Major improvements to AGV navigation system: • Consolidated RFID management into MapNode, removing duplicate RfidMapping class • Enhanced MapNode with RFID metadata fields (RfidStatus, RfidDescription) • Added automatic bidirectional connection generation in pathfinding algorithms • Updated all components to use unified MapNode-based RFID system • Added command line argument support for AGVMapEditor auto-loading files • Fixed pathfinding failures by ensuring proper node connectivity Technical changes: - Removed RfidMapping class and dependencies across all projects - Updated AStarPathfinder with EnsureBidirectionalConnections() method - Modified MapLoader to use AssignAutoRfidIds() for RFID automation - Enhanced UnifiedAGVCanvas, SimulatorForm, and MainForm for MapNode integration - Improved data consistency and reduced memory footprint 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
namespace AGVMapEditor.Controls
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{
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partial class MapCanvasInteractive
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{
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/// <summary>
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/// 필수 디자이너 변수입니다.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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#region 구성 요소 디자이너에서 생성한 코드
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/// <summary>
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/// 디자이너 지원에 필요한 메서드입니다.
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/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
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/// </summary>
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// MapCanvasInteractive
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.White;
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this.Name = "MapCanvasInteractive";
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this.Size = new System.Drawing.Size(800, 600);
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this.ResumeLayout(false);
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}
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#endregion
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}
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} |