add chatserver & client
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412
Project/Dialog/fChat.cs
Normal file
412
Project/Dialog/fChat.cs
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using FCOMMON;
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using System;
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using System.Drawing;
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using System.Windows.Forms;
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namespace Project.Dialog
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{
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/// <summary>
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/// User info for recipient selection
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/// </summary>
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public class ChatUserInfo
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{
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public string EmployeeId { get; set; }
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public string NickName { get; set; }
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public string UserGroup { get; set; }
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public override string ToString()
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{
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return $"{NickName} ({EmployeeId})";
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}
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}
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public partial class fChat : fBase
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{
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private ChatClientService chatService;
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private string targetEmployeeId;
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private string targetNickName;
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/// <summary>
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/// Constructor for new chat or specific recipient
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/// </summary>
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public fChat(ChatClientService service, string targetEmployeeId = null, string targetNickName = null)
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{
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InitializeComponent();
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this.chatService = service;
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this.targetEmployeeId = targetEmployeeId;
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this.targetNickName = targetNickName;
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this.KeyDown += (s, e) => { if (e.KeyCode == Keys.Escape) this.Close(); };
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}
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private void fChat_Load(object sender, EventArgs e)
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{
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// Subscribe to message received event
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if (chatService != null)
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{
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chatService.MessageReceived += OnMessageReceived;
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}
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// Load user list for recipient selection
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LoadUserList();
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// If target is specified, set it
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if (!string.IsNullOrEmpty(targetEmployeeId))
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{
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SetRecipient(targetEmployeeId, targetNickName);
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}
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// Load recent messages (if any)
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RefreshConnectionStatus();
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// Request user list from server
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if (chatService != null && chatService.IsConnected)
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{
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System.Diagnostics.Debug.WriteLine("[DEBUG] Requesting user list from server...");
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chatService.RequestUserList();
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}
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else
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{
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Cannot request user list - Service: {chatService != null}, Connected: {chatService?.IsConnected}");
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}
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}
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/// <summary>
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/// Load user list into combobox
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/// </summary>
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private void LoadUserList()
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{
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cboRecipient.Items.Clear();
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// Add placeholder
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cboRecipient.Items.Add(new ChatUserInfo
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{
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EmployeeId = "",
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NickName = "Select recipient...",
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UserGroup = ""
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});
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// In a real implementation, this would load from server
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// For now, user will need to type employee ID manually
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// The server's UserListResponse should populate this
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cboRecipient.SelectedIndex = 0;
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}
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/// <summary>
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/// Set specific recipient
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/// </summary>
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private void SetRecipient(string employeeId, string nickName)
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{
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targetEmployeeId = employeeId;
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targetNickName = nickName;
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// Try to find in combobox
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bool found = false;
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for (int i = 0; i < cboRecipient.Items.Count; i++)
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{
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var user = cboRecipient.Items[i] as ChatUserInfo;
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if (user != null && user.EmployeeId == employeeId)
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{
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cboRecipient.SelectedIndex = i;
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found = true;
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break;
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}
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}
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// If not found, add it
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if (!found && !string.IsNullOrEmpty(employeeId))
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{
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var user = new ChatUserInfo
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{
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EmployeeId = employeeId,
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NickName = nickName ?? employeeId,
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UserGroup = ""
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};
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cboRecipient.Items.Add(user);
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cboRecipient.SelectedItem = user;
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}
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// Update form title
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this.Text = $"Chat - {nickName ?? employeeId}";
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}
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private void fChat_FormClosing(object sender, FormClosingEventArgs e)
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{
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// Unsubscribe events
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if (chatService != null)
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{
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chatService.MessageReceived -= OnMessageReceived;
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}
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}
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/// <summary>
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/// Message received event handler
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/// </summary>
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private void OnMessageReceived(object sender, ChatMessage message)
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{
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if (InvokeRequired)
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{
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BeginInvoke(new Action(() => OnMessageReceived(sender, message)));
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return;
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}
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// Get current recipient from combobox
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var selectedUser = cboRecipient.SelectedItem as ChatUserInfo;
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string currentTargetId = selectedUser?.EmployeeId ?? targetEmployeeId;
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// Filter messages - only show messages between current user and target
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string myEmployeeId = chatService.EmployeeId;
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// Show message if:
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// 1. It's from target to me
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// 2. It's from me to target (echo from server)
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// 3. It's a notice (broadcast)
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bool shouldDisplay = false;
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if (message.Type == MessageType.Notice)
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{
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shouldDisplay = true;
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// If it's a join/leave notice, refresh user list
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if (message.Content.Contains("has joined") || message.Content.Contains("has left"))
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{
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System.Diagnostics.Debug.WriteLine("[DEBUG] User joined/left, refreshing user list...");
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if (chatService != null && chatService.IsConnected)
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{
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chatService.RequestUserList();
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}
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}
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}
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else if (message.Type == MessageType.UserListResponse)
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{
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// Handle user list response
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HandleUserListResponse(message);
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return;
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}
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else if (!string.IsNullOrEmpty(currentTargetId))
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{
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// From target to me
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if (message.EmployeeId == currentTargetId && message.TargetEmployeeId == myEmployeeId)
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{
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shouldDisplay = true;
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}
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// From me to target (echo)
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else if (message.EmployeeId == myEmployeeId && message.TargetEmployeeId == currentTargetId)
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{
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shouldDisplay = true;
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}
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}
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if (shouldDisplay)
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{
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AppendMessage(message);
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}
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}
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/// <summary>
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/// Handle user list response from server
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/// </summary>
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private void HandleUserListResponse(ChatMessage message)
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{
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try
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{
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System.Diagnostics.Debug.WriteLine($"[DEBUG] UserListResponse received: {message.Content}");
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// Parse user list from Content (format: "employeeId1:nickName1:userGroup1,employeeId2:nickName2:userGroup2,...")
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if (string.IsNullOrEmpty(message.Content))
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{
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System.Diagnostics.Debug.WriteLine("[DEBUG] UserListResponse content is empty");
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return;
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}
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cboRecipient.Items.Clear();
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// Add placeholder
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cboRecipient.Items.Add(new ChatUserInfo
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{
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EmployeeId = "",
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NickName = "Select recipient...",
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UserGroup = ""
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});
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string[] users = message.Content.Split(',');
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Parsing {users.Length} users");
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foreach (var userStr in users)
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{
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if (string.IsNullOrWhiteSpace(userStr))
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continue;
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string[] parts = userStr.Split(':');
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System.Diagnostics.Debug.WriteLine($"[DEBUG] User parts: {string.Join(", ", parts)}");
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if (parts.Length >= 2)
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{
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string empId = parts[0].Trim();
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string nick = parts[1].Trim();
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Processing user: {empId} - {nick}, My ID: {chatService.EmployeeId}");
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// Don't add myself
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if (empId != chatService.EmployeeId)
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{
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var user = new ChatUserInfo
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{
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EmployeeId = empId,
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NickName = nick,
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UserGroup = parts.Length > 2 ? parts[2].Trim() : ""
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};
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cboRecipient.Items.Add(user);
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Added user: {user}");
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}
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else
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{
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Skipped myself: {empId}");
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}
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}
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}
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System.Diagnostics.Debug.WriteLine($"[DEBUG] Total items in combo: {cboRecipient.Items.Count}");
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// Restore previous selection if exists
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if (!string.IsNullOrEmpty(targetEmployeeId))
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{
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SetRecipient(targetEmployeeId, targetNickName);
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}
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else
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{
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cboRecipient.SelectedIndex = 0;
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}
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}
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catch (Exception ex)
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{
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System.Diagnostics.Debug.WriteLine($"[ERROR] HandleUserListResponse: {ex.Message}");
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MessageBox.Show($"Error loading user list: {ex.Message}", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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/// <summary>
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/// Append message to chat display
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/// </summary>
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private void AppendMessage(ChatMessage message)
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{
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string timeStr = message.Timestamp.ToString("HH:mm:ss");
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string displayMsg = "";
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switch (message.Type)
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{
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case MessageType.Chat:
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displayMsg = $"[{timeStr}] {message.NickName}: {message.Content}";
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break;
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case MessageType.Notice:
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displayMsg = $"[{timeStr}] [NOTICE] {message.Content}";
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break;
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case MessageType.Whisper:
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displayMsg = $"[{timeStr}] [WHISPER from {message.NickName}] {message.Content}";
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break;
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default:
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return;
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}
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txtChatDisplay.AppendText(displayMsg + Environment.NewLine);
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txtChatDisplay.ScrollToCaret();
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}
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/// <summary>
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/// Send button click
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/// </summary>
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private void btnSend_Click(object sender, EventArgs e)
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{
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SendMessage();
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}
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/// <summary>
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/// Input text key down (Enter to send)
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/// </summary>
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private void txtInput_KeyDown(object sender, KeyEventArgs e)
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{
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if (e.KeyCode == Keys.Enter)
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{
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e.SuppressKeyPress = true;
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SendMessage();
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}
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}
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/// <summary>
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/// Send chat message
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/// </summary>
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private void SendMessage()
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{
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string content = txtInput.Text.Trim();
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if (string.IsNullOrEmpty(content))
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return;
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if (chatService == null || !chatService.IsConnected)
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{
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MessageBox.Show("Not connected to chat server.", "Chat", MessageBoxButtons.OK, MessageBoxIcon.Warning);
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return;
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}
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// Get target from combobox
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var selectedUser = cboRecipient.SelectedItem as ChatUserInfo;
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string currentTargetId = selectedUser?.EmployeeId ?? targetEmployeeId;
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if (string.IsNullOrEmpty(currentTargetId))
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{
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MessageBox.Show("Please select a recipient.", "Chat", MessageBoxButtons.OK, MessageBoxIcon.Warning);
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return;
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}
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// Create message with target
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var message = new ChatMessage
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{
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Type = MessageType.Chat,
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Content = content,
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TargetEmployeeId = currentTargetId
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};
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bool sent = chatService.SendMessage(message);
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if (sent)
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{
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// Note: Server will echo the message back, so we don't display it here
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// This prevents duplicate messages
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// Clear input
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txtInput.Text = "";
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txtInput.Focus();
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}
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else
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{
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MessageBox.Show("Failed to send message.", "Chat", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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/// <summary>
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/// Refresh connection status display
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/// </summary>
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private void RefreshConnectionStatus()
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{
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if (chatService != null && chatService.IsConnected)
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{
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lblStatus.Text = $"Connected - {chatService.NickName} ({chatService.UserGroup})";
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lblStatus.ForeColor = Color.Green;
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}
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else
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{
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lblStatus.Text = "Disconnected";
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lblStatus.ForeColor = Color.Red;
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}
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}
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/// <summary>
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/// Timer to update status periodically
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/// </summary>
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private void timerStatus_Tick(object sender, EventArgs e)
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{
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RefreshConnectionStatus();
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}
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}
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}
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