"refactor:Improve-map-loading-and-use-canvas-nodes"

This commit is contained in:
2025-12-14 22:55:09 +09:00
parent 764fbbd204
commit 3c8eae889c
13 changed files with 218 additions and 199 deletions

View File

@@ -31,7 +31,7 @@ namespace Project
public static bool AutRebootAlreay = false;
public static bool DriveSpeed = false;
public static AGVNavigationCore.Controls.UnifiedAGVCanvas _mapCanvas;
public static List<MapNode> _mapNodes;
//public static List<MapNode> _mapNodes;
/// <summary>
/// 다음 작업 명령 (PickOn/PickOff)
@@ -612,18 +612,21 @@ namespace Project
#region VirtualAGV
public static MapNode FindByNodeID(string nodeidx)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_mapNodes == null || _mapNodes.Any() == false) return null;
if (nodeidx.isEmpty()) return null;
return _mapNodes.Where(t => t.Id.Equals(nodeidx)).FirstOrDefault();
}
public static MapNode FindByRFID(string rfidValue)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_mapNodes == null || _mapNodes.Any() == false) return null;
if (rfidValue.isEmpty()) return null;
return _mapNodes.Where(t => t.RfidId.Equals(rfidValue)).FirstOrDefault();
}
public static List<MapNode> FindByNodeAlias(string alias)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_mapNodes == null || _mapNodes.Any() == false) return null;
if (alias.isEmpty()) return null;
var lst = _mapNodes.Where(t => t.AliasName.Equals(alias));
@@ -632,6 +635,7 @@ namespace Project
}
public static List<MapNode> FindByNodeType(AGVNavigationCore.Models.MapNode type)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_mapNodes == null || _mapNodes.Any() == false) return null;
var lst = _mapNodes.Where(t => t.Type.Equals(type));
if (lst.Any() == false) return null;
@@ -645,6 +649,7 @@ namespace Project
/// <returns>업데이트 성공 여부</returns>
public static bool UpdateAGVFromRFID(string rfidId, AgvDirection motorDirection = AgvDirection.Forward)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_virtualAGV == null || _mapNodes == null) return false;
// RFID에 해당하는 노드 찾기
@@ -670,6 +675,7 @@ namespace Project
/// <returns>업데이트 성공 여부</returns>
public static bool UpdateAGVToNode(string nodeId, AgvDirection motorDirection = AgvDirection.Forward)
{
var _mapNodes = PUB._mapCanvas.Nodes;
if (_virtualAGV == null || _mapNodes == null) return false;
var node = _mapNodes.FirstOrDefault(n => n.Id == nodeId);