add mapcontrol
add remote path(gitlab)
This commit is contained in:
89
Cs_HMI/Project/ViewForm/fAuto.Designer.cs
generated
89
Cs_HMI/Project/ViewForm/fAuto.Designer.cs
generated
@@ -28,59 +28,68 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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this.ctlAuto1 = new Project.CtlAuto();
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this.SuspendLayout();
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components = new System.ComponentModel.Container();
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timer1 = new System.Windows.Forms.Timer(components);
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ctlAuto1 = new CtlAuto();
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panel1 = new Panel();
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SuspendLayout();
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//
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// timer1
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//
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this.timer1.Interval = 200;
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this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
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timer1.Interval = 200;
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timer1.Tick += timer1_Tick;
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//
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// ctlAuto1
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//
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this.ctlAuto1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(32)))), ((int)(((byte)(32)))), ((int)(((byte)(32)))));
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this.ctlAuto1.BorderColor = System.Drawing.Color.Transparent;
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this.ctlAuto1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.ctlAuto1.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.ctlAuto1.Font_BMS_Level = new System.Drawing.Font("Bahnschrift Condensed", 250F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.ctlAuto1.Font_BMS_Volt = new System.Drawing.Font("Bahnschrift Condensed", 50.25F, System.Drawing.FontStyle.Bold);
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this.ctlAuto1.Font_MAIN_BMSLevel = new System.Drawing.Font("Arial Narrow", 150F, System.Drawing.FontStyle.Bold);
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this.ctlAuto1.ForeColor = System.Drawing.Color.White;
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this.ctlAuto1.ItemGap = 0;
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this.ctlAuto1.Items = null;
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this.ctlAuto1.Location = new System.Drawing.Point(0, 0);
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this.ctlAuto1.MinimumSize = new System.Drawing.Size(100, 30);
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this.ctlAuto1.Name = "ctlAuto1";
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this.ctlAuto1.ProgressMax = 100F;
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this.ctlAuto1.ProgressVal = 50F;
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this.ctlAuto1.Scean = Project.CtlAuto.eScean.Normal;
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this.ctlAuto1.Size = new System.Drawing.Size(1014, 579);
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this.ctlAuto1.StatusMessage = "상태메세지 입니다";
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this.ctlAuto1.StopMessage = "";
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this.ctlAuto1.StopTime = new System.DateTime(((long)(0)));
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this.ctlAuto1.TabIndex = 20;
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this.ctlAuto1.Text = "ctlAuto1";
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ctlAuto1.BackColor = Color.FromArgb(32, 32, 32);
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ctlAuto1.BorderColor = Color.Transparent;
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ctlAuto1.Font = new Font("맑은 고딕", 20F, FontStyle.Regular, GraphicsUnit.Point, 129);
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ctlAuto1.Font_BMS_Level = new Font("Bahnschrift Condensed", 250F, FontStyle.Bold, GraphicsUnit.Point, 0);
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ctlAuto1.Font_BMS_Volt = new Font("Bahnschrift Condensed", 50.25F, FontStyle.Bold);
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ctlAuto1.Font_MAIN_BMSLevel = new Font("Arial Narrow", 150F, FontStyle.Bold);
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ctlAuto1.ForeColor = Color.White;
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ctlAuto1.ItemGap = 0;
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ctlAuto1.Items = null;
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ctlAuto1.Location = new Point(835, 338);
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ctlAuto1.MinimumSize = new Size(100, 30);
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ctlAuto1.Name = "ctlAuto1";
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ctlAuto1.ProgressMax = 100F;
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ctlAuto1.ProgressVal = 50F;
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ctlAuto1.Scean = CtlAuto.eScean.Normal;
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ctlAuto1.Size = new Size(179, 241);
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ctlAuto1.StatusMessage = "상태메세지 입니다";
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ctlAuto1.StopMessage = "";
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ctlAuto1.StopTime = new DateTime(0L);
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ctlAuto1.TabIndex = 20;
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ctlAuto1.Text = "ctlAuto1";
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//
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// panel1
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//
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panel1.Dock = DockStyle.Fill;
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panel1.Location = new Point(0, 0);
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panel1.Name = "panel1";
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panel1.Size = new Size(1014, 579);
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panel1.TabIndex = 21;
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//
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// fAuto
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(15)))), ((int)(((byte)(15)))), ((int)(((byte)(15)))));
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this.ClientSize = new System.Drawing.Size(1014, 579);
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this.Controls.Add(this.ctlAuto1);
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this.DoubleBuffered = true;
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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this.Name = "fAuto";
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this.Text = "fAuto";
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this.Load += new System.EventHandler(this.fAuto_Load);
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this.VisibleChanged += new System.EventHandler(this.fAuto_VisibleChanged);
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this.ResumeLayout(false);
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AutoScaleMode = AutoScaleMode.None;
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BackColor = Color.FromArgb(15, 15, 15);
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ClientSize = new Size(1014, 579);
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Controls.Add(panel1);
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Controls.Add(ctlAuto1);
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DoubleBuffered = true;
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FormBorderStyle = FormBorderStyle.None;
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Name = "fAuto";
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Text = "fAuto";
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Load += fAuto_Load;
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VisibleChanged += fAuto_VisibleChanged;
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ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Timer timer1;
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private CtlAuto ctlAuto1;
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private Panel panel1;
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}
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}
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@@ -15,6 +15,7 @@ namespace Project.ViewForm
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{
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public partial class fAuto : Form
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{
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AGVMapControl.MapControl mapctl;
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public fAuto()
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{
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InitializeComponent();
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@@ -25,6 +26,11 @@ namespace Project.ViewForm
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this.ctlAuto1.Scean = CtlAuto.eScean.Progress;
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else
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this.ctlAuto1.Scean = CtlAuto.eScean.Normal;
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this.mapctl = new AGVMapControl.MapControl();
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this.mapctl.Dock = DockStyle.Fill;
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this.mapctl.Visible = true;
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this.mapctl.BackColor = Color.FromArgb(32, 32, 32);
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this.panel1.Controls.Add(mapctl);
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}
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private void fAuto_Load(object sender, EventArgs e)
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{
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@@ -1,17 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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@@ -26,36 +26,36 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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Reference in New Issue
Block a user