using System;
namespace arDev
{
public partial class Narumi
{
public class SystemFlag1
{
private COMM.Flag _value { get; set; } = new COMM.Flag(16);
public void SetValue(Int16 value) { this._value.writeValue(value); }
public UInt16 Value
{
get
{
return (UInt16)_value.Value;
}
}
public enum eflag
{
Side_Detect_Ignore = 3,
Melody_check,
Mark2_check,
Mark1_check,
gateout_check,
Battery_charging = 8,
re_Start,
///
/// 전방 감지 무시
///
front_detect_ignore,
///
/// 전방장애물감지상태
///
front_detect_check,
///
/// 전방감지 후 정지 상태
///
stop_by_front_detect = 12,
///
/// 교차로 진입 후 정지 상태
///
stop_by_cross_in,
agv_stop,
agv_run
}
public bool GetValue(eflag idx)
{
return _value.Get((int)idx);
}
public bool GetChanged(eflag idx)
{
return _value.GetChanged((int)idx);
}
public bool Side_Detect_Ignore { get { return GetValue(eflag.Side_Detect_Ignore); } }
public bool Melody_check { get { return GetValue(eflag.Melody_check); } }
public bool Mark2_check { get { return GetValue(eflag.Mark2_check); } }
public bool Mark1_check { get { return GetValue(eflag.Mark1_check); } }
public bool gateout_check { get { return GetValue(eflag.gateout_check); } }
public bool Battery_charging { get { return GetValue(eflag.Battery_charging); } }
public bool re_Start { get { return GetValue(eflag.re_Start); } }
public bool front_detect_ignore { get { return GetValue(eflag.front_detect_ignore); } }
public bool front_detect_check { get { return GetValue(eflag.front_detect_check); } }
public bool stop_by_front_detect { get { return GetValue(eflag.stop_by_front_detect); } }
public bool stop_by_cross_in { get { return GetValue(eflag.stop_by_cross_in); } }
public bool agv_stop { get { return GetValue(eflag.agv_stop); } }
public bool agv_run { get { return GetValue(eflag.agv_run); } }
public bool agv_run_manual { get; set; }
public override string ToString()
{
//모든사태값을 탭으로 구분하여 문자를 생성한다
var sb = new System.Text.StringBuilder();
for (int i = 0; i < 16; i++)
{
var def = Enum.IsDefined(typeof(eflag), i);
if (def)
{
var flag = (eflag)i;
var value = _value.Get(i);
sb.AppendLine($"[{i:00}][{flag}] : {value}");
}
}
return sb.ToString();
}
public string ToRtfString()
{
var sb = new System.Text.StringBuilder();
sb.AppendLine(@"{\rtf1\ansi\deff0");
sb.AppendLine(@"{\colortbl ;\red0\green0\blue255;}"); // Color 1 = Blue
for (int i = 0; i < 16; i++)
{
var def = Enum.IsDefined(typeof(eflag), i);
if (def)
{
var flag = (eflag)i;
var value = _value.Get(i);
string line = $"[{i:00}][{flag}] : {value}";
// : true가 포함된 줄은 파란색
if (value == true)
{
sb.AppendLine(@"\cf1 " + line + @"\cf0\line");
}
else
{
sb.AppendLine(line + @"\line");
}
}
}
sb.AppendLine("}");
return sb.ToString();
}
}
}
}