53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace FCOMMON
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{
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public partial class fBase : Form
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{
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public Boolean UseFormSetting { get; set; }
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public fBase()
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{
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InitializeComponent();
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this.KeyPreview = true;
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UseFormSetting = true;
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this.FormClosed += fBase_FormClosed;
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this.KeyDown += fBase_KeyDown;
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}
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void fBase_KeyDown(object sender, KeyEventArgs e)
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{
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//if (e.KeyCode == Keys.Escape) this.Close();
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}
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void fBase_FormClosed(object sender, FormClosedEventArgs e)
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{
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if(UseFormSetting)
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{
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var form = this as Form;
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FCOMMON.Util.SetFormStatus(ref form, this.Name, false);
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}
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}
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private void fBase_Load(object sender, EventArgs e)
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{
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if(UseFormSetting)
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{
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var form = this as Form;
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FCOMMON.Util.SetFormStatus(ref form, this.Name, true);
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}
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if (this.WindowState == FormWindowState.Minimized) this.WindowState = FormWindowState.Normal;
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if (this.RestoreBounds.X + this.RestoreBounds.Width < 300 && this.RestoreBounds.X < 0)
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this.Location = new Point(0, 0);
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}
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}
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}
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