57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace FCM0000
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{
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public partial class fUserGroupPermission : FCOMMON.fBase
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{
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public int permission = 0;
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public fUserGroupPermission(int permission_)
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{
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InitializeComponent();
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this.permission = permission_;
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}
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private void fUserGroupPermission_Load(object sender, EventArgs e)
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{
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foreach(var ctl in this.Controls)
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{
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if(ctl.GetType() == typeof(CheckBox))
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{
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var chk = ctl as CheckBox;
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if(chk.Tag == null) continue;
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int idx = int.Parse(chk.Tag.ToString());
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var bitValue = FCOMMON.Util.getBit( this.permission, idx);
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chk.Checked = bitValue;
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}
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}
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}
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private void button1_Click(object sender, EventArgs e)
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{
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}
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private void button1_Click_1(object sender, EventArgs e)
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{
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foreach (var ctl in this.Controls)
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{
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if (ctl.GetType() == typeof(CheckBox))
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{
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var chk = ctl as CheckBox;
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if (chk.Tag == null) continue;
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int idx = int.Parse(chk.Tag.ToString());
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FCOMMON.Util.setBit(ref this.permission, idx, chk.Checked);
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}
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}
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DialogResult = System.Windows.Forms.DialogResult.OK;
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}
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}
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}
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