using System; namespace arDev { public partial class Narumi { public class Signal { private COMM.Flag _value { get; set; } = new COMM.Flag(16); public void SetValue(Int16 value) { this._value.writeValue(value); } public UInt16 Value { get { return (UInt16)_value.Value; } } public enum eflag { front_gate_out = 0, rear_sensor_out, mark_sensor_1, mark_sensor_2, front_left_sensor, front_right_sensor, front_center_sensor, charger_align_sensor, } public bool GetValue(eflag idx) { return _value.Get((int)idx); } public bool GetChanged(eflag idx) { return _value.GetChanged((int)idx); } public Boolean front_gate_out { get { return GetValue(eflag.front_gate_out); } } public Boolean rear_sensor_out { get { return GetValue(eflag.rear_sensor_out); } } public Boolean mark_sensor_1 { get { return GetValue(eflag.mark_sensor_1); } } public Boolean mark_sensor_2 { get { return GetValue(eflag.mark_sensor_2); } } public Boolean mark_sensor { get { return mark_sensor_1 || mark_sensor_2; } } public Boolean front_left_sensor { get { return GetValue(eflag.front_left_sensor); } } public Boolean front_right_sensor { get { return GetValue(eflag.front_right_sensor); } } public Boolean front_center_sensor { get { return GetValue(eflag.front_center_sensor); } } public Boolean charger_align_sensor { get { return GetValue(eflag.charger_align_sensor); } } public override string ToString() { //모든사태값을 탭으로 구분하여 문자를 생성한다 var sb = new System.Text.StringBuilder(); for (int i = 0; i < 16; i++) { var def = Enum.IsDefined(typeof(eflag), i); if(def) { var flag = (eflag)i; var value = _value.Get(i); sb.AppendLine($"[{i:00}][{flag}] : {value}"); } } return sb.ToString(); } } } }