refactor: Move AGV development projects to separate AGVLogic folder
- Reorganized AGVMapEditor, AGVNavigationCore, AGVSimulator into AGVLogic folder - Removed deleted project files from root folder tracking - Updated CLAUDE.md with AGVLogic-specific development guidelines - Clean separation of independent project development from main codebase - Projects now ready for independent development and future integration 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
88
Cs_HMI/AGVLogic/AGVMapEditor/AGVMapEditor.csproj
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88
Cs_HMI/AGVLogic/AGVMapEditor/AGVMapEditor.csproj
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@@ -0,0 +1,88 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{A1B2C3D4-E5F6-7890-ABCD-EF1234567890}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>AGVMapEditor</RootNamespace>
|
||||
<AssemblyName>AGVMapEditor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
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||||
<Reference Include="System.Core" />
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||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
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||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AGVNavigationCore\AGVNavigationCore.csproj">
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||||
<Project>{C5F7A8B2-8D3E-4A1B-9C6E-7F4D5E2A9B1C}</Project>
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||||
<Name>AGVNavigationCore</Name>
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||||
</ProjectReference>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Compile Include="Models\EditorSettings.cs" />
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<Compile Include="Models\MapImage.cs" />
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<Compile Include="Models\MapLabel.cs" />
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<Compile Include="Models\NodePropertyWrapper.cs" />
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<Compile Include="Forms\MainForm.cs">
|
||||
<SubType>Form</SubType>
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||||
</Compile>
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||||
<Compile Include="Forms\MainForm.Designer.cs">
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||||
<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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||||
<Compile Include="Program.cs" />
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||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
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||||
<AutoGen>True</AutoGen>
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||||
<DesignTime>True</DesignTime>
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||||
<DependentUpon>Resources.resx</DependentUpon>
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||||
</Compile>
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Forms\MainForm.resx">
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||||
<DependentUpon>MainForm.cs</DependentUpon>
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||||
</EmbeddedResource>
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||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
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||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<None Include="build.bat" />
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||||
<None Include="packages.config" />
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||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<Folder Include="Data\" />
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||||
<Folder Include="Utils\" />
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||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
</Project>
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||||
317
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.Designer.cs
generated
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317
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.Designer.cs
generated
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@@ -0,0 +1,317 @@
|
||||
namespace AGVMapEditor.Forms
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||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabPageNodes = new System.Windows.Forms.TabPage();
|
||||
this.listBoxNodes = new System.Windows.Forms.ListBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.lstNodeConnection = new System.Windows.Forms.ListBox();
|
||||
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
|
||||
this.btNodeRemove = new System.Windows.Forms.ToolStripButton();
|
||||
this._propertyGrid = new System.Windows.Forms.PropertyGrid();
|
||||
this.toolStrip2 = new System.Windows.Forms.ToolStrip();
|
||||
this.btnNew = new System.Windows.Forms.ToolStripButton();
|
||||
this.btnOpen = new System.Windows.Forms.ToolStripButton();
|
||||
this.btnReopen = new System.Windows.Forms.ToolStripButton();
|
||||
this.btnClose = new System.Windows.Forms.ToolStripButton();
|
||||
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.btnSave = new System.Windows.Forms.ToolStripButton();
|
||||
this.btnSaveAs = new System.Windows.Forms.ToolStripButton();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPageNodes.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.toolStrip1.SuspendLayout();
|
||||
this.toolStrip2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// statusStrip1
|
||||
//
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||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabel1});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 751);
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||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(1200, 22);
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||||
this.statusStrip1.TabIndex = 1;
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||||
this.statusStrip1.Text = "statusStrip1";
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||||
//
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||||
// toolStripStatusLabel1
|
||||
//
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||||
this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
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||||
this.toolStripStatusLabel1.Size = new System.Drawing.Size(39, 17);
|
||||
this.toolStripStatusLabel1.Text = "Ready";
|
||||
//
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||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
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||||
this.splitContainer1.Location = new System.Drawing.Point(0, 25);
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||||
this.splitContainer1.Name = "splitContainer1";
|
||||
//
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||||
// splitContainer1.Panel1
|
||||
//
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||||
this.splitContainer1.Panel1.Controls.Add(this.tabControl1);
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||||
this.splitContainer1.Panel1.Controls.Add(this._propertyGrid);
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||||
this.splitContainer1.Panel1MinSize = 300;
|
||||
this.splitContainer1.Size = new System.Drawing.Size(1200, 726);
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||||
this.splitContainer1.SplitterDistance = 300;
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||||
this.splitContainer1.TabIndex = 2;
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||||
//
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||||
// tabControl1
|
||||
//
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||||
this.tabControl1.Controls.Add(this.tabPageNodes);
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||||
this.tabControl1.Controls.Add(this.tabPage1);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(300, 335);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabPageNodes
|
||||
//
|
||||
this.tabPageNodes.Controls.Add(this.listBoxNodes);
|
||||
this.tabPageNodes.Controls.Add(this.label1);
|
||||
this.tabPageNodes.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPageNodes.Name = "tabPageNodes";
|
||||
this.tabPageNodes.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPageNodes.Size = new System.Drawing.Size(292, 309);
|
||||
this.tabPageNodes.TabIndex = 0;
|
||||
this.tabPageNodes.Text = "노드 관리";
|
||||
this.tabPageNodes.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// listBoxNodes
|
||||
//
|
||||
this.listBoxNodes.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.listBoxNodes.FormattingEnabled = true;
|
||||
this.listBoxNodes.ItemHeight = 12;
|
||||
this.listBoxNodes.Location = new System.Drawing.Point(3, 3);
|
||||
this.listBoxNodes.Name = "listBoxNodes";
|
||||
this.listBoxNodes.Size = new System.Drawing.Size(286, 303);
|
||||
this.listBoxNodes.TabIndex = 1;
|
||||
//
|
||||
// label1
|
||||
//
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||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(6, 6);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(57, 12);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "노드 목록";
|
||||
//
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.Controls.Add(this.lstNodeConnection);
|
||||
this.tabPage1.Controls.Add(this.toolStrip1);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(292, 310);
|
||||
this.tabPage1.TabIndex = 1;
|
||||
this.tabPage1.Text = "연결 관리";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// lstNodeConnection
|
||||
//
|
||||
this.lstNodeConnection.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstNodeConnection.FormattingEnabled = true;
|
||||
this.lstNodeConnection.ItemHeight = 12;
|
||||
this.lstNodeConnection.Location = new System.Drawing.Point(3, 3);
|
||||
this.lstNodeConnection.Name = "lstNodeConnection";
|
||||
this.lstNodeConnection.Size = new System.Drawing.Size(286, 279);
|
||||
this.lstNodeConnection.TabIndex = 2;
|
||||
//
|
||||
// toolStrip1
|
||||
//
|
||||
this.toolStrip1.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.toolStrip1.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden;
|
||||
this.toolStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.btNodeRemove});
|
||||
this.toolStrip1.Location = new System.Drawing.Point(3, 282);
|
||||
this.toolStrip1.Name = "toolStrip1";
|
||||
this.toolStrip1.Size = new System.Drawing.Size(286, 25);
|
||||
this.toolStrip1.TabIndex = 3;
|
||||
this.toolStrip1.Text = "toolStrip1";
|
||||
//
|
||||
// btNodeRemove
|
||||
//
|
||||
this.btNodeRemove.Image = ((System.Drawing.Image)(resources.GetObject("btNodeRemove.Image")));
|
||||
this.btNodeRemove.ImageTransparentColor = System.Drawing.Color.Magenta;
|
||||
this.btNodeRemove.Name = "btNodeRemove";
|
||||
this.btNodeRemove.Size = new System.Drawing.Size(70, 22);
|
||||
this.btNodeRemove.Text = "Remove";
|
||||
this.btNodeRemove.Click += new System.EventHandler(this.btNodeRemove_Click);
|
||||
//
|
||||
// _propertyGrid
|
||||
//
|
||||
this._propertyGrid.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this._propertyGrid.Location = new System.Drawing.Point(0, 335);
|
||||
this._propertyGrid.Name = "_propertyGrid";
|
||||
this._propertyGrid.Size = new System.Drawing.Size(300, 391);
|
||||
this._propertyGrid.TabIndex = 6;
|
||||
//
|
||||
// toolStrip2
|
||||
//
|
||||
this.toolStrip2.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.btnNew,
|
||||
this.btnOpen,
|
||||
this.btnReopen,
|
||||
this.btnClose,
|
||||
this.toolStripSeparator3,
|
||||
this.btnSave,
|
||||
this.btnSaveAs});
|
||||
this.toolStrip2.Location = new System.Drawing.Point(0, 0);
|
||||
this.toolStrip2.Name = "toolStrip2";
|
||||
this.toolStrip2.Size = new System.Drawing.Size(1200, 25);
|
||||
this.toolStrip2.TabIndex = 0;
|
||||
this.toolStrip2.Text = "toolStrip2";
|
||||
//
|
||||
// btnNew
|
||||
//
|
||||
this.btnNew.Image = ((System.Drawing.Image)(resources.GetObject("btnNew.Image")));
|
||||
this.btnNew.Name = "btnNew";
|
||||
this.btnNew.Size = new System.Drawing.Size(104, 22);
|
||||
this.btnNew.Text = "새로만들기(&N)";
|
||||
this.btnNew.ToolTipText = "새로 만들기 (Ctrl+N)";
|
||||
this.btnNew.Click += new System.EventHandler(this.btnNew_Click);
|
||||
//
|
||||
// btnOpen
|
||||
//
|
||||
this.btnOpen.Image = ((System.Drawing.Image)(resources.GetObject("btnOpen.Image")));
|
||||
this.btnOpen.Name = "btnOpen";
|
||||
this.btnOpen.Size = new System.Drawing.Size(68, 22);
|
||||
this.btnOpen.Text = "열기(&O)";
|
||||
this.btnOpen.ToolTipText = "열기 (Ctrl+O)";
|
||||
this.btnOpen.Click += new System.EventHandler(this.btnOpen_Click);
|
||||
//
|
||||
// btnReopen
|
||||
//
|
||||
this.btnReopen.Image = ((System.Drawing.Image)(resources.GetObject("btnReopen.Image")));
|
||||
this.btnReopen.Name = "btnReopen";
|
||||
this.btnReopen.Size = new System.Drawing.Size(90, 22);
|
||||
this.btnReopen.Text = "다시열기(&R)";
|
||||
this.btnReopen.ToolTipText = "현재 파일 다시 열기";
|
||||
this.btnReopen.Click += new System.EventHandler(this.btnReopen_Click);
|
||||
//
|
||||
// btnClose
|
||||
//
|
||||
this.btnClose.Image = ((System.Drawing.Image)(resources.GetObject("btnClose.Image")));
|
||||
this.btnClose.Name = "btnClose";
|
||||
this.btnClose.Size = new System.Drawing.Size(75, 22);
|
||||
this.btnClose.Text = "파일닫기";
|
||||
this.btnClose.ToolTipText = "닫기";
|
||||
this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
|
||||
//
|
||||
// toolStripSeparator3
|
||||
//
|
||||
this.toolStripSeparator3.Name = "toolStripSeparator3";
|
||||
this.toolStripSeparator3.Size = new System.Drawing.Size(6, 25);
|
||||
//
|
||||
// btnSave
|
||||
//
|
||||
this.btnSave.Image = ((System.Drawing.Image)(resources.GetObject("btnSave.Image")));
|
||||
this.btnSave.Name = "btnSave";
|
||||
this.btnSave.Size = new System.Drawing.Size(66, 22);
|
||||
this.btnSave.Text = "저장(&S)";
|
||||
this.btnSave.ToolTipText = "저장 (Ctrl+S)";
|
||||
this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
|
||||
//
|
||||
// btnSaveAs
|
||||
//
|
||||
this.btnSaveAs.Image = ((System.Drawing.Image)(resources.GetObject("btnSaveAs.Image")));
|
||||
this.btnSaveAs.Name = "btnSaveAs";
|
||||
this.btnSaveAs.Size = new System.Drawing.Size(123, 22);
|
||||
this.btnSaveAs.Text = "다른이름으로저장";
|
||||
this.btnSaveAs.ToolTipText = "다른 이름으로 저장";
|
||||
this.btnSaveAs.Click += new System.EventHandler(this.btnSaveAs_Click);
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1200, 773);
|
||||
this.Controls.Add(this.splitContainer1);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Controls.Add(this.toolStrip2);
|
||||
this.Name = "MainForm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "AGV Map Editor";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
|
||||
this.Load += new System.EventHandler(this.MainForm_Load);
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).EndInit();
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabPageNodes.ResumeLayout(false);
|
||||
this.tabPageNodes.PerformLayout();
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.tabPage1.PerformLayout();
|
||||
this.toolStrip1.ResumeLayout(false);
|
||||
this.toolStrip1.PerformLayout();
|
||||
this.toolStrip2.ResumeLayout(false);
|
||||
this.toolStrip2.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.StatusStrip statusStrip1;
|
||||
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabPageNodes;
|
||||
private System.Windows.Forms.ListBox listBoxNodes;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.PropertyGrid _propertyGrid;
|
||||
private System.Windows.Forms.TabPage tabPage1;
|
||||
private System.Windows.Forms.ListBox lstNodeConnection;
|
||||
private System.Windows.Forms.ToolStrip toolStrip1;
|
||||
private System.Windows.Forms.ToolStripButton btNodeRemove;
|
||||
private System.Windows.Forms.ToolStrip toolStrip2;
|
||||
private System.Windows.Forms.ToolStripButton btnNew;
|
||||
private System.Windows.Forms.ToolStripButton btnOpen;
|
||||
private System.Windows.Forms.ToolStripButton btnReopen;
|
||||
private System.Windows.Forms.ToolStripButton btnClose;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator3;
|
||||
private System.Windows.Forms.ToolStripButton btnSave;
|
||||
private System.Windows.Forms.ToolStripButton btnSaveAs;
|
||||
}
|
||||
}
|
||||
1158
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.cs
Normal file
1158
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.cs
Normal file
File diff suppressed because it is too large
Load Diff
228
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.resx
Normal file
228
Cs_HMI/AGVLogic/AGVMapEditor/Forms/MainForm.resx
Normal file
@@ -0,0 +1,228 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>132, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>249, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>249, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="btNodeRemove.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
TgDQASA1MVpwzwAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
<metadata name="toolStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>356, 17</value>
|
||||
</metadata>
|
||||
<data name="btnNew.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mWBAADs=
|
||||
</value>
|
||||
</data>
|
||||
<data name="btnOpen.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABGdBTUEAAK/INwWK6QAAABl0RVh0U29m
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
</value>
|
||||
</data>
|
||||
<data name="btnReopen.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="btnClose.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="btnSave.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="btnSaveAs.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
XHo2SUygomUU5Y9HUPbQibPqYZQ02bCvUgtuQ7EuPPYjnFDo6ODexnHsrSiTfUmPe90eeHge7oCP8MO9
|
||||
6McM5b4wj7IH35BW1A5ubV7PqCcgBMe8TBr1RDDyiz0X+tHU7ccc74FStwcNllNotBRTno350DTKH7iw
|
||||
Me8FuHUntPkpuZqeNce1vpTjGhCMntney0ZoPiZvwQXTwlU4Qs1wRJopr6O9cVQ3u7D5RNvfP2o5axUa
|
||||
w35lPxSqQRTdmEBB/QhOqr6j8JoDBSor0k62YfXhVvwE3mQsoPunpBAAAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
162
Cs_HMI/AGVLogic/AGVMapEditor/Models/EditorSettings.cs
Normal file
162
Cs_HMI/AGVLogic/AGVMapEditor/Models/EditorSettings.cs
Normal file
@@ -0,0 +1,162 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace AGVMapEditor.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// AGV 맵 에디터의 환경설정을 관리하는 클래스
|
||||
/// </summary>
|
||||
public class EditorSettings
|
||||
{
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// 마지막으로 열었던 맵 파일의 경로
|
||||
/// </summary>
|
||||
public string LastMapFilePath { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 프로그램 시작시 마지막 맵 파일을 자동으로 로드할지 여부
|
||||
/// </summary>
|
||||
public bool AutoLoadLastMapFile { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// 설정이 마지막으로 저장된 시간
|
||||
/// </summary>
|
||||
public DateTime LastSaved { get; set; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// 기본 맵 파일 저장 디렉토리
|
||||
/// </summary>
|
||||
public string DefaultMapDirectory { get; set; } = string.Empty;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constants
|
||||
|
||||
private static readonly string SettingsFileName = "EditorSettings.json";
|
||||
private static readonly string SettingsDirectory = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
||||
"AGVMapEditor");
|
||||
|
||||
private static readonly string SettingsFilePath = Path.Combine(SettingsDirectory, SettingsFileName);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Static Instance
|
||||
|
||||
private static EditorSettings _instance;
|
||||
private static readonly object _lock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// 싱글톤 인스턴스
|
||||
/// </summary>
|
||||
public static EditorSettings Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = LoadSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
/// <summary>
|
||||
/// 설정을 파일에서 로드
|
||||
/// </summary>
|
||||
private static EditorSettings LoadSettings()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(SettingsFilePath))
|
||||
{
|
||||
string jsonContent = File.ReadAllText(SettingsFilePath);
|
||||
var settings = JsonConvert.DeserializeObject<EditorSettings>(jsonContent);
|
||||
return settings ?? new EditorSettings();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 설정 로드 실패시 기본 설정 사용
|
||||
System.Diagnostics.Debug.WriteLine($"설정 로드 실패: {ex.Message}");
|
||||
}
|
||||
|
||||
return new EditorSettings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 설정을 파일에 저장
|
||||
/// </summary>
|
||||
public void Save()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 디렉토리가 없으면 생성
|
||||
if (!Directory.Exists(SettingsDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(SettingsDirectory);
|
||||
}
|
||||
|
||||
LastSaved = DateTime.Now;
|
||||
string jsonContent = JsonConvert.SerializeObject(this, Formatting.Indented);
|
||||
File.WriteAllText(SettingsFilePath, jsonContent);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"설정 저장 실패: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 마지막 맵 파일 경로 업데이트
|
||||
/// </summary>
|
||||
/// <param name="filePath">맵 파일 경로</param>
|
||||
public void UpdateLastMapFile(string filePath)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(filePath) && File.Exists(filePath))
|
||||
{
|
||||
LastMapFilePath = filePath;
|
||||
|
||||
// 기본 디렉토리도 업데이트
|
||||
DefaultMapDirectory = Path.GetDirectoryName(filePath);
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 마지막 맵 파일이 존재하는지 확인
|
||||
/// </summary>
|
||||
public bool HasValidLastMapFile()
|
||||
{
|
||||
return !string.IsNullOrEmpty(LastMapFilePath) && File.Exists(LastMapFilePath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 설정 초기화
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
LastMapFilePath = string.Empty;
|
||||
AutoLoadLastMapFile = true;
|
||||
DefaultMapDirectory = string.Empty;
|
||||
LastSaved = DateTime.Now;
|
||||
Save();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
210
Cs_HMI/AGVLogic/AGVMapEditor/Models/MapImage.cs
Normal file
210
Cs_HMI/AGVLogic/AGVMapEditor/Models/MapImage.cs
Normal file
@@ -0,0 +1,210 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
|
||||
namespace AGVMapEditor.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// 맵 이미지 정보를 관리하는 클래스
|
||||
/// 디자인 요소용 이미지/비트맵 요소
|
||||
/// </summary>
|
||||
public class MapImage
|
||||
{
|
||||
/// <summary>
|
||||
/// 이미지 고유 ID
|
||||
/// </summary>
|
||||
public string ImageId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 파일 경로
|
||||
/// </summary>
|
||||
public string ImagePath { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 맵 상의 위치 좌표 (좌상단 기준)
|
||||
/// </summary>
|
||||
public Point Position { get; set; } = Point.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 크기 (원본 크기 기준 배율)
|
||||
/// </summary>
|
||||
public SizeF Scale { get; set; } = new SizeF(1.0f, 1.0f);
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 투명도 (0.0 ~ 1.0)
|
||||
/// </summary>
|
||||
public float Opacity { get; set; } = 1.0f;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 회전 각도 (도 단위)
|
||||
/// </summary>
|
||||
public float Rotation { get; set; } = 0.0f;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 설명
|
||||
/// </summary>
|
||||
public string Description { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 생성 일자
|
||||
/// </summary>
|
||||
public DateTime CreatedDate { get; set; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 수정 일자
|
||||
/// </summary>
|
||||
public DateTime ModifiedDate { get; set; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 활성화 여부
|
||||
/// </summary>
|
||||
public bool IsActive { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// 로딩된 이미지 (런타임에서만 사용, JSON 직렬화 제외)
|
||||
/// </summary>
|
||||
[Newtonsoft.Json.JsonIgnore]
|
||||
public Image LoadedImage { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 기본 생성자
|
||||
/// </summary>
|
||||
public MapImage()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 매개변수 생성자
|
||||
/// </summary>
|
||||
/// <param name="imageId">이미지 ID</param>
|
||||
/// <param name="imagePath">이미지 파일 경로</param>
|
||||
/// <param name="position">위치</param>
|
||||
public MapImage(string imageId, string imagePath, Point position)
|
||||
{
|
||||
ImageId = imageId;
|
||||
ImagePath = imagePath;
|
||||
Position = position;
|
||||
CreatedDate = DateTime.Now;
|
||||
ModifiedDate = DateTime.Now;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 로드 (256x256 이상일 경우 자동 리사이즈)
|
||||
/// </summary>
|
||||
/// <returns>로드 성공 여부</returns>
|
||||
public bool LoadImage()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!string.IsNullOrEmpty(ImagePath) && System.IO.File.Exists(ImagePath))
|
||||
{
|
||||
LoadedImage?.Dispose();
|
||||
var originalImage = Image.FromFile(ImagePath);
|
||||
|
||||
// 이미지 크기 체크 및 리사이즈
|
||||
if (originalImage.Width > 256 || originalImage.Height > 256)
|
||||
{
|
||||
LoadedImage = ResizeImage(originalImage, 256, 256);
|
||||
originalImage.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadedImage = originalImage;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 이미지 로드 실패
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 리사이즈 (비율 유지)
|
||||
/// </summary>
|
||||
/// <param name="image">원본 이미지</param>
|
||||
/// <param name="maxWidth">최대 너비</param>
|
||||
/// <param name="maxHeight">최대 높이</param>
|
||||
/// <returns>리사이즈된 이미지</returns>
|
||||
private Image ResizeImage(Image image, int maxWidth, int maxHeight)
|
||||
{
|
||||
// 비율 계산
|
||||
double ratioX = (double)maxWidth / image.Width;
|
||||
double ratioY = (double)maxHeight / image.Height;
|
||||
double ratio = Math.Min(ratioX, ratioY);
|
||||
|
||||
// 새로운 크기 계산
|
||||
int newWidth = (int)(image.Width * ratio);
|
||||
int newHeight = (int)(image.Height * ratio);
|
||||
|
||||
// 리사이즈된 이미지 생성
|
||||
var resizedImage = new Bitmap(newWidth, newHeight);
|
||||
using (var graphics = Graphics.FromImage(resizedImage))
|
||||
{
|
||||
graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
|
||||
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
graphics.DrawImage(image, 0, 0, newWidth, newHeight);
|
||||
}
|
||||
|
||||
return resizedImage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 실제 표시될 크기 계산
|
||||
/// </summary>
|
||||
/// <returns>실제 크기</returns>
|
||||
public Size GetDisplaySize()
|
||||
{
|
||||
if (LoadedImage == null) return Size.Empty;
|
||||
|
||||
return new Size(
|
||||
(int)(LoadedImage.Width * Scale.Width),
|
||||
(int)(LoadedImage.Height * Scale.Height)
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 문자열 표현
|
||||
/// </summary>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{ImageId}: {System.IO.Path.GetFileName(ImagePath)} at ({Position.X}, {Position.Y})";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 복사
|
||||
/// </summary>
|
||||
/// <returns>복사된 이미지</returns>
|
||||
public MapImage Clone()
|
||||
{
|
||||
var clone = new MapImage
|
||||
{
|
||||
ImageId = ImageId,
|
||||
ImagePath = ImagePath,
|
||||
Position = Position,
|
||||
Scale = Scale,
|
||||
Opacity = Opacity,
|
||||
Rotation = Rotation,
|
||||
Description = Description,
|
||||
CreatedDate = CreatedDate,
|
||||
ModifiedDate = ModifiedDate,
|
||||
IsActive = IsActive
|
||||
};
|
||||
|
||||
// 이미지는 복사하지 않음 (필요시 LoadImage() 호출)
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 리소스 정리
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
LoadedImage?.Dispose();
|
||||
LoadedImage = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
125
Cs_HMI/AGVLogic/AGVMapEditor/Models/MapLabel.cs
Normal file
125
Cs_HMI/AGVLogic/AGVMapEditor/Models/MapLabel.cs
Normal file
@@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
|
||||
namespace AGVMapEditor.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// 맵 라벨 정보를 관리하는 클래스
|
||||
/// 디자인 요소용 텍스트 라벨
|
||||
/// </summary>
|
||||
public class MapLabel
|
||||
{
|
||||
/// <summary>
|
||||
/// 라벨 고유 ID
|
||||
/// </summary>
|
||||
public string LabelId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 텍스트
|
||||
/// </summary>
|
||||
public string Text { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 맵 상의 위치 좌표
|
||||
/// </summary>
|
||||
public Point Position { get; set; } = Point.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 폰트 정보
|
||||
/// </summary>
|
||||
public string FontFamily { get; set; } = "Arial";
|
||||
|
||||
/// <summary>
|
||||
/// 폰트 크기
|
||||
/// </summary>
|
||||
public float FontSize { get; set; } = 12;
|
||||
|
||||
/// <summary>
|
||||
/// 폰트 스타일 (Bold, Italic 등)
|
||||
/// </summary>
|
||||
public FontStyle FontStyle { get; set; } = FontStyle.Regular;
|
||||
|
||||
/// <summary>
|
||||
/// 글자 색상
|
||||
/// </summary>
|
||||
public Color ForeColor { get; set; } = Color.Black;
|
||||
|
||||
/// <summary>
|
||||
/// 배경 색상
|
||||
/// </summary>
|
||||
public Color BackColor { get; set; } = Color.Transparent;
|
||||
|
||||
/// <summary>
|
||||
/// 배경 표시 여부
|
||||
/// </summary>
|
||||
public bool ShowBackground { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 생성 일자
|
||||
/// </summary>
|
||||
public DateTime CreatedDate { get; set; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 수정 일자
|
||||
/// </summary>
|
||||
public DateTime ModifiedDate { get; set; } = DateTime.Now;
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 활성화 여부
|
||||
/// </summary>
|
||||
public bool IsActive { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// 기본 생성자
|
||||
/// </summary>
|
||||
public MapLabel()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 매개변수 생성자
|
||||
/// </summary>
|
||||
/// <param name="labelId">라벨 ID</param>
|
||||
/// <param name="text">라벨 텍스트</param>
|
||||
/// <param name="position">위치</param>
|
||||
public MapLabel(string labelId, string text, Point position)
|
||||
{
|
||||
LabelId = labelId;
|
||||
Text = text;
|
||||
Position = position;
|
||||
CreatedDate = DateTime.Now;
|
||||
ModifiedDate = DateTime.Now;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 문자열 표현
|
||||
/// </summary>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{LabelId}: {Text} at ({Position.X}, {Position.Y})";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 복사
|
||||
/// </summary>
|
||||
/// <returns>복사된 라벨</returns>
|
||||
public MapLabel Clone()
|
||||
{
|
||||
return new MapLabel
|
||||
{
|
||||
LabelId = LabelId,
|
||||
Text = Text,
|
||||
Position = Position,
|
||||
FontFamily = FontFamily,
|
||||
FontSize = FontSize,
|
||||
FontStyle = FontStyle,
|
||||
ForeColor = ForeColor,
|
||||
BackColor = BackColor,
|
||||
ShowBackground = ShowBackground,
|
||||
CreatedDate = CreatedDate,
|
||||
ModifiedDate = ModifiedDate,
|
||||
IsActive = IsActive
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
515
Cs_HMI/AGVLogic/AGVMapEditor/Models/NodePropertyWrapper.cs
Normal file
515
Cs_HMI/AGVLogic/AGVMapEditor/Models/NodePropertyWrapper.cs
Normal file
@@ -0,0 +1,515 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using AGVNavigationCore.Models;
|
||||
|
||||
namespace AGVMapEditor.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// 노드 타입에 따른 PropertyWrapper 팩토리
|
||||
/// </summary>
|
||||
public static class NodePropertyWrapperFactory
|
||||
{
|
||||
public static object CreateWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
switch (node.Type)
|
||||
{
|
||||
case NodeType.Label:
|
||||
return new LabelNodePropertyWrapper(node, mapNodes);
|
||||
case NodeType.Image:
|
||||
return new ImageNodePropertyWrapper(node, mapNodes);
|
||||
default:
|
||||
return new NodePropertyWrapper(node, mapNodes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 노드 전용 PropertyWrapper
|
||||
/// </summary>
|
||||
public class LabelNodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public LabelNodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입")]
|
||||
[ReadOnly(true)]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("텍스트")]
|
||||
[Description("표시할 텍스트")]
|
||||
public string LabelText
|
||||
{
|
||||
get => _node.LabelText;
|
||||
set
|
||||
{
|
||||
_node.LabelText = value ?? "";
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 패밀리")]
|
||||
[Description("폰트 패밀리")]
|
||||
public string FontFamily
|
||||
{
|
||||
get => _node.FontFamily;
|
||||
set
|
||||
{
|
||||
_node.FontFamily = value ?? "Arial";
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 크기")]
|
||||
[Description("폰트 크기")]
|
||||
public float FontSize
|
||||
{
|
||||
get => _node.FontSize;
|
||||
set
|
||||
{
|
||||
_node.FontSize = Math.Max(6, Math.Min(72, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 스타일")]
|
||||
[Description("폰트 스타일")]
|
||||
public FontStyle FontStyle
|
||||
{
|
||||
get => _node.FontStyle;
|
||||
set
|
||||
{
|
||||
_node.FontStyle = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("전경색")]
|
||||
[Description("텍스트 색상")]
|
||||
public Color ForeColor
|
||||
{
|
||||
get => _node.ForeColor;
|
||||
set
|
||||
{
|
||||
_node.ForeColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("배경색")]
|
||||
[Description("배경 색상")]
|
||||
public Color BackColor
|
||||
{
|
||||
get => _node.BackColor;
|
||||
set
|
||||
{
|
||||
_node.BackColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("배경 표시")]
|
||||
[Description("배경을 표시할지 여부")]
|
||||
public bool ShowBackground
|
||||
{
|
||||
get => _node.ShowBackground;
|
||||
set
|
||||
{
|
||||
_node.ShowBackground = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 노드 전용 PropertyWrapper
|
||||
/// </summary>
|
||||
public class ImageNodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public ImageNodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입")]
|
||||
[ReadOnly(true)]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("이미지 경로")]
|
||||
[Description("이미지 파일 경로")]
|
||||
// 파일 선택 에디터는 나중에 구현
|
||||
public string ImagePath
|
||||
{
|
||||
get => _node.ImagePath;
|
||||
set
|
||||
{
|
||||
_node.ImagePath = value ?? "";
|
||||
_node.LoadImage(); // 이미지 다시 로드
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("가로 배율")]
|
||||
[Description("가로 배율 (1.0 = 원본 크기)")]
|
||||
public float ScaleWidth
|
||||
{
|
||||
get => _node.Scale.Width;
|
||||
set
|
||||
{
|
||||
_node.Scale = new SizeF(Math.Max(0.1f, Math.Min(5.0f, value)), _node.Scale.Height);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("세로 배율")]
|
||||
[Description("세로 배율 (1.0 = 원본 크기)")]
|
||||
public float ScaleHeight
|
||||
{
|
||||
get => _node.Scale.Height;
|
||||
set
|
||||
{
|
||||
_node.Scale = new SizeF(_node.Scale.Width, Math.Max(0.1f, Math.Min(5.0f, value)));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("투명도")]
|
||||
[Description("투명도 (0.0 = 투명, 1.0 = 불투명)")]
|
||||
public float Opacity
|
||||
{
|
||||
get => _node.Opacity;
|
||||
set
|
||||
{
|
||||
_node.Opacity = Math.Max(0.0f, Math.Min(1.0f, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("회전각도")]
|
||||
[Description("회전 각도 (도 단위)")]
|
||||
public float Rotation
|
||||
{
|
||||
get => _node.Rotation;
|
||||
set
|
||||
{
|
||||
_node.Rotation = value % 360;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// PropertyGrid에서 사용할 노드 속성 래퍼 클래스
|
||||
/// </summary>
|
||||
public class NodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public NodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
set => _node.NodeId = value;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 이름")]
|
||||
[Description("노드의 표시 이름")]
|
||||
public string Name
|
||||
{
|
||||
get => _node.Name;
|
||||
set
|
||||
{
|
||||
_node.Name = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입 (Normal, Rotation, Docking, Charging)")]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
set
|
||||
{
|
||||
_node.Type = value;
|
||||
_node.CanRotate = value == NodeType.Rotation;
|
||||
_node.SetDefaultColorByType(value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("도킹 방향")]
|
||||
[Description("도킹이 필요한 노드의 경우 AGV 진입 방향 (DontCare: 방향 무관, Forward: 전진 도킹, Backward: 후진 도킹)")]
|
||||
public DockingDirection DockDirection
|
||||
{
|
||||
get => _node.DockDirection;
|
||||
set
|
||||
{
|
||||
_node.DockDirection = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("회전 가능")]
|
||||
[Description("이 노드에서 AGV가 회전할 수 있는지 여부")]
|
||||
public bool CanRotate
|
||||
{
|
||||
get => _node.CanRotate;
|
||||
set
|
||||
{
|
||||
_node.CanRotate = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("RFID")]
|
||||
[Description("RFID ID")]
|
||||
public string RFID
|
||||
{
|
||||
get => _node.RfidId;
|
||||
set
|
||||
{
|
||||
_node.RfidId = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("활성화")]
|
||||
[Description("노드 활성화 여부")]
|
||||
public bool IsActive
|
||||
{
|
||||
get => _node.IsActive;
|
||||
set
|
||||
{
|
||||
_node.IsActive = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
26
Cs_HMI/AGVLogic/AGVMapEditor/Program.cs
Normal file
26
Cs_HMI/AGVLogic/AGVMapEditor/Program.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
using AGVMapEditor.Forms;
|
||||
|
||||
namespace AGVMapEditor
|
||||
{
|
||||
/// <summary>
|
||||
/// 애플리케이션 진입점
|
||||
/// </summary>
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 애플리케이션의 기본 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// Windows Forms 애플리케이션 초기화
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
// 메인 폼 실행 (명령줄 인수 전달)
|
||||
Application.Run(new MainForm(args));
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Cs_HMI/AGVLogic/AGVMapEditor/Properties/AssemblyInfo.cs
Normal file
36
Cs_HMI/AGVLogic/AGVMapEditor/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("AGV Map Editor")]
|
||||
[assembly: AssemblyDescription("AGV Navigation Map Editor Tool")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ENIG AGV")]
|
||||
[assembly: AssemblyProduct("AGV Map Editor")]
|
||||
[assembly: AssemblyCopyright("Copyright © ENIG AGV 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("a1b2c3d4-e5f6-7890-abcd-ef1234567890")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 개의 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
63
Cs_HMI/AGVLogic/AGVMapEditor/Properties/Resources.Designer.cs
generated
Normal file
63
Cs_HMI/AGVLogic/AGVMapEditor/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AGVMapEditor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
|
||||
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AGVMapEditor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Cs_HMI/AGVLogic/AGVMapEditor/Properties/Resources.resx
Normal file
120
Cs_HMI/AGVLogic/AGVMapEditor/Properties/Resources.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
29
Cs_HMI/AGVLogic/AGVMapEditor/build.bat
Normal file
29
Cs_HMI/AGVLogic/AGVMapEditor/build.bat
Normal file
@@ -0,0 +1,29 @@
|
||||
@echo off
|
||||
echo Building V2GDecoder VC++ Project...
|
||||
|
||||
REM Check if Visual Studio 2022 is installed (Professional or Community)
|
||||
set MSBUILD_PRO="C:\Program Files\Microsoft Visual Studio\2022\Professional\MSBuild\Current\Bin\MSBuild.exe"
|
||||
set MSBUILD_COM="C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe"
|
||||
set MSBUILD_BT="F:\(VHD) Program Files\Microsoft Visual Studio\2022\MSBuild\Current\Bin\MSBuild.exe"
|
||||
|
||||
if exist %MSBUILD_PRO% (
|
||||
echo "Found Visual Studio 2022 Professional"
|
||||
set MSBUILD=%MSBUILD_PRO%
|
||||
) else if exist %MSBUILD_COM% (
|
||||
echo "Found Visual Studio 2022 Community"
|
||||
set MSBUILD=%MSBUILD_COM%
|
||||
) else if exist %MSBUILD_BT% (
|
||||
echo "Found Visual Studio 2022 BuildTools"
|
||||
set MSBUILD=%MSBUILD_BT%
|
||||
) else (
|
||||
echo "Visual Studio 2022 (Professional or Community) not found!"
|
||||
echo "Please install Visual Studio 2022 or update the MSBuild path."
|
||||
pause
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
REM Build Debug x64 configuration
|
||||
echo Building Debug x64 configuration...
|
||||
%MSBUILD% agvmapeditor.csproj
|
||||
|
||||
pause
|
||||
4
Cs_HMI/AGVLogic/AGVMapEditor/packages.config
Normal file
4
Cs_HMI/AGVLogic/AGVMapEditor/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net48" />
|
||||
</packages>
|
||||
Reference in New Issue
Block a user