add emulator
This commit is contained in:
121
Emulator/AGVEmulator/AGVEmulator.csproj
Normal file
121
Emulator/AGVEmulator/AGVEmulator.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{9312AB43-72F6-4365-A266-E767215FA7F5}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>AGVEmulator</RootNamespace>
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<AssemblyName>AGVEmulator</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="arControl.Net4">
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<HintPath>..\arControl.Net4.dll</HintPath>
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</Reference>
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<Reference Include="arFrameControl">
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<HintPath>..\arFrameControl.dll</HintPath>
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</Reference>
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<Reference Include="ArLog.Net4">
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<HintPath>..\ArLog.Net4.dll</HintPath>
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</Reference>
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<Reference Include="ArSetting.Net4">
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<HintPath>..\ArSetting.Net4.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DevAGV.cs" />
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<Compile Include="DevBMS.cs" />
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<Compile Include="DevCAL.cs" />
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<Compile Include="DevPLC.cs" />
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<Compile Include="Form1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RS232.cs" />
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<Compile Include="UC\SerialConn.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UC\SerialConn.Designer.cs">
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<DependentUpon>SerialConn.cs</DependentUpon>
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</Compile>
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<Compile Include="UC\AgvViewer.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="UC\AgvViewer.Designer.cs">
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<DependentUpon>AgvViewer.cs</DependentUpon>
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</Compile>
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="UC\SerialConn.resx">
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<DependentUpon>SerialConn.cs</DependentUpon>
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</EmbeddedResource>
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<None Include="app.config" />
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<None Include="packetFD.bin">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="packetFC.bin">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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