Files
Groupware/SubProject/FCM0000/User/fUserGroupPermission.cs
2021-10-13 16:41:43 +09:00

57 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace FCM0000
{
public partial class fUserGroupPermission : FCOMMON.fBase
{
public int permission = 0;
public fUserGroupPermission(int permission_)
{
InitializeComponent();
this.permission = permission_;
}
private void fUserGroupPermission_Load(object sender, EventArgs e)
{
foreach(var ctl in this.Controls)
{
if(ctl.GetType() == typeof(CheckBox))
{
var chk = ctl as CheckBox;
if(chk.Tag == null) continue;
int idx = int.Parse(chk.Tag.ToString());
var bitValue = FCOMMON.Util.getBit( this.permission, idx);
chk.Checked = bitValue;
}
}
}
private void button1_Click(object sender, EventArgs e)
{
}
private void button1_Click_1(object sender, EventArgs e)
{
foreach (var ctl in this.Controls)
{
if (ctl.GetType() == typeof(CheckBox))
{
var chk = ctl as CheckBox;
if (chk.Tag == null) continue;
int idx = int.Parse(chk.Tag.ToString());
FCOMMON.Util.setBit(ref this.permission, idx, chk.Checked);
}
}
DialogResult = System.Windows.Forms.DialogResult.OK;
}
}
}