using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel; namespace FLG0000 { public class UserSetting : arUtil.Setting { public string lastType { get; set; } public UserSetting(string file) { this.filename = file; var fi = new System.IO.FileInfo(this.filename); if (fi.Directory.Exists == false) fi.Directory.Create(); if (fi.Exists == false) { this.Load(); this.Save(); } } public override void AfterLoad() { //if (lastType == "") lastType = ""; } public override void AfterSave() { //throw new NotImplementedException(); } } }