using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Project._Common { public partial class fNewPassword : Form { public string newpassword { get; set; } public fNewPassword(string userid) { InitializeComponent(); this.tbUserID.Text = userid; } private void fNewPassword_Load(object sender, EventArgs e) { //일반사용자의경우에는 상태를 변경하지 못한다. int curLevel = Math.Max(FCOMMON.info.Login.level, FCOMMON.DBM.getAuth(FCOMMON.DBM.eAuthType.account)); if (curLevel >= 5) tbPassO.Enabled = false; else tbPassO.Enabled = true; newpassword = string.Empty; } private void button1_Click(object sender, EventArgs e) { if(tbPassO.Enabled && tbPassO.Text.isEmpty()) { Util.MsgE("OLd Password Error"); tbPassO.Focus(); return; } if(tbPass1.Text.isEmpty()) { Util.MsgE("NEW Password Error"); tbPass1.Focus(); return; } if(tbPass2.Text.isEmpty()) { Util.MsgE("New Password Verify Error"); tbPass2.Focus(); return; } if(tbPass2.Text != tbPass1.Text) { Util.MsgE("Password is not Same"); tbPass2.Focus(); tbPass2.SelectAll(); return; } newpassword = tbPass1.Text.Trim(); DialogResult = System.Windows.Forms.DialogResult.OK; } } }