
VAR.BOOL[eVarBool.FLAG_LIMITLOW] = false;//PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LD) || PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RD);
VAR.BOOL[eVarBool.OVERLOAD] = (VAR.BOOL[eVarBool.OVERLOADL] || VAR.BOOL[eVarBool.OVERLOADR]);
}
else
{
//출력포트값 변경
var doName = (arDev.FakePLC.DOName)e.ArrIDX;
PUB.logplc.Add($"출력({doName}) {(e.NewValue ? "O" : "X")}");
}
}
// //PUB.PLC.ZMot(FakePLC.ZMotDirection.Down);
// }
// }
// else if (diName == arDev.FakePLC.DIName.PINI_BTN_4) //z-up
// {
// if (e.NewValue == true)
// {
// //Z-up기능으로 업데이트 230119
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.UP);
// }
// }
// else if (diName == arDev.FakePLC.DIName.PINI_EMG)
// {
// if (e.NewValue == true)
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.Speak(Lang.비상정지);
// }
// //else Pub.Speak("비상 정지 해제");
// }
// else if (diName == arDev.FakePLC.DIName.PINI_OVERLOADL)
// {
// if (e.NewValue == true)
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.Speak(Lang.오버로드감지);
// }
// VAR.BOOL[eVarBool.OVERLOADL] = e.NewValue;
// }
// else if (diName == arDev.FakePLC.DIName.PINI_OVERLOADR)
// {
// if (e.NewValue == true)
// {
// PUB.log.Add($"버튼({diName}) 눌림");
// PUB.Speak(Lang.오버로드감지);
// }
// VAR.BOOL[eVarBool.OVERLOADR] = e.NewValue;
// }
// //else if (diName == FakePLC.DIName.PINI_LIMIT_LU)
// //{
// // PUB.flag.set(EFlag.FLAG_LIMITHIGHL, e.NewValue);
// //}
// //else if (diName == FakePLC.DIName.PINI_LIMIT_RU)
// //{
// // PUB.flag.set(EFlag.FLAG_LIMITHIGHR, e.NewValue);
// //}
// //else if (diName == FakePLC.DIName.PINI_LIMIT_LD)
// //{
// // PUB.flag.set(EFlag.FLAG_LIMITLOWL, e.NewValue);
// //}
// //else if (diName == FakePLC.DIName.PINI_LIMIT_RD)
// //{
// // PUB.flag.set(EFlag.FLAG_LIMITLOWR, e.NewValue);
// //}
// //else
// //{
// // //처리하지 않음
// //}
// //PUB.flag.set(EFlag.FLAG_LIMITHIGH, (PUB.flag.get(EFlag.FLAG_LIMITHIGHL) && PUB.flag.get(EFlag.FLAG_LIMITHIGHR)));
// //PUB.flag.set(EFlag.FLAG_LIMITLOW, (PUB.flag.get(EFlag.FLAG_LIMITLOWL) && PUB.flag.get(EFlag.FLAG_LIMITLOWR)));
// VAR.BOOL[eVarBool.FLAG_LIMITHIGH] = false;// PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) || PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU);
// VAR.BOOL[eVarBool.FLAG_LIMITLOW] = false;//PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LD) || PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RD);
// VAR.BOOL[eVarBool.OVERLOAD] = (VAR.BOOL[eVarBool.OVERLOADL] || VAR.BOOL[eVarBool.OVERLOADR]);
// }
// else
// {
// //출력포트값 변경
// var doName = (arDev.FakePLC.DOName)e.ArrIDX;
// PUB.logplc.Add($"출력({doName}) {(e.NewValue ? "O" : "X")}");
// }
//}
//string oldflagmessage = string.Empty;
string lastplclogmessage = "";
DateTime lastplclogtime = DateTime.Now;
string logmessage = "";
bool logerror = false;
// 사용하지 않는 필드들 제거
// private string logmessage;
// private string lastplclogmessage;
// private string logerror;
}
}

View File

@@ -98,11 +98,11 @@ namespace Project
}
void PLC_FlagChanged(object sender, arDev.Arduino.DIO.FlagValueEventArgs e)
{
//플래그 상태표시는 메인의 타이머를 이용한다
// var flag = (arDev.FakePLC.PLCFlag)e.ArrIDX;
PUB.log.Add($"PLC Flag Changed {e.ArrIDX} : {e.NewValue}");
}
//void PLC_FlagChanged(object sender, arDev.Arduino.DIO.FlagValueEventArgs e)
//{
// //플래그 상태표시는 메인의 타이머를 이용한다
// // var flag = (arDev.FakePLC.PLCFlag)e.ArrIDX;
// PUB.log.Add($"PLC Flag Changed {e.ArrIDX} : {e.NewValue}");
//}
}
}

View File

@@ -5,7 +5,7 @@ using System.Drawing;
using System.Linq;
using System.Text;
using arCtl;
using static Project.StateMachine;
using Project.StateMachine;
using COMM;
using System.Windows.Forms;
using Project.ViewForm;
@@ -77,7 +77,7 @@ namespace Project
}
void sm_Running(object sender, StateMachine.RunningEventArgs e)
void sm_Running(object sender, StateMachine.StateMachine.RunningEventArgs e)
{
//창을 닫아야하는 상황에는 처리하지 않는다.
@@ -352,7 +352,7 @@ namespace Project
}
}
void sm_Message(object sender, StateMachine.StateMachineMessageEventArgs e)
void sm_Message(object sender, StateMachine.StateMachine.StateMachineMessageEventArgs e)
{
//상태머신에서 발생한 메세지
if (e.Header != "SM-STEP")
@@ -360,7 +360,7 @@ namespace Project
}
void sm_StepChanged(object sender, StateMachine.StepChangeEventArgs e)
void sm_StepChanged(object sender, StateMachine.StateMachine.StepChangeEventArgs e)
{
//상태머신의 스텝이 변경될때 발생함
//Pub.log.Add(string.Format("SM:Step Changed {0} to {1}",e.Old,e.New));

View File

@@ -7,7 +7,7 @@ using System.Text;
using AR;
using arCtl;
using COMM;
using static Project.StateMachine;
using Project.StateMachine;
namespace Project
{

View File

@@ -2,7 +2,7 @@
using COMM;
using System;
using System.Drawing;
using static Project.StateMachine;
using Project.StateMachine;
namespace Project
{
@@ -421,8 +421,8 @@ namespace Project
/// </summary>
void Update_Music()
{
if (PUB.mplayer != null && PUB.mplayer.HasAudio && PUB.bPlayMusic)
if (PUB.mplayer == null) return;
if (PUB.mplayer != null && !string.IsNullOrEmpty(PUB.mplayer.SoundLocation) && PUB.bPlayMusic)
{
if (PUB.AGV.system1.agv_run == false)
{
@@ -434,7 +434,7 @@ namespace Project
}
}
else if (PUB.setting.Enable_Music && PUB.mplayer != null && PUB.mplayer.HasAudio)
else if (PUB.setting.Enable_Music && PUB.mplayer != null && !string.IsNullOrEmpty(PUB.mplayer.SoundLocation))
{
if (PUB.AGV.system1.agv_run == true)
{