=====* ISBN 조회 *=====

Yes24 추가.
ㄴ> yes24에서 요구하는 양식에 맞춰 엑셀로 반출해주는 기능 추가.
ㄴ> 추후 본프로그램 이식예정.

=====* unimarc *=====

== TODO ==
기타 추가적인 버그 잡을것. / 바로빌 세금계산서알아볼것.

===== 작업중 =====
마크 반입 폼 완료
마크 반출 폼 작업중
ㄴ> 작업중 다문화 옮기는 도중 클립보드에서 일어나는 오류 잡아내는중.

===== 보류 =====
 b. 마크목록 폼 작성중
  1. 엑셀반출 기능 추가중 사용 작업대기중

 c. 마크 반입 폼 수정중
  1. 불러오기는 되나 저장 기능이 필요함.

===== 완료 =====
21.06.21 마크검색 작업완료

마크 편집창에서 메모장, 미리보기, 표지크게보기 기능 추가

21.06.08 자동업데이트 기능 완료 - 프로젝트가 새로 바뀜.

1. 주문관리 팩스연동 완료
2. 전송된 팩스 확인 작업개시, 이메일 전송모듈 수정완료.
3. 주문관리에서 주문처와 목록 검색하는 폼 검색 모듈도 재수정 완료함.
4. 데이터베이스 내 이미지URL을 가져오는작업 완료
목록집계 폼 재 수정작업 완료 - 확인 및 수정 필요.

ISBN 체크 프로그램 => 본프로그램에 이식중.
ㄴ> 코드는 다 옮겼으나 기존 사용하던 방식과 조금 달라서 버그발생 가능성 있음.
ㄴ> 버그 체크 계속 해볼것. 21-04-15
ㄴ> 21_04_20 버그 없음.

2. 마크편집 폼 수정 중 (마크 반출 test프로젝트 진행완료, 본 프로젝트에 적용중. / 저장기능활성화 작업완료)
 2-1. 기존의 칸채우기에서 예상되지 못한 버그가 발생하여 칸채우기 숨김.
 2-2. 008태크 재배치 => TextBox에 적용완료. 변경사항 메모장으로 넘기는 작업 완료.
 2-3. 저장기능 완료. (04.14 체크해볼것 - 완료)

주문관리 작업중 (DataGridView 주문처 엔터키 입력시 검색되게끔 하는 코드작성중) - 21.04.27 완료
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# The Bouncy Castle Crypto Package For C Sharp
The Bouncy Castle Crypto package is a C\# implementation of cryptographic algorithms and protocols, it was developed by the Legion of the Bouncy Castle, a registered Australian Charity, with a little help! The Legion, and the latest goings on with this package, can be found at [http://www.bouncycastle.org](http://www.bouncycastle.org). In addition to providing basic cryptography algorithms, the package also provides support for CMS, TSP, X.509 certificate generation and a variety of other standards such as OpenPGP.
The Legion also gratefully acknowledges the contributions made to this package by others (see [here](http://www.bouncycastle.org/csharp/contributors.html) for the current list). If you would like to contribute to our efforts please feel free to get in touch with us or visit our [donations page](https://www.bouncycastle.org/donate), sponsor some specific work, or purchase a support contract through [Crypto Workshop](http://www.cryptoworkshop.com).
Except where otherwise stated, this software is distributed under a license based on the MIT X Consortium license. To view the license, [see here](http://www.bouncycastle.org/licence.html). The OpenPGP library also includes a modified BZIP2 library which is licensed under the [Apache Software License, Version 2.0](http://www.apache.org/licenses/).
**Note**: this source tree is not the FIPS version of the APIs - if you are interested in our FIPS version please contact us directly at [office@bouncycastle.org](mailto:office@bouncycastle.org).
## Mailing Lists
For those who are interested, there are 2 mailing lists for participation in this project. To subscribe use the links below and include the word subscribe in the message body. (To unsubscribe, replace **subscribe** with **unsubscribe** in the message body)
* [announce-crypto-csharp-request@bouncycastle.org](mailto:announce-crypto-csharp-request@bouncycastle.org)
This mailing list is for new release announcements only, general subscribers cannot post to it.
* [dev-crypto-csharp-request@bouncycastle.org](mailto:dev-crypto-csharp-request@bouncycastle.org)
This mailing list is for discussion of development of the package. This includes bugs, comments, requests for enhancements, questions about use or operation.
**NOTE:**You need to be subscribed to send mail to the above mailing list.
## Feedback
If you want to provide feedback directly to the members of **The Legion** then please use [feedback-crypto@bouncycastle.org](mailto:feedback-crypto@bouncycastle.org), if you want to help this project survive please consider [donating](https://www.bouncycastle.org/donate).
For bug reporting/requests you can report issues here on github, via feedback-crypto if required, and we also have a [Jira issue tracker](http://www.bouncycastle.org/jira). We will accept pull requests based on this repository as well.
## Finally
Enjoy!

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<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Encoders.EncoderAction">
<summary>
Action performed by encoder using <c>FlushAndEncode</c> method.
</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.None">
<summary>Nothing has happened, most likely loading 0 bytes.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Loaded">
<summary>Some bytes has been loaded into encoder.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied">
<summary>Compression was not possible so bytes has been copied.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded">
<summary>Compression succeeded.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Decoder">
<summary>
Interface of LZ4 decoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BytesReady">
<summary>Bytes already decoded and available to be read.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Decode(System.Byte*,System.Int32,System.Int32)">
<summary>
Decodes previously compressed block and caches decompressed block in decoder.
Returns number of bytes decoded. These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to compressed block.</param>
<param name="length">Length of compressed block.</param>
<param name="blockSize">Size of the block. Value <c>0</c> indicates default block size.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Inject(System.Byte*,System.Int32)">
<summary>
Inject already decompressed block and caches it in decoder.
Used with uncompressed-yet-chained blocks and pre-made dictionaries.
These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to uncompressed block.</param>
<param name="length">Length of uncompressed block.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)">
<summary>
Reads previously decoded bytes. Please note, <paramref name="offset"/> should be
negative number, pointing to bytes before current head.
</summary>
<param name="target">Buffer to write to.</param>
<param name="offset">Offset in source buffer relatively to current head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes to read.</param>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Encoder">
<summary>
Interface of LZ4 encoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady">
<summary>Number of bytes read for compression.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)">
<summary>Adds bytes to internal buffer. Increases <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/></summary>
<param name="source">Source buffer.</param>
<param name="length">Source buffer length.</param>
<returns>Number of bytes topped up. If this function returns 0 it means that buffer
is full (<see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/> equals <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/>) and
<see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)"/> should be called to flush it.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)">
<summary>
Encodes bytes in internal buffer (see: <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/>, <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)"/>).
If <paramref name="allowCopy"/> is <c>true</c> then if encoded buffer is bigger than
source buffer source bytes are copied instead. In such case returned length is negative.
</summary>
<param name="target">Target buffer.</param>
<param name="length">Target buffer length.</param>
<param name="allowCopy">Indicates if copying is allowed.</param>
<returns>Length of encoded buffer. Negative if bytes are just copied.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder">
<summary>
LZ4 decoder used with independent blocks mode. Plase note, that it will fail
if input data has been compressed with chained blocks
(<see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/> and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/>)
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.#ctor(System.Int32)">
<summary>Creates new instance of block decoder.</summary>
<param name="blockSize">Block size. Must be equal or greater to one used for compression.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder">
<summary>
Independent block encoder. Produces larger files but uses less memory and
gives better performance.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder">
<summary>LZ4 decoder handling dependent blocks.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder"/>.</summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Decoder">
<summary>
Static class with factory methods to create LZ4 decoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Decoder.Create(System.Boolean,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 decoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Encoder">
<summary>
Static class with factory method to create LZ4 encoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Encoder.Create(System.Boolean,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 encoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderBase">
<summary>
Base class for LZ4 encoders. Provides basic functionality shared by
<see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/>, <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/>,
and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/> encoders. Do not used directly.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.#ctor(System.Boolean,System.Int32,System.Int32)">
<summary>Creates new instance of encoder.</summary>
<param name="chaining">Needs to be <c>true</c> if using dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Topup(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Encode(System.Byte*,System.Int32,System.Boolean)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Encodes single block using appropriate algorithm.</summary>
<param name="source">Source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<returns>Number of bytes actually written to target buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.CopyDict(System.Byte*,System.Int32)">
<summary>Copies current dictionary.</summary>
<param name="target">Target buffer.</param>
<param name="dictionaryLength">Dictionary length.</param>
<returns>Dictionary length.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions">
<summary>
Functionality of encoders added on top of fixed interface.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer pointer, will be shifted after operation by the number of
bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset.</param>
<param name="length">Length of buffer.</param>
<returns>Number of bytes actually loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset, will be increased after operation by the number
of bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Number of bytes encoder. If bytes were copied than this value is negative.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer. Will be updated after operation.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer. Will be updated after operation.</param>
<param name="length">Length of buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Drain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Int32)">
<summary>Drains decoder by reading all bytes which are ready.</summary>
<param name="decoder">Decoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="offset">Offset in decoder relatively to decoder's head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder">
<summary>
LZ4 encoder using dependent blocks with fast compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/></summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder">
<summary>
LZ4 encoder using dependent blocks with high compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Internal.Mem">
<summary>Utility class with memory related functions.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K1">
<summary>1 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K2">
<summary>2 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K4">
<summary>4 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K8">
<summary>8 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K16">
<summary>16 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K32">
<summary>32 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K64">
<summary>64 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K128">
<summary>128 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K256">
<summary>256 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K512">
<summary>512 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M1">
<summary>1 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M4">
<summary>4 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.Empty">
<summary>Empty byte array.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.RoundUp(System.Int32,System.Int32)">
<summary>Rounds integer value up to nearest multiple of step.</summary>
<param name="value">A value.</param>
<param name="step">A step.</param>
<returns>Value rounded up.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
Even though it is called "copy" it actually behaves like "move" which
might be potential problem, although it shouldn't as I cannot think about
any situation when "copy" invalid behaviour (forward copy of overlapping blocks)
can be a desired.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Move(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
It handle "move" semantic properly handling overlapping blocks properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.WildCopy(System.Byte*,System.Byte*,System.Void*)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>
up to (around) <paramref name="limit"/>.
It does not handle overlapping blocks and may copy up to 8 bytes more than expected.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="limit">The limit (in target block).</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Zero(System.Byte*,System.Int32)">
<summary>Fill block of memory with zeroes.</summary>
<param name="target">Address.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Fill(System.Byte*,System.Byte,System.Int32)">
<summary>Fills memory block with repeating pattern of a single byte.</summary>
<param name="target">Address.</param>
<param name="value">A pattern.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
This is proper implementation of memcpy (with all then weird behaviour for
overlapping blocks). It is slower than "Copy" but may be required if "Copy"
causes problems.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopyBack(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block backwards from <paramref name="source"/> to <paramref name="target"/>.
This is needed to implement memmove It is slower than "Move" but is needed for .NET 4.5,
which does not implement Buffer.MemoryCopy.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopMove(System.Byte*,System.Byte*,System.Int32)">
<summary>
Moves memory block for <paramref name="source"/> to <paramref name="target"/>.
It handles overlapping block properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy8(System.Byte*,System.Byte*)">
<summary>Copies exactly 8 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy16(System.Byte*,System.Byte*)">
<summary>Copies exactly 16 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy18(System.Byte*,System.Byte*)">
<summary>Copies exactly 18 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)">
<summary>Allocated block of memory. It is NOT initialized with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)">
<summary>Allocated block of memory and fills it with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Free(System.Void*)">
<summary>
Free memory allocated previously with <see cref="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)"/> or <see cref="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)"/>
</summary>
<param name="ptr"></param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek8(System.Void*)">
<summary>Reads exactly 1 byte from given address.</summary>
<param name="p">Address.</param>
<returns>Byte at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek16(System.Void*)">
<summary>Reads exactly 2 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>2 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek32(System.Void*)">
<summary>Reads exactly 4 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>4 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek64(System.Void*)">
<summary>Reads exactly 8 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>8 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke8(System.Void*,System.Byte)">
<summary>Writes exactly 1 byte to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke16(System.Void*,System.UInt16)">
<summary>Writes exactly 2 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke32(System.Void*,System.UInt32)">
<summary>Writes exactly 4 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke64(System.Void*,System.UInt64)">
<summary>Writes exactly 8 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="T:K4os.Compression.LZ4.Internal.UnmanagedResources">
<summary>
Skeleton for class with unmanaged resources.
Implements <see cref="T:System.IDisposable"/> but also handles proper release in
case <see cref="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose"/> was not called.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Internal.UnmanagedResources.IsDisposed">
<summary>Determines if object was already disposed.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ThrowIfDisposed">
<summary>Throws exception is object has been disposed already. Convenience method.</summary>
<exception cref="T:System.ObjectDisposedException">Thrown if object is already disposed.</exception>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseUnmanaged">
<summary>Method releasing unmanaged resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseManaged">
<summary>Method releasing managed resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose(System.Boolean)">
<summary>
Disposed resources.
</summary>
<param name="disposing"><c>true</c> if dispose was explicitly called,
<c>false</c> if called from GC.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Finalize">
<summary>Destructor.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Codec">
<summary>
Static class exposing LZ4 block compression methods.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.MaximumOutputSize(System.Int32)">
<summary>Maximum size after compression.</summary>
<param name="length">Length of input buffer.</param>
<returns>Maximum length after compression.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte*,System.Int32,System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input buffer.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte})">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Level">
<summary>Compression level.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L00_FAST">
<summary>Fast compression.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L03_HC">
<summary>High compression, level 3.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L04_HC">
<summary>High compression, level 4.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L05_HC">
<summary>High compression, level 5.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L06_HC">
<summary>High compression, level 6.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L07_HC">
<summary>High compression, level 7.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L08_HC">
<summary>High compression, level 8.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L09_HC">
<summary>High compression, level 9.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L10_OPT">
<summary>Optimal compression, level 10.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L11_OPT">
<summary>Optimal compression, level 11.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L12_MAX">
<summary>Maximum compression, level 12.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Pickler">
<summary>
Pickling support with LZ4 compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.ReadOnlySpan{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input data.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[])">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.ReadOnlySpan{System.Byte})">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte*,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
</members>
</doc>

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<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Encoders.EncoderAction">
<summary>
Action performed by encoder using <c>FlushAndEncode</c> method.
</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.None">
<summary>Nothing has happened, most likely loading 0 bytes.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Loaded">
<summary>Some bytes has been loaded into encoder.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied">
<summary>Compression was not possible so bytes has been copied.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded">
<summary>Compression succeeded.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Decoder">
<summary>
Interface of LZ4 decoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BytesReady">
<summary>Bytes already decoded and available to be read.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Decode(System.Byte*,System.Int32,System.Int32)">
<summary>
Decodes previously compressed block and caches decompressed block in decoder.
Returns number of bytes decoded. These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to compressed block.</param>
<param name="length">Length of compressed block.</param>
<param name="blockSize">Size of the block. Value <c>0</c> indicates default block size.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Inject(System.Byte*,System.Int32)">
<summary>
Inject already decompressed block and caches it in decoder.
Used with uncompressed-yet-chained blocks and pre-made dictionaries.
These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to uncompressed block.</param>
<param name="length">Length of uncompressed block.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)">
<summary>
Reads previously decoded bytes. Please note, <paramref name="offset"/> should be
negative number, pointing to bytes before current head.
</summary>
<param name="target">Buffer to write to.</param>
<param name="offset">Offset in source buffer relatively to current head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes to read.</param>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Encoder">
<summary>
Interface of LZ4 encoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady">
<summary>Number of bytes read for compression.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)">
<summary>Adds bytes to internal buffer. Increases <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/></summary>
<param name="source">Source buffer.</param>
<param name="length">Source buffer length.</param>
<returns>Number of bytes topped up. If this function returns 0 it means that buffer
is full (<see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/> equals <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/>) and
<see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)"/> should be called to flush it.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)">
<summary>
Encodes bytes in internal buffer (see: <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/>, <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)"/>).
If <paramref name="allowCopy"/> is <c>true</c> then if encoded buffer is bigger than
source buffer source bytes are copied instead. In such case returned length is negative.
</summary>
<param name="target">Target buffer.</param>
<param name="length">Target buffer length.</param>
<param name="allowCopy">Indicates if copying is allowed.</param>
<returns>Length of encoded buffer. Negative if bytes are just copied.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder">
<summary>
LZ4 decoder used with independent blocks mode. Plase note, that it will fail
if input data has been compressed with chained blocks
(<see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/> and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/>)
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.#ctor(System.Int32)">
<summary>Creates new instance of block decoder.</summary>
<param name="blockSize">Block size. Must be equal or greater to one used for compression.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder">
<summary>
Independent block encoder. Produces larger files but uses less memory and
gives better performance.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder">
<summary>LZ4 decoder handling dependent blocks.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder"/>.</summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Decoder">
<summary>
Static class with factory methods to create LZ4 decoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Decoder.Create(System.Boolean,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 decoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Encoder">
<summary>
Static class with factory method to create LZ4 encoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Encoder.Create(System.Boolean,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 encoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderBase">
<summary>
Base class for LZ4 encoders. Provides basic functionality shared by
<see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/>, <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/>,
and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/> encoders. Do not used directly.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.#ctor(System.Boolean,System.Int32,System.Int32)">
<summary>Creates new instance of encoder.</summary>
<param name="chaining">Needs to be <c>true</c> if using dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Topup(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Encode(System.Byte*,System.Int32,System.Boolean)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Encodes single block using appropriate algorithm.</summary>
<param name="source">Source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<returns>Number of bytes actually written to target buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.CopyDict(System.Byte*,System.Int32)">
<summary>Copies current dictionary.</summary>
<param name="target">Target buffer.</param>
<param name="dictionaryLength">Dictionary length.</param>
<returns>Dictionary length.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions">
<summary>
Functionality of encoders added on top of fixed interface.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer pointer, will be shifted after operation by the number of
bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset.</param>
<param name="length">Length of buffer.</param>
<returns>Number of bytes actually loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset, will be increased after operation by the number
of bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Number of bytes encoder. If bytes were copied than this value is negative.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer. Will be updated after operation.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer. Will be updated after operation.</param>
<param name="length">Length of buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Drain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Int32)">
<summary>Drains decoder by reading all bytes which are ready.</summary>
<param name="decoder">Decoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="offset">Offset in decoder relatively to decoder's head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder">
<summary>
LZ4 encoder using dependent blocks with fast compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/></summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder">
<summary>
LZ4 encoder using dependent blocks with high compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Internal.Mem">
<summary>Utility class with memory related functions.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K1">
<summary>1 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K2">
<summary>2 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K4">
<summary>4 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K8">
<summary>8 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K16">
<summary>16 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K32">
<summary>32 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K64">
<summary>64 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K128">
<summary>128 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K256">
<summary>256 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K512">
<summary>512 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M1">
<summary>1 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M4">
<summary>4 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.Empty">
<summary>Empty byte array.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.RoundUp(System.Int32,System.Int32)">
<summary>Rounds integer value up to nearest multiple of step.</summary>
<param name="value">A value.</param>
<param name="step">A step.</param>
<returns>Value rounded up.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
Even though it is called "copy" it actually behaves like "move" which
might be potential problem, although it shouldn't as I cannot think about
any situation when "copy" invalid behaviour (forward copy of overlapping blocks)
can be a desired.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Move(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
It handle "move" semantic properly handling overlapping blocks properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.WildCopy(System.Byte*,System.Byte*,System.Void*)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>
up to (around) <paramref name="limit"/>.
It does not handle overlapping blocks and may copy up to 8 bytes more than expected.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="limit">The limit (in target block).</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Zero(System.Byte*,System.Int32)">
<summary>Fill block of memory with zeroes.</summary>
<param name="target">Address.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Fill(System.Byte*,System.Byte,System.Int32)">
<summary>Fills memory block with repeating pattern of a single byte.</summary>
<param name="target">Address.</param>
<param name="value">A pattern.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
This is proper implementation of memcpy (with all then weird behaviour for
overlapping blocks). It is slower than "Copy" but may be required if "Copy"
causes problems.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopyBack(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block backwards from <paramref name="source"/> to <paramref name="target"/>.
This is needed to implement memmove It is slower than "Move" but is needed for .NET 4.5,
which does not implement Buffer.MemoryCopy.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopMove(System.Byte*,System.Byte*,System.Int32)">
<summary>
Moves memory block for <paramref name="source"/> to <paramref name="target"/>.
It handles overlapping block properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy8(System.Byte*,System.Byte*)">
<summary>Copies exactly 8 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy16(System.Byte*,System.Byte*)">
<summary>Copies exactly 16 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy18(System.Byte*,System.Byte*)">
<summary>Copies exactly 18 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)">
<summary>Allocated block of memory. It is NOT initialized with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)">
<summary>Allocated block of memory and fills it with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Free(System.Void*)">
<summary>
Free memory allocated previously with <see cref="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)"/> or <see cref="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)"/>
</summary>
<param name="ptr"></param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek8(System.Void*)">
<summary>Reads exactly 1 byte from given address.</summary>
<param name="p">Address.</param>
<returns>Byte at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek16(System.Void*)">
<summary>Reads exactly 2 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>2 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek32(System.Void*)">
<summary>Reads exactly 4 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>4 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek64(System.Void*)">
<summary>Reads exactly 8 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>8 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke8(System.Void*,System.Byte)">
<summary>Writes exactly 1 byte to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke16(System.Void*,System.UInt16)">
<summary>Writes exactly 2 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke32(System.Void*,System.UInt32)">
<summary>Writes exactly 4 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke64(System.Void*,System.UInt64)">
<summary>Writes exactly 8 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="T:K4os.Compression.LZ4.Internal.UnmanagedResources">
<summary>
Skeleton for class with unmanaged resources.
Implements <see cref="T:System.IDisposable"/> but also handles proper release in
case <see cref="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose"/> was not called.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Internal.UnmanagedResources.IsDisposed">
<summary>Determines if object was already disposed.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ThrowIfDisposed">
<summary>Throws exception is object has been disposed already. Convenience method.</summary>
<exception cref="T:System.ObjectDisposedException">Thrown if object is already disposed.</exception>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseUnmanaged">
<summary>Method releasing unmanaged resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseManaged">
<summary>Method releasing managed resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose(System.Boolean)">
<summary>
Disposed resources.
</summary>
<param name="disposing"><c>true</c> if dispose was explicitly called,
<c>false</c> if called from GC.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Finalize">
<summary>Destructor.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Codec">
<summary>
Static class exposing LZ4 block compression methods.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.MaximumOutputSize(System.Int32)">
<summary>Maximum size after compression.</summary>
<param name="length">Length of input buffer.</param>
<returns>Maximum length after compression.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte*,System.Int32,System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input buffer.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte})">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Level">
<summary>Compression level.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L00_FAST">
<summary>Fast compression.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L03_HC">
<summary>High compression, level 3.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L04_HC">
<summary>High compression, level 4.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L05_HC">
<summary>High compression, level 5.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L06_HC">
<summary>High compression, level 6.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L07_HC">
<summary>High compression, level 7.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L08_HC">
<summary>High compression, level 8.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L09_HC">
<summary>High compression, level 9.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L10_OPT">
<summary>Optimal compression, level 10.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L11_OPT">
<summary>Optimal compression, level 11.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L12_MAX">
<summary>Maximum compression, level 12.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Pickler">
<summary>
Pickling support with LZ4 compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.ReadOnlySpan{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input data.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[])">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.ReadOnlySpan{System.Byte})">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte*,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,794 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Encoders.EncoderAction">
<summary>
Action performed by encoder using <c>FlushAndEncode</c> method.
</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.None">
<summary>Nothing has happened, most likely loading 0 bytes.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Loaded">
<summary>Some bytes has been loaded into encoder.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied">
<summary>Compression was not possible so bytes has been copied.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded">
<summary>Compression succeeded.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Decoder">
<summary>
Interface of LZ4 decoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BytesReady">
<summary>Bytes already decoded and available to be read.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Decode(System.Byte*,System.Int32,System.Int32)">
<summary>
Decodes previously compressed block and caches decompressed block in decoder.
Returns number of bytes decoded. These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to compressed block.</param>
<param name="length">Length of compressed block.</param>
<param name="blockSize">Size of the block. Value <c>0</c> indicates default block size.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Inject(System.Byte*,System.Int32)">
<summary>
Inject already decompressed block and caches it in decoder.
Used with uncompressed-yet-chained blocks and pre-made dictionaries.
These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to uncompressed block.</param>
<param name="length">Length of uncompressed block.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)">
<summary>
Reads previously decoded bytes. Please note, <paramref name="offset"/> should be
negative number, pointing to bytes before current head.
</summary>
<param name="target">Buffer to write to.</param>
<param name="offset">Offset in source buffer relatively to current head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes to read.</param>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Encoder">
<summary>
Interface of LZ4 encoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady">
<summary>Number of bytes read for compression.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)">
<summary>Adds bytes to internal buffer. Increases <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/></summary>
<param name="source">Source buffer.</param>
<param name="length">Source buffer length.</param>
<returns>Number of bytes topped up. If this function returns 0 it means that buffer
is full (<see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/> equals <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/>) and
<see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)"/> should be called to flush it.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)">
<summary>
Encodes bytes in internal buffer (see: <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/>, <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)"/>).
If <paramref name="allowCopy"/> is <c>true</c> then if encoded buffer is bigger than
source buffer source bytes are copied instead. In such case returned length is negative.
</summary>
<param name="target">Target buffer.</param>
<param name="length">Target buffer length.</param>
<param name="allowCopy">Indicates if copying is allowed.</param>
<returns>Length of encoded buffer. Negative if bytes are just copied.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder">
<summary>
LZ4 decoder used with independent blocks mode. Plase note, that it will fail
if input data has been compressed with chained blocks
(<see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/> and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/>)
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.#ctor(System.Int32)">
<summary>Creates new instance of block decoder.</summary>
<param name="blockSize">Block size. Must be equal or greater to one used for compression.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder">
<summary>
Independent block encoder. Produces larger files but uses less memory and
gives better performance.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder">
<summary>LZ4 decoder handling dependent blocks.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder"/>.</summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Decoder">
<summary>
Static class with factory methods to create LZ4 decoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Decoder.Create(System.Boolean,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 decoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Encoder">
<summary>
Static class with factory method to create LZ4 encoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Encoder.Create(System.Boolean,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 encoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderBase">
<summary>
Base class for LZ4 encoders. Provides basic functionality shared by
<see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/>, <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/>,
and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/> encoders. Do not used directly.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.#ctor(System.Boolean,System.Int32,System.Int32)">
<summary>Creates new instance of encoder.</summary>
<param name="chaining">Needs to be <c>true</c> if using dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Topup(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Encode(System.Byte*,System.Int32,System.Boolean)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Encodes single block using appropriate algorithm.</summary>
<param name="source">Source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<returns>Number of bytes actually written to target buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.CopyDict(System.Byte*,System.Int32)">
<summary>Copies current dictionary.</summary>
<param name="target">Target buffer.</param>
<param name="dictionaryLength">Dictionary length.</param>
<returns>Dictionary length.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions">
<summary>
Functionality of encoders added on top of fixed interface.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer pointer, will be shifted after operation by the number of
bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset.</param>
<param name="length">Length of buffer.</param>
<returns>Number of bytes actually loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset, will be increased after operation by the number
of bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Number of bytes encoder. If bytes were copied than this value is negative.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer. Will be updated after operation.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer. Will be updated after operation.</param>
<param name="length">Length of buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Drain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Int32)">
<summary>Drains decoder by reading all bytes which are ready.</summary>
<param name="decoder">Decoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="offset">Offset in decoder relatively to decoder's head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder">
<summary>
LZ4 encoder using dependent blocks with fast compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/></summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder">
<summary>
LZ4 encoder using dependent blocks with high compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Internal.Mem">
<summary>Utility class with memory related functions.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K1">
<summary>1 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K2">
<summary>2 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K4">
<summary>4 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K8">
<summary>8 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K16">
<summary>16 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K32">
<summary>32 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K64">
<summary>64 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K128">
<summary>128 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K256">
<summary>256 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K512">
<summary>512 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M1">
<summary>1 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M4">
<summary>4 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.Empty">
<summary>Empty byte array.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.RoundUp(System.Int32,System.Int32)">
<summary>Rounds integer value up to nearest multiple of step.</summary>
<param name="value">A value.</param>
<param name="step">A step.</param>
<returns>Value rounded up.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
Even though it is called "copy" it actually behaves like "move" which
might be potential problem, although it shouldn't as I cannot think about
any situation when "copy" invalid behaviour (forward copy of overlapping blocks)
can be a desired.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Move(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
It handle "move" semantic properly handling overlapping blocks properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.WildCopy(System.Byte*,System.Byte*,System.Void*)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>
up to (around) <paramref name="limit"/>.
It does not handle overlapping blocks and may copy up to 8 bytes more than expected.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="limit">The limit (in target block).</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Zero(System.Byte*,System.Int32)">
<summary>Fill block of memory with zeroes.</summary>
<param name="target">Address.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Fill(System.Byte*,System.Byte,System.Int32)">
<summary>Fills memory block with repeating pattern of a single byte.</summary>
<param name="target">Address.</param>
<param name="value">A pattern.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
This is proper implementation of memcpy (with all then weird behaviour for
overlapping blocks). It is slower than "Copy" but may be required if "Copy"
causes problems.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopyBack(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block backwards from <paramref name="source"/> to <paramref name="target"/>.
This is needed to implement memmove It is slower than "Move" but is needed for .NET 4.5,
which does not implement Buffer.MemoryCopy.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopMove(System.Byte*,System.Byte*,System.Int32)">
<summary>
Moves memory block for <paramref name="source"/> to <paramref name="target"/>.
It handles overlapping block properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy8(System.Byte*,System.Byte*)">
<summary>Copies exactly 8 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy16(System.Byte*,System.Byte*)">
<summary>Copies exactly 16 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy18(System.Byte*,System.Byte*)">
<summary>Copies exactly 18 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)">
<summary>Allocated block of memory. It is NOT initialized with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)">
<summary>Allocated block of memory and fills it with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Free(System.Void*)">
<summary>
Free memory allocated previously with <see cref="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)"/> or <see cref="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)"/>
</summary>
<param name="ptr"></param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek8(System.Void*)">
<summary>Reads exactly 1 byte from given address.</summary>
<param name="p">Address.</param>
<returns>Byte at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek16(System.Void*)">
<summary>Reads exactly 2 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>2 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek32(System.Void*)">
<summary>Reads exactly 4 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>4 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek64(System.Void*)">
<summary>Reads exactly 8 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>8 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke8(System.Void*,System.Byte)">
<summary>Writes exactly 1 byte to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke16(System.Void*,System.UInt16)">
<summary>Writes exactly 2 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke32(System.Void*,System.UInt32)">
<summary>Writes exactly 4 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke64(System.Void*,System.UInt64)">
<summary>Writes exactly 8 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="T:K4os.Compression.LZ4.Internal.UnmanagedResources">
<summary>
Skeleton for class with unmanaged resources.
Implements <see cref="T:System.IDisposable"/> but also handles proper release in
case <see cref="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose"/> was not called.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Internal.UnmanagedResources.IsDisposed">
<summary>Determines if object was already disposed.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ThrowIfDisposed">
<summary>Throws exception is object has been disposed already. Convenience method.</summary>
<exception cref="T:System.ObjectDisposedException">Thrown if object is already disposed.</exception>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseUnmanaged">
<summary>Method releasing unmanaged resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseManaged">
<summary>Method releasing managed resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose(System.Boolean)">
<summary>
Disposed resources.
</summary>
<param name="disposing"><c>true</c> if dispose was explicitly called,
<c>false</c> if called from GC.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Finalize">
<summary>Destructor.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Codec">
<summary>
Static class exposing LZ4 block compression methods.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.MaximumOutputSize(System.Int32)">
<summary>Maximum size after compression.</summary>
<param name="length">Length of input buffer.</param>
<returns>Maximum length after compression.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte*,System.Int32,System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input buffer.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte})">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Level">
<summary>Compression level.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L00_FAST">
<summary>Fast compression.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L03_HC">
<summary>High compression, level 3.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L04_HC">
<summary>High compression, level 4.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L05_HC">
<summary>High compression, level 5.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L06_HC">
<summary>High compression, level 6.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L07_HC">
<summary>High compression, level 7.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L08_HC">
<summary>High compression, level 8.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L09_HC">
<summary>High compression, level 9.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L10_OPT">
<summary>Optimal compression, level 10.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L11_OPT">
<summary>Optimal compression, level 11.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L12_MAX">
<summary>Maximum compression, level 12.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Pickler">
<summary>
Pickling support with LZ4 compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.ReadOnlySpan{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input data.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[])">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.ReadOnlySpan{System.Byte})">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte*,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,794 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Encoders.EncoderAction">
<summary>
Action performed by encoder using <c>FlushAndEncode</c> method.
</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.None">
<summary>Nothing has happened, most likely loading 0 bytes.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Loaded">
<summary>Some bytes has been loaded into encoder.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied">
<summary>Compression was not possible so bytes has been copied.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded">
<summary>Compression succeeded.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Decoder">
<summary>
Interface of LZ4 decoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BytesReady">
<summary>Bytes already decoded and available to be read.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Decoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Decode(System.Byte*,System.Int32,System.Int32)">
<summary>
Decodes previously compressed block and caches decompressed block in decoder.
Returns number of bytes decoded. These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to compressed block.</param>
<param name="length">Length of compressed block.</param>
<param name="blockSize">Size of the block. Value <c>0</c> indicates default block size.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Inject(System.Byte*,System.Int32)">
<summary>
Inject already decompressed block and caches it in decoder.
Used with uncompressed-yet-chained blocks and pre-made dictionaries.
These bytes can be read with <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)" />.
</summary>
<param name="source">Points to uncompressed block.</param>
<param name="length">Length of uncompressed block.</param>
<returns>Number of decoded bytes.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Decoder.Drain(System.Byte*,System.Int32,System.Int32)">
<summary>
Reads previously decoded bytes. Please note, <paramref name="offset"/> should be
negative number, pointing to bytes before current head.
</summary>
<param name="target">Buffer to write to.</param>
<param name="offset">Offset in source buffer relatively to current head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes to read.</param>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.ILZ4Encoder">
<summary>
Interface of LZ4 encoder used by LZ4 streams.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize">
<summary>Block size.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady">
<summary>Number of bytes read for compression.
Always smaller than <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/></summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)">
<summary>Adds bytes to internal buffer. Increases <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/></summary>
<param name="source">Source buffer.</param>
<param name="length">Source buffer length.</param>
<returns>Number of bytes topped up. If this function returns 0 it means that buffer
is full (<see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/> equals <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BlockSize"/>) and
<see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)"/> should be called to flush it.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Encode(System.Byte*,System.Int32,System.Boolean)">
<summary>
Encodes bytes in internal buffer (see: <see cref="P:K4os.Compression.LZ4.Encoders.ILZ4Encoder.BytesReady"/>, <see cref="M:K4os.Compression.LZ4.Encoders.ILZ4Encoder.Topup(System.Byte*,System.Int32)"/>).
If <paramref name="allowCopy"/> is <c>true</c> then if encoded buffer is bigger than
source buffer source bytes are copied instead. In such case returned length is negative.
</summary>
<param name="target">Target buffer.</param>
<param name="length">Target buffer length.</param>
<param name="allowCopy">Indicates if copying is allowed.</param>
<returns>Length of encoded buffer. Negative if bytes are just copied.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder">
<summary>
LZ4 decoder used with independent blocks mode. Plase note, that it will fail
if input data has been compressed with chained blocks
(<see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/> and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/>)
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.#ctor(System.Int32)">
<summary>Creates new instance of block decoder.</summary>
<param name="blockSize">Block size. Must be equal or greater to one used for compression.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder">
<summary>
Independent block encoder. Produces larger files but uses less memory and
gives better performance.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder">
<summary>LZ4 decoder handling dependent blocks.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder"/>.</summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Decode(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Inject(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.Drain(System.Byte*,System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4ChainDecoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Decoder">
<summary>
Static class with factory methods to create LZ4 decoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Decoder.Create(System.Boolean,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 decoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4Encoder">
<summary>
Static class with factory method to create LZ4 encoders.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4Encoder.Create(System.Boolean,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates appropriate decoder for given parameters.</summary>
<param name="chaining">Dependent blocks.</param>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
<returns>LZ4 encoder.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderBase">
<summary>
Base class for LZ4 encoders. Provides basic functionality shared by
<see cref="T:K4os.Compression.LZ4.Encoders.LZ4BlockEncoder"/>, <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/>,
and <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/> encoders. Do not used directly.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.#ctor(System.Boolean,System.Int32,System.Int32)">
<summary>Creates new instance of encoder.</summary>
<param name="chaining">Needs to be <c>true</c> if using dependent blocks.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BlockSize">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.BytesReady">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Topup(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.Encode(System.Byte*,System.Int32,System.Boolean)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Encodes single block using appropriate algorithm.</summary>
<param name="source">Source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<returns>Number of bytes actually written to target buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.CopyDict(System.Byte*,System.Int32)">
<summary>Copies current dictionary.</summary>
<param name="target">Target buffer.</param>
<param name="dictionaryLength">Dictionary length.</param>
<returns>Dictionary length.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderBase.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions">
<summary>
Functionality of encoders added on top of fixed interface.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer pointer, will be shifted after operation by the number of
bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset.</param>
<param name="length">Length of buffer.</param>
<returns>Number of bytes actually loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Topup(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32)">
<summary>Tops encoder up with some data.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Buffer.</param>
<param name="offset">Buffer offset, will be increased after operation by the number
of bytes actually loaded.</param>
<param name="length">Length of buffer.</param>
<returns><c>true</c> if buffer was topped up, <c>false</c> if no bytes were loaded.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Number of bytes encoder. If bytes were copied than this value is negative.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="offset">Offset in target buffer. Will be updated after operation.</param>
<param name="length">Length of target buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Encode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*@,System.Int32,System.Boolean)">
<summary>Encodes all bytes currently stored in encoder into target buffer.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer. Will be updated after operation.</param>
<param name="length">Length of buffer.</param>
<param name="allowCopy">if <c>true</c> copying bytes is allowed.</param>
<returns>Result of this action. Bytes can be Copied (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Copied"/>),
Encoded (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.Encoded"/>) or nothing could have
happened (<see cref="F:K4os.Compression.LZ4.Encoders.EncoderAction.None"/>).</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.TopupAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Boolean,System.Int32@,System.Int32@)">
<summary>Tops encoder and encodes content.</summary>
<param name="encoder">Encoder.</param>
<param name="source">Source buffer (used to top up from).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (used to encode into)</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="forceEncode">Forces encoding even if encoder is not full.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="loaded">Number of bytes loaded (topped up)</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte*,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.FlushAndEncode(K4os.Compression.LZ4.Encoders.ILZ4Encoder,System.Byte[],System.Int32,System.Int32,System.Boolean,System.Int32@)">
<summary>Encoded remaining bytes in encoder.</summary>
<param name="encoder">Encoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="allowCopy">Allows to copy bytes if compression was not possible.</param>
<param name="encoded">Number if bytes encoded or copied.
Value is 0 if no encoding was done.</param>
<returns>Action performed.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.Drain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Int32)">
<summary>Drains decoder by reading all bytes which are ready.</summary>
<param name="decoder">Decoder.</param>
<param name="target">Target buffer.</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="offset">Offset in decoder relatively to decoder's head.
Please note, it should be negative value.</param>
<param name="length">Number of bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte*,System.Int32,System.Byte*,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4EncoderExtensions.DecodeAndDrain(K4os.Compression.LZ4.Encoders.ILZ4Decoder,System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,System.Int32@)">
<summary>Decodes data and immediately drains it into target buffer.</summary>
<param name="decoder">Decoder.</param>
<param name="source">Source buffer (with compressed data, to be decoded).</param>
<param name="sourceOffset">Offset within source buffer.</param>
<param name="sourceLength">Source buffer length.</param>
<param name="target">Target buffer (to drained into).</param>
<param name="targetOffset">Offset within target buffer.</param>
<param name="targetLength">Target buffer length.</param>
<param name="decoded">Number of bytes actually decoded.</param>
<returns><c>true</c> decoder was drained, <c>false</c> otherwise.</returns>
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder">
<summary>
LZ4 encoder using dependent blocks with fast compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.#ctor(System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder"/></summary>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4FastChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder">
<summary>
LZ4 encoder using dependent blocks with high compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.#ctor(K4os.Compression.LZ4.LZ4Level,System.Int32,System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder"/></summary>
<param name="level">Compression level.</param>
<param name="blockSize">Block size.</param>
<param name="extraBlocks">Number of extra blocks.</param>
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.ReleaseUnmanaged">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.EncodeBlock(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Encoders.LZ4HighChainEncoder.CopyDict(System.Byte*,System.Int32)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Internal.Mem">
<summary>Utility class with memory related functions.</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K1">
<summary>1 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K2">
<summary>2 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K4">
<summary>4 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K8">
<summary>8 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K16">
<summary>16 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K32">
<summary>32 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K64">
<summary>64 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K128">
<summary>128 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K256">
<summary>256 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.K512">
<summary>512 KiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M1">
<summary>1 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.M4">
<summary>4 MiB</summary>
</member>
<member name="F:K4os.Compression.LZ4.Internal.Mem.Empty">
<summary>Empty byte array.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.RoundUp(System.Int32,System.Int32)">
<summary>Rounds integer value up to nearest multiple of step.</summary>
<param name="value">A value.</param>
<param name="step">A step.</param>
<returns>Value rounded up.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
Even though it is called "copy" it actually behaves like "move" which
might be potential problem, although it shouldn't as I cannot think about
any situation when "copy" invalid behaviour (forward copy of overlapping blocks)
can be a desired.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Move(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
It handle "move" semantic properly handling overlapping blocks properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.WildCopy(System.Byte*,System.Byte*,System.Void*)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>
up to (around) <paramref name="limit"/>.
It does not handle overlapping blocks and may copy up to 8 bytes more than expected.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="limit">The limit (in target block).</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Zero(System.Byte*,System.Int32)">
<summary>Fill block of memory with zeroes.</summary>
<param name="target">Address.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Fill(System.Byte*,System.Byte,System.Int32)">
<summary>Fills memory block with repeating pattern of a single byte.</summary>
<param name="target">Address.</param>
<param name="value">A pattern.</param>
<param name="length">Length.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopy(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block for <paramref name="source"/> to <paramref name="target"/>.
This is proper implementation of memcpy (with all then weird behaviour for
overlapping blocks). It is slower than "Copy" but may be required if "Copy"
causes problems.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopCopyBack(System.Byte*,System.Byte*,System.Int32)">
<summary>
Copies memory block backwards from <paramref name="source"/> to <paramref name="target"/>.
This is needed to implement memmove It is slower than "Move" but is needed for .NET 4.5,
which does not implement Buffer.MemoryCopy.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.LoopMove(System.Byte*,System.Byte*,System.Int32)">
<summary>
Moves memory block for <paramref name="source"/> to <paramref name="target"/>.
It handles overlapping block properly.
</summary>
<param name="target">The target block address.</param>
<param name="source">The source block address.</param>
<param name="length">Length in bytes.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy8(System.Byte*,System.Byte*)">
<summary>Copies exactly 8 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy16(System.Byte*,System.Byte*)">
<summary>Copies exactly 16 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Copy18(System.Byte*,System.Byte*)">
<summary>Copies exactly 18 bytes from source to target.</summary>
<param name="target">Target address.</param>
<param name="source">Source address.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)">
<summary>Allocated block of memory. It is NOT initialized with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)">
<summary>Allocated block of memory and fills it with zeroes.</summary>
<param name="size">Size in bytes.</param>
<returns>Pointer to allocated block.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Free(System.Void*)">
<summary>
Free memory allocated previously with <see cref="M:K4os.Compression.LZ4.Internal.Mem.Alloc(System.Int32)"/> or <see cref="M:K4os.Compression.LZ4.Internal.Mem.AllocZero(System.Int32)"/>
</summary>
<param name="ptr"></param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek8(System.Void*)">
<summary>Reads exactly 1 byte from given address.</summary>
<param name="p">Address.</param>
<returns>Byte at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek16(System.Void*)">
<summary>Reads exactly 2 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>2 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek32(System.Void*)">
<summary>Reads exactly 4 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>4 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Peek64(System.Void*)">
<summary>Reads exactly 8 bytes from given address.</summary>
<param name="p">Address.</param>
<returns>8 bytes at given address.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke8(System.Void*,System.Byte)">
<summary>Writes exactly 1 byte to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke16(System.Void*,System.UInt16)">
<summary>Writes exactly 2 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke32(System.Void*,System.UInt32)">
<summary>Writes exactly 4 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.Mem.Poke64(System.Void*,System.UInt64)">
<summary>Writes exactly 8 bytes to given address.</summary>
<param name="p">Address.</param>
<param name="v">Value.</param>
</member>
<member name="T:K4os.Compression.LZ4.Internal.UnmanagedResources">
<summary>
Skeleton for class with unmanaged resources.
Implements <see cref="T:System.IDisposable"/> but also handles proper release in
case <see cref="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose"/> was not called.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Internal.UnmanagedResources.IsDisposed">
<summary>Determines if object was already disposed.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ThrowIfDisposed">
<summary>Throws exception is object has been disposed already. Convenience method.</summary>
<exception cref="T:System.ObjectDisposedException">Thrown if object is already disposed.</exception>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseUnmanaged">
<summary>Method releasing unmanaged resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.ReleaseManaged">
<summary>Method releasing managed resources.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose(System.Boolean)">
<summary>
Disposed resources.
</summary>
<param name="disposing"><c>true</c> if dispose was explicitly called,
<c>false</c> if called from GC.</param>
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Internal.UnmanagedResources.Finalize">
<summary>Destructor.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Codec">
<summary>
Static class exposing LZ4 block compression methods.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.MaximumOutputSize(System.Int32)">
<summary>Maximum size after compression.</summary>
<param name="length">Length of input buffer.</param>
<returns>Maximum length after compression.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte*,System.Int32,System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input buffer.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Encode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses data from one buffer into another.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<param name="level">Compression level.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte*,System.Int32,System.Byte*,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.ReadOnlySpan{System.Byte},System.Span{System.Byte})">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="target">Output buffer.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Codec.Decode(System.Byte[],System.Int32,System.Int32,System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses data from given buffer.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="target">Output buffer.</param>
<param name="targetOffset">Output buffer offset.</param>
<param name="targetLength">Output buffer length.</param>
<returns>Number of bytes written, or negative value if output buffer is too small.</returns>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Level">
<summary>Compression level.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L00_FAST">
<summary>Fast compression.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L03_HC">
<summary>High compression, level 3.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L04_HC">
<summary>High compression, level 4.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L05_HC">
<summary>High compression, level 5.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L06_HC">
<summary>High compression, level 6.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L07_HC">
<summary>High compression, level 7.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L08_HC">
<summary>High compression, level 8.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L09_HC">
<summary>High compression, level 9.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L10_OPT">
<summary>Optimal compression, level 10.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L11_OPT">
<summary>Optimal compression, level 11.</summary>
</member>
<member name="F:K4os.Compression.LZ4.LZ4Level.L12_MAX">
<summary>Maximum compression, level 12.</summary>
</member>
<member name="T:K4os.Compression.LZ4.LZ4Pickler">
<summary>
Pickling support with LZ4 compression.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte[],System.Int32,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.ReadOnlySpan{System.Byte},K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Pickle(System.Byte*,System.Int32,K4os.Compression.LZ4.LZ4Level)">
<summary>Compresses input buffer into self-contained package.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Length of input data.</param>
<param name="level">Compression level.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[])">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte[],System.Int32,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceOffset">Input buffer offset.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.ReadOnlySpan{System.Byte})">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<returns>Output buffer.</returns>
</member>
<member name="M:K4os.Compression.LZ4.LZ4Pickler.Unpickle(System.Byte*,System.Int32)">
<summary>Decompresses previously pickled buffer (see: <see cref="T:K4os.Compression.LZ4.LZ4Pickler"/>.</summary>
<param name="source">Input buffer.</param>
<param name="sourceLength">Input buffer length.</param>
<returns>Output buffer.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,296 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4.Streams</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Streams.ILZ4Descriptor">
<summary>
LZ4 Frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentLength">
<summary>Content length. Not always known.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum is provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained (dependent) or not (independent).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Dictionary">
<summary>Dictionary id. May be null.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderSettings">
<summary>
Decoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderSettings.ExtraMemory">
<summary>Extra memory for decompression.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream">
<summary>
LZ4 Decompression stream handling.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.#ctor(System.IO.Stream,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Decoder},System.Boolean)">
<summary>Creates new instance <see cref="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="decoderFactory">A function which will create appropriate decoder depending
on frame descriptor.</param>
<param name="leaveOpen">If <c>true</c> inner stream will not be closed after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadByte">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Length">
<summary>
Length of stream. Please note, this will only work if original LZ4 stream has
<c>ContentLength</c> field set in descriptor. Otherwise returned value will be <c>-1</c>.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Position">
<summary>
Position within the stream. Position can be read, but cannot be set as LZ4 stream does
not have <c>Seek</c> capability.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderSettings">
<summary>
LZ4 encoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentLength">
<summary>
Content length. It is not enforced, it can be set to any value, but it will be
written to the stream so it can be used while decoding. If you don't know the length
just leave default value.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ChainBlocks">
<summary>
Indicates if blocks should be chained (dependent) or not (independent). Dependent blocks
(with chaining) provide better compression ratio but are a little but slower and take
more memory.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockSize">
<summary>
Block size. You can use any block size, but default values for LZ4 are 64k, 256k, 1m,
and 4m. 64k is good enough for dependent blocks, but for independent blocks bigger is
better.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentChecksum">
<summary>Indicates is content checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockChecksum">
<summary>Indicates if block checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.Dictionary">
<summary>Dictionary id. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.CompressionLevel">
<summary>Compression level.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ExtraMemory">
<summary>Extra memory (for the process, more is usually better).</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream">
<summary>
LZ4 compression stream.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.#ctor(System.IO.Stream,K4os.Compression.LZ4.Streams.ILZ4Descriptor,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Encoder},System.Boolean)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="descriptor">LZ4 Descriptor.</param>
<param name="encoderFactory">Function which will take descriptor and return
appropriate encoder.</param>
<param name="leaveOpen">Indicates if <paramref name="inner"/> stream should be left
open after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Close">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Length">
<summary>Length of the stream and number of bytes written so far.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Position">
<summary>Read-only position in the stream. Trying to set it will throw
<see cref="T:System.InvalidOperationException"/>.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadByte">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Descriptor">
<summary>
LZ4 frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentLength">
<summary>Content length (if available).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum if present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Dictionary">
<summary>Dictionary id (or null).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Descriptor.#ctor(System.Nullable{System.Int64},System.Boolean,System.Boolean,System.Boolean,System.Nullable{System.UInt32},System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4Descriptor"/>.</summary>
<param name="contentLength">Content length.</param>
<param name="contentChecksum">Content checksum flag.</param>
<param name="chaining">Chaining flag.</param>
<param name="blockChecksum">Block checksum flag.</param>
<param name="dictionary">Dictionary id.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Stream">
<summary>
Utility class with factory methods to create LZ4 compression and decompression streams.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4EncoderSettings,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Compression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="level">Compression level.</param>
<param name="extraMemory">Extra memory used for compression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4DecoderSettings,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Decompression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,System.Int32,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="extraMemory">Extra memory used for decompression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,296 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4.Streams</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Streams.ILZ4Descriptor">
<summary>
LZ4 Frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentLength">
<summary>Content length. Not always known.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum is provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained (dependent) or not (independent).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Dictionary">
<summary>Dictionary id. May be null.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderSettings">
<summary>
Decoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderSettings.ExtraMemory">
<summary>Extra memory for decompression.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream">
<summary>
LZ4 Decompression stream handling.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.#ctor(System.IO.Stream,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Decoder},System.Boolean)">
<summary>Creates new instance <see cref="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="decoderFactory">A function which will create appropriate decoder depending
on frame descriptor.</param>
<param name="leaveOpen">If <c>true</c> inner stream will not be closed after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadByte">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Length">
<summary>
Length of stream. Please note, this will only work if original LZ4 stream has
<c>ContentLength</c> field set in descriptor. Otherwise returned value will be <c>-1</c>.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Position">
<summary>
Position within the stream. Position can be read, but cannot be set as LZ4 stream does
not have <c>Seek</c> capability.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderSettings">
<summary>
LZ4 encoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentLength">
<summary>
Content length. It is not enforced, it can be set to any value, but it will be
written to the stream so it can be used while decoding. If you don't know the length
just leave default value.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ChainBlocks">
<summary>
Indicates if blocks should be chained (dependent) or not (independent). Dependent blocks
(with chaining) provide better compression ratio but are a little but slower and take
more memory.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockSize">
<summary>
Block size. You can use any block size, but default values for LZ4 are 64k, 256k, 1m,
and 4m. 64k is good enough for dependent blocks, but for independent blocks bigger is
better.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentChecksum">
<summary>Indicates is content checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockChecksum">
<summary>Indicates if block checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.Dictionary">
<summary>Dictionary id. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.CompressionLevel">
<summary>Compression level.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ExtraMemory">
<summary>Extra memory (for the process, more is usually better).</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream">
<summary>
LZ4 compression stream.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.#ctor(System.IO.Stream,K4os.Compression.LZ4.Streams.ILZ4Descriptor,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Encoder},System.Boolean)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="descriptor">LZ4 Descriptor.</param>
<param name="encoderFactory">Function which will take descriptor and return
appropriate encoder.</param>
<param name="leaveOpen">Indicates if <paramref name="inner"/> stream should be left
open after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Close">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Length">
<summary>Length of the stream and number of bytes written so far.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Position">
<summary>Read-only position in the stream. Trying to set it will throw
<see cref="T:System.InvalidOperationException"/>.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadByte">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Descriptor">
<summary>
LZ4 frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentLength">
<summary>Content length (if available).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum if present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Dictionary">
<summary>Dictionary id (or null).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Descriptor.#ctor(System.Nullable{System.Int64},System.Boolean,System.Boolean,System.Boolean,System.Nullable{System.UInt32},System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4Descriptor"/>.</summary>
<param name="contentLength">Content length.</param>
<param name="contentChecksum">Content checksum flag.</param>
<param name="chaining">Chaining flag.</param>
<param name="blockChecksum">Block checksum flag.</param>
<param name="dictionary">Dictionary id.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Stream">
<summary>
Utility class with factory methods to create LZ4 compression and decompression streams.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4EncoderSettings,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Compression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="level">Compression level.</param>
<param name="extraMemory">Extra memory used for compression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4DecoderSettings,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Decompression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,System.Int32,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="extraMemory">Extra memory used for decompression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,296 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4.Streams</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Streams.ILZ4Descriptor">
<summary>
LZ4 Frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentLength">
<summary>Content length. Not always known.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum is provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained (dependent) or not (independent).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Dictionary">
<summary>Dictionary id. May be null.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderSettings">
<summary>
Decoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderSettings.ExtraMemory">
<summary>Extra memory for decompression.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream">
<summary>
LZ4 Decompression stream handling.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.#ctor(System.IO.Stream,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Decoder},System.Boolean)">
<summary>Creates new instance <see cref="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="decoderFactory">A function which will create appropriate decoder depending
on frame descriptor.</param>
<param name="leaveOpen">If <c>true</c> inner stream will not be closed after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadByte">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Length">
<summary>
Length of stream. Please note, this will only work if original LZ4 stream has
<c>ContentLength</c> field set in descriptor. Otherwise returned value will be <c>-1</c>.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Position">
<summary>
Position within the stream. Position can be read, but cannot be set as LZ4 stream does
not have <c>Seek</c> capability.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderSettings">
<summary>
LZ4 encoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentLength">
<summary>
Content length. It is not enforced, it can be set to any value, but it will be
written to the stream so it can be used while decoding. If you don't know the length
just leave default value.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ChainBlocks">
<summary>
Indicates if blocks should be chained (dependent) or not (independent). Dependent blocks
(with chaining) provide better compression ratio but are a little but slower and take
more memory.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockSize">
<summary>
Block size. You can use any block size, but default values for LZ4 are 64k, 256k, 1m,
and 4m. 64k is good enough for dependent blocks, but for independent blocks bigger is
better.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentChecksum">
<summary>Indicates is content checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockChecksum">
<summary>Indicates if block checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.Dictionary">
<summary>Dictionary id. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.CompressionLevel">
<summary>Compression level.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ExtraMemory">
<summary>Extra memory (for the process, more is usually better).</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream">
<summary>
LZ4 compression stream.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.#ctor(System.IO.Stream,K4os.Compression.LZ4.Streams.ILZ4Descriptor,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Encoder},System.Boolean)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="descriptor">LZ4 Descriptor.</param>
<param name="encoderFactory">Function which will take descriptor and return
appropriate encoder.</param>
<param name="leaveOpen">Indicates if <paramref name="inner"/> stream should be left
open after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Close">
<summary>Closes stream.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Length">
<summary>Length of the stream and number of bytes written so far.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Position">
<summary>Read-only position in the stream. Trying to set it will throw
<see cref="T:System.InvalidOperationException"/>.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadByte">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Descriptor">
<summary>
LZ4 frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentLength">
<summary>Content length (if available).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum if present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Dictionary">
<summary>Dictionary id (or null).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Descriptor.#ctor(System.Nullable{System.Int64},System.Boolean,System.Boolean,System.Boolean,System.Nullable{System.UInt32},System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4Descriptor"/>.</summary>
<param name="contentLength">Content length.</param>
<param name="contentChecksum">Content checksum flag.</param>
<param name="chaining">Chaining flag.</param>
<param name="blockChecksum">Block checksum flag.</param>
<param name="dictionary">Dictionary id.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Stream">
<summary>
Utility class with factory methods to create LZ4 compression and decompression streams.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4EncoderSettings,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Compression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="level">Compression level.</param>
<param name="extraMemory">Extra memory used for compression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4DecoderSettings,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Decompression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,System.Int32,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="extraMemory">Extra memory used for decompression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,296 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Compression.LZ4.Streams</name>
</assembly>
<members>
<member name="T:K4os.Compression.LZ4.Streams.ILZ4Descriptor">
<summary>
LZ4 Frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentLength">
<summary>Content length. Not always known.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum is provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained (dependent) or not (independent).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are provided.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Dictionary">
<summary>Dictionary id. May be null.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderSettings">
<summary>
Decoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderSettings.ExtraMemory">
<summary>Extra memory for decompression.</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream">
<summary>
LZ4 Decompression stream handling.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.#ctor(System.IO.Stream,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Decoder},System.Boolean)">
<summary>Creates new instance <see cref="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="decoderFactory">A function which will create appropriate decoder depending
on frame descriptor.</param>
<param name="leaveOpen">If <c>true</c> inner stream will not be closed after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadByte">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Length">
<summary>
Length of stream. Please note, this will only work if original LZ4 stream has
<c>ContentLength</c> field set in descriptor. Otherwise returned value will be <c>-1</c>.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Position">
<summary>
Position within the stream. Position can be read, but cannot be set as LZ4 stream does
not have <c>Seek</c> capability.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderSettings">
<summary>
LZ4 encoder settings.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentLength">
<summary>
Content length. It is not enforced, it can be set to any value, but it will be
written to the stream so it can be used while decoding. If you don't know the length
just leave default value.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ChainBlocks">
<summary>
Indicates if blocks should be chained (dependent) or not (independent). Dependent blocks
(with chaining) provide better compression ratio but are a little but slower and take
more memory.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockSize">
<summary>
Block size. You can use any block size, but default values for LZ4 are 64k, 256k, 1m,
and 4m. 64k is good enough for dependent blocks, but for independent blocks bigger is
better.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentChecksum">
<summary>Indicates is content checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockChecksum">
<summary>Indicates if block checksum is provided. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.Dictionary">
<summary>Dictionary id. Not implemented yet.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.CompressionLevel">
<summary>Compression level.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ExtraMemory">
<summary>Extra memory (for the process, more is usually better).</summary>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream">
<summary>
LZ4 compression stream.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.#ctor(System.IO.Stream,K4os.Compression.LZ4.Streams.ILZ4Descriptor,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Encoder},System.Boolean)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream"/>.</summary>
<param name="inner">Inner stream.</param>
<param name="descriptor">LZ4 Descriptor.</param>
<param name="encoderFactory">Function which will take descriptor and return
appropriate encoder.</param>
<param name="leaveOpen">Indicates if <paramref name="inner"/> stream should be left
open after disposing.</param>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Flush">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.FlushAsync(System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Close">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteByte(System.Byte)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Write(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose(System.Boolean)">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanRead">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanSeek">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanWrite">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Length">
<summary>Length of the stream and number of bytes written so far.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Position">
<summary>Read-only position in the stream. Trying to set it will throw
<see cref="T:System.InvalidOperationException"/>.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadTimeout">
<inheritdoc />
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteTimeout">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.SetLength(System.Int64)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Read(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
<inheritdoc />
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadByte">
<inheritdoc />
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Descriptor">
<summary>
LZ4 frame descriptor.
</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentLength">
<summary>Content length (if available).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentChecksum">
<summary>Indicates if content checksum if present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Chaining">
<summary>Indicates if blocks are chained.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockChecksum">
<summary>Indicates if block checksums are present.</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Dictionary">
<summary>Dictionary id (or null).</summary>
</member>
<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockSize">
<summary>Block size.</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Descriptor.#ctor(System.Nullable{System.Int64},System.Boolean,System.Boolean,System.Boolean,System.Nullable{System.UInt32},System.Int32)">
<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4Descriptor"/>.</summary>
<param name="contentLength">Content length.</param>
<param name="contentChecksum">Content checksum flag.</param>
<param name="chaining">Chaining flag.</param>
<param name="blockChecksum">Block checksum flag.</param>
<param name="dictionary">Dictionary id.</param>
<param name="blockSize">Block size.</param>
</member>
<member name="T:K4os.Compression.LZ4.Streams.LZ4Stream">
<summary>
Utility class with factory methods to create LZ4 compression and decompression streams.
</summary>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4EncoderSettings,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Compression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Boolean)">
<summary>Created compression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="level">Compression level.</param>
<param name="extraMemory">Extra memory used for compression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Compression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4DecoderSettings,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="settings">Decompression settings.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,System.Int32,System.Boolean)">
<summary>Creates decompression stream on top of inner stream.</summary>
<param name="stream">Inner stream.</param>
<param name="extraMemory">Extra memory used for decompression.</param>
<param name="leaveOpen">Leave inner stream open after disposing.</param>
<returns>Decompression stream.</returns>
</member>
</members>
</doc>

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@@ -0,0 +1,163 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Hash.xxHash</name>
</assembly>
<members>
<member name="T:K4os.Hash.xxHash.HashAlgorithmAdapter">
<summary>
Adapter implementing <see cref="T:System.Security.Cryptography.HashAlgorithm"/>
</summary>
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.#ctor(System.Int32,System.Action,System.Action{System.Byte[],System.Int32,System.Int32},System.Func{System.Byte[]})">
<summary>
Creates new <see cref="T:K4os.Hash.xxHash.HashAlgorithmAdapter"/>.
</summary>
<param name="hashSize">Hash size (in bytes)</param>
<param name="reset">Reset function.</param>
<param name="update">Update function.</param>
<param name="digest">Digest function.</param>
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.HashSize">
<inheritdoc />
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.Hash">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashCore(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashFinal">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.Initialize">
<inheritdoc />
</member>
<member name="T:K4os.Hash.xxHash.XXH">
<summary>
Base class for both <see cref="T:K4os.Hash.xxHash.XXH32"/> and <see cref="T:K4os.Hash.xxHash.XXH64"/>. Do not use directly.
</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH.#ctor">
<summary>Protected constructor to prevent instantiation.</summary>
</member>
<member name="T:K4os.Hash.xxHash.XXH32">
<summary>
xxHash 32-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH32.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
<member name="T:K4os.Hash.xxHash.XXH64">
<summary>
xxHash 64-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH64.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,163 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Hash.xxHash</name>
</assembly>
<members>
<member name="T:K4os.Hash.xxHash.HashAlgorithmAdapter">
<summary>
Adapter implementing <see cref="T:System.Security.Cryptography.HashAlgorithm"/>
</summary>
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.#ctor(System.Int32,System.Action,System.Action{System.Byte[],System.Int32,System.Int32},System.Func{System.Byte[]})">
<summary>
Creates new <see cref="T:K4os.Hash.xxHash.HashAlgorithmAdapter"/>.
</summary>
<param name="hashSize">Hash size (in bytes)</param>
<param name="reset">Reset function.</param>
<param name="update">Update function.</param>
<param name="digest">Digest function.</param>
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.HashSize">
<inheritdoc />
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.Hash">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashCore(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashFinal">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.Initialize">
<inheritdoc />
</member>
<member name="T:K4os.Hash.xxHash.XXH">
<summary>
Base class for both <see cref="T:K4os.Hash.xxHash.XXH32"/> and <see cref="T:K4os.Hash.xxHash.XXH64"/>. Do not use directly.
</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH.#ctor">
<summary>Protected constructor to prevent instantiation.</summary>
</member>
<member name="T:K4os.Hash.xxHash.XXH32">
<summary>
xxHash 32-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH32.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
<member name="T:K4os.Hash.xxHash.XXH64">
<summary>
xxHash 64-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH64.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,163 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Hash.xxHash</name>
</assembly>
<members>
<member name="T:K4os.Hash.xxHash.HashAlgorithmAdapter">
<summary>
Adapter implementing <see cref="T:System.Security.Cryptography.HashAlgorithm"/>
</summary>
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.#ctor(System.Int32,System.Action,System.Action{System.Byte[],System.Int32,System.Int32},System.Func{System.Byte[]})">
<summary>
Creates new <see cref="T:K4os.Hash.xxHash.HashAlgorithmAdapter"/>.
</summary>
<param name="hashSize">Hash size (in bytes)</param>
<param name="reset">Reset function.</param>
<param name="update">Update function.</param>
<param name="digest">Digest function.</param>
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.HashSize">
<inheritdoc />
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.Hash">
<summary>Current hash.</summary>
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashCore(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashFinal">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.Initialize">
<inheritdoc />
</member>
<member name="T:K4os.Hash.xxHash.XXH">
<summary>
Base class for both <see cref="T:K4os.Hash.xxHash.XXH32"/> and <see cref="T:K4os.Hash.xxHash.XXH64"/>. Do not use directly.
</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH.#ctor">
<summary>Protected constructor to prevent instantiation.</summary>
</member>
<member name="T:K4os.Hash.xxHash.XXH32">
<summary>
xxHash 32-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH32.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
<member name="T:K4os.Hash.xxHash.XXH64">
<summary>
xxHash 64-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH64.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
</members>
</doc>

View File

@@ -0,0 +1,163 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>K4os.Hash.xxHash</name>
</assembly>
<members>
<member name="T:K4os.Hash.xxHash.HashAlgorithmAdapter">
<summary>
Adapter implementing <see cref="T:System.Security.Cryptography.HashAlgorithm"/>
</summary>
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.#ctor(System.Int32,System.Action,System.Action{System.Byte[],System.Int32,System.Int32},System.Func{System.Byte[]})">
<summary>
Creates new <see cref="T:K4os.Hash.xxHash.HashAlgorithmAdapter"/>.
</summary>
<param name="hashSize">Hash size (in bytes)</param>
<param name="reset">Reset function.</param>
<param name="update">Update function.</param>
<param name="digest">Digest function.</param>
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.HashSize">
<inheritdoc />
</member>
<member name="P:K4os.Hash.xxHash.HashAlgorithmAdapter.Hash">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashCore(System.Byte[],System.Int32,System.Int32)">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.HashFinal">
<inheritdoc />
</member>
<member name="M:K4os.Hash.xxHash.HashAlgorithmAdapter.Initialize">
<inheritdoc />
</member>
<member name="T:K4os.Hash.xxHash.XXH">
<summary>
Base class for both <see cref="T:K4os.Hash.xxHash.XXH32"/> and <see cref="T:K4os.Hash.xxHash.XXH64"/>. Do not use directly.
</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH.#ctor">
<summary>Protected constructor to prevent instantiation.</summary>
</member>
<member name="T:K4os.Hash.xxHash.XXH32">
<summary>
xxHash 32-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH32.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH32.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
<member name="T:K4os.Hash.xxHash.XXH64">
<summary>
xxHash 64-bit.
</summary>
</member>
<member name="F:K4os.Hash.xxHash.XXH64.EmptyHash">
<summary>Hash of empty buffer.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Void*,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.ReadOnlySpan{System.Byte})">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestOf(System.Byte[],System.Int32,System.Int32)">
<summary>Hash of provided buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
<returns>Digest.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.#ctor">
<summary>Creates xxHash instance.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Reset">
<summary>Resets hash calculation.</summary>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte*,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.ReadOnlySpan{System.Byte})">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Update(System.Byte[],System.Int32,System.Int32)">
<summary>Updates the has using given buffer.</summary>
<param name="bytes">Buffer.</param>
<param name="offset">Starting offset.</param>
<param name="length">Length of buffer.</param>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.Digest">
<summary>Hash so far.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.DigestBytes">
<summary>Hash so far, as byte array.</summary>
<returns>Hash so far.</returns>
</member>
<member name="M:K4os.Hash.xxHash.XXH64.AsHashAlgorithm">
<summary>Converts this class to <see cref="T:System.Security.Cryptography.HashAlgorithm"/></summary>
<returns><see cref="T:System.Security.Cryptography.HashAlgorithm"/></returns>
</member>
</members>
</doc>

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The MIT License (MIT)
Copyright (c) .NET Foundation and Contributors
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@@ -0,0 +1,309 @@
.NET Core uses third-party libraries or other resources that may be
distributed under licenses different than the .NET Core software.
In the event that we accidentally failed to list a required notice, please
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-------------------------------
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Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved
This software program is licensed subject to the BSD License, available at
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-------------------------------
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Distributed under the Terms of Use in http://www.unicode.org/copyright.html.
Permission is hereby granted, free of charge, to any person obtaining
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-----------------------
https://github.com/madler/zlib
http://zlib.net/zlib_license.html
/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.2.11, January 15th, 2017
Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
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Permission is granted to anyone to use this software for any purpose,
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Jean-loup Gailly Mark Adler
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*/
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-------------------------------
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------------------------
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Copyright (c) 2011 Novell, Inc (http://www.novell.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
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License notice for Bit Twiddling Hacks
--------------------------------------
Bit Twiddling Hacks
By Sean Eron Anderson
seander@cs.stanford.edu
Individually, the code snippets here are in the public domain (unless otherwise
noted) — feel free to use them however you please. The aggregate collection and
descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are
distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and
without even the implied warranty of merchantability or fitness for a particular
purpose.
License notice for Brotli
--------------------------------------
Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
compress_fragment.c:
Copyright (c) 2011, Google Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
decode_fuzzer.c:
Copyright (c) 2015 The Chromium Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."

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