깃랩 재정비
This commit is contained in:
60
unimarc/WindowsFormsApp1/편의기능/Board.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Board.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Board
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(95, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_게시판";
|
||||
//
|
||||
// Board
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Board";
|
||||
this.Text = "Board";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Board.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Board.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Board : Form
|
||||
{
|
||||
Main main;
|
||||
public Board(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Board.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Board.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Calendar.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Calendar.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Calendar
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(359, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(83, 12);
|
||||
this.label1.TabIndex = 8;
|
||||
this.label1.Text = "편의기능_달력";
|
||||
//
|
||||
// Calendar
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Calendar";
|
||||
this.Text = "Calendar";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Calendar.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Calendar.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Calendar : Form
|
||||
{
|
||||
Main main;
|
||||
public Calendar(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Calendar.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Calendar.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
2034
unimarc/WindowsFormsApp1/편의기능/Quick_menu.Designer.cs
generated
Normal file
2034
unimarc/WindowsFormsApp1/편의기능/Quick_menu.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
628
unimarc/WindowsFormsApp1/편의기능/Quick_menu.cs
Normal file
628
unimarc/WindowsFormsApp1/편의기능/Quick_menu.cs
Normal file
@@ -0,0 +1,628 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Quick_menu : Form
|
||||
{
|
||||
Main main;
|
||||
Helper_DB db = new Helper_DB();
|
||||
string compidx;
|
||||
public Quick_menu(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
compidx = main.com_idx;
|
||||
}
|
||||
private void Quick_menu_Load(object sender, EventArgs e)
|
||||
{
|
||||
db.DBcon();
|
||||
base_setting();
|
||||
}
|
||||
private void base_setting()
|
||||
{
|
||||
rb_home1.Checked = true;
|
||||
rb_home2.Checked = true;
|
||||
rb_home3.Checked = true;
|
||||
rb_home4.Checked = true;
|
||||
rb_home5.Checked = true;
|
||||
rb_home6.Checked = true;
|
||||
rb_home7.Checked = true;
|
||||
rb_home8.Checked = true;
|
||||
rb_home9.Checked = true;
|
||||
rb_home10.Checked = true;
|
||||
|
||||
string[] list_home = { "사용자 관리", "납품/거래처 관리", "주문처 관리", "도서정보 관리", "사용대장" };
|
||||
string[] list_div = { "물품등록", "목록조회", "목록집계", "주문입력", "예가조회",
|
||||
"견적서", "입고작업", "매입/반품입력", "재고입력/조회" };
|
||||
string[] list_pay = { "송금내역조회", "매입집계", "매입장부", "매입미결제", "매출입력",
|
||||
"매출입금", "매출장부", "매출미수금", "계산서관리" };
|
||||
|
||||
|
||||
cb_home1.Items.AddRange(list_home);
|
||||
cb_home2.Items.AddRange(list_home);
|
||||
cb_home3.Items.AddRange(list_home);
|
||||
cb_home4.Items.AddRange(list_home);
|
||||
cb_home5.Items.AddRange(list_home);
|
||||
cb_home6.Items.AddRange(list_home);
|
||||
cb_home7.Items.AddRange(list_home);
|
||||
cb_home8.Items.AddRange(list_home);
|
||||
cb_home9.Items.AddRange(list_home);
|
||||
cb_home10.Items.AddRange(list_home);
|
||||
|
||||
cb_div1.Items.AddRange(list_div);
|
||||
cb_div2.Items.AddRange(list_div);
|
||||
cb_div3.Items.AddRange(list_div);
|
||||
cb_div4.Items.AddRange(list_div);
|
||||
cb_div5.Items.AddRange(list_div);
|
||||
cb_div6.Items.AddRange(list_div);
|
||||
cb_div7.Items.AddRange(list_div);
|
||||
cb_div8.Items.AddRange(list_div);
|
||||
cb_div9.Items.AddRange(list_div);
|
||||
cb_div10.Items.AddRange(list_div);
|
||||
|
||||
cb_pay1.Items.AddRange(list_pay);
|
||||
cb_pay2.Items.AddRange(list_pay);
|
||||
cb_pay3.Items.AddRange(list_pay);
|
||||
cb_pay4.Items.AddRange(list_pay);
|
||||
cb_pay5.Items.AddRange(list_pay);
|
||||
cb_pay6.Items.AddRange(list_pay);
|
||||
cb_pay7.Items.AddRange(list_pay);
|
||||
cb_pay8.Items.AddRange(list_pay);
|
||||
cb_pay9.Items.AddRange(list_pay);
|
||||
cb_pay10.Items.AddRange(list_pay);
|
||||
}
|
||||
private void radio_Checked(object sender)
|
||||
{
|
||||
string tmp_name = Regex.Replace(((RadioButton)sender).Name, @"\D", "");
|
||||
int num = 0;
|
||||
num = Convert.ToInt32(tmp_name);
|
||||
combo_Enabled(((RadioButton)sender).Name, num);
|
||||
}
|
||||
private void combo_Enabled(string name, int num)
|
||||
{
|
||||
if (name.Contains("rb_home") == true) {
|
||||
switch (num) {
|
||||
case 1:
|
||||
cb_home1.Enabled = true;
|
||||
cb_div1.Enabled = false;
|
||||
cb_pay1.Enabled = false;
|
||||
cb_marc1.Enabled = false;
|
||||
cb_work1.Enabled = false;
|
||||
cb_conv1.Enabled = false;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = true;
|
||||
cb_div2.Enabled = false;
|
||||
cb_pay2.Enabled = false;
|
||||
cb_marc2.Enabled = false;
|
||||
cb_work2.Enabled = false;
|
||||
cb_conv2.Enabled = false;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = true;
|
||||
cb_div3.Enabled = false;
|
||||
cb_pay3.Enabled = false;
|
||||
cb_marc3.Enabled = false;
|
||||
cb_work3.Enabled = false;
|
||||
cb_conv3.Enabled = false;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = true;
|
||||
cb_div4.Enabled = false;
|
||||
cb_pay4.Enabled = false;
|
||||
cb_marc4.Enabled = false;
|
||||
cb_work4.Enabled = false;
|
||||
cb_conv4.Enabled = false;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = true;
|
||||
cb_div5.Enabled = false;
|
||||
cb_pay5.Enabled = false;
|
||||
cb_marc5.Enabled = false;
|
||||
cb_work5.Enabled = false;
|
||||
cb_conv5.Enabled = false;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = true;
|
||||
cb_div6.Enabled = false;
|
||||
cb_pay6.Enabled = false;
|
||||
cb_marc6.Enabled = false;
|
||||
cb_work6.Enabled = false;
|
||||
cb_conv6.Enabled = false;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = true;
|
||||
cb_div7.Enabled = false;
|
||||
cb_pay7.Enabled = false;
|
||||
cb_marc7.Enabled = false;
|
||||
cb_work7.Enabled = false;
|
||||
cb_conv7.Enabled = false;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = true;
|
||||
cb_div8.Enabled = false;
|
||||
cb_pay8.Enabled = false;
|
||||
cb_marc8.Enabled = false;
|
||||
cb_work8.Enabled = false;
|
||||
cb_conv8.Enabled = false;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = true;
|
||||
cb_div9.Enabled = false;
|
||||
cb_pay9.Enabled = false;
|
||||
cb_marc9.Enabled = false;
|
||||
cb_work9.Enabled = false;
|
||||
cb_conv9.Enabled = false;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = true;
|
||||
cb_div10.Enabled = false;
|
||||
cb_pay10.Enabled = false;
|
||||
cb_marc10.Enabled = false;
|
||||
cb_work10.Enabled = false;
|
||||
cb_conv10.Enabled = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (name.Contains("rb_div") == true) {
|
||||
switch (num) {
|
||||
case 1:
|
||||
cb_home1.Enabled = false;
|
||||
cb_div1.Enabled = true;
|
||||
cb_pay1.Enabled = false;
|
||||
cb_marc1.Enabled = false;
|
||||
cb_work1.Enabled = false;
|
||||
cb_conv1.Enabled = false;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = false;
|
||||
cb_div2.Enabled = true;
|
||||
cb_pay2.Enabled = false;
|
||||
cb_marc2.Enabled = false;
|
||||
cb_work2.Enabled = false;
|
||||
cb_conv2.Enabled = false;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = false;
|
||||
cb_div3.Enabled = true;
|
||||
cb_pay3.Enabled = false;
|
||||
cb_marc3.Enabled = false;
|
||||
cb_work3.Enabled = false;
|
||||
cb_conv3.Enabled = false;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = false;
|
||||
cb_div4.Enabled = true;
|
||||
cb_pay4.Enabled = false;
|
||||
cb_marc4.Enabled = false;
|
||||
cb_work4.Enabled = false;
|
||||
cb_conv4.Enabled = false;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = false;
|
||||
cb_div5.Enabled = true;
|
||||
cb_pay5.Enabled = false;
|
||||
cb_marc5.Enabled = false;
|
||||
cb_work5.Enabled = false;
|
||||
cb_conv5.Enabled = false;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = false;
|
||||
cb_div6.Enabled = true;
|
||||
cb_pay6.Enabled = false;
|
||||
cb_marc6.Enabled = false;
|
||||
cb_work6.Enabled = false;
|
||||
cb_conv6.Enabled = false;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = false;
|
||||
cb_div7.Enabled = true;
|
||||
cb_pay7.Enabled = false;
|
||||
cb_marc7.Enabled = false;
|
||||
cb_work7.Enabled = false;
|
||||
cb_conv7.Enabled = false;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = false;
|
||||
cb_div8.Enabled = true;
|
||||
cb_pay8.Enabled = false;
|
||||
cb_marc8.Enabled = false;
|
||||
cb_work8.Enabled = false;
|
||||
cb_conv8.Enabled = false;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = false;
|
||||
cb_div9.Enabled = true;
|
||||
cb_pay9.Enabled = false;
|
||||
cb_marc9.Enabled = false;
|
||||
cb_work9.Enabled = false;
|
||||
cb_conv9.Enabled = false;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = false;
|
||||
cb_div10.Enabled = true;
|
||||
cb_pay10.Enabled = false;
|
||||
cb_marc10.Enabled = false;
|
||||
cb_work10.Enabled = false;
|
||||
cb_conv10.Enabled = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (name.Contains("rb_pay") == true) {
|
||||
switch (num) {
|
||||
case 1:
|
||||
cb_home1.Enabled = false;
|
||||
cb_div1.Enabled = false;
|
||||
cb_pay1.Enabled = true;
|
||||
cb_marc1.Enabled = false;
|
||||
cb_work1.Enabled = false;
|
||||
cb_conv1.Enabled = false;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = false;
|
||||
cb_div2.Enabled = false;
|
||||
cb_pay2.Enabled = true;
|
||||
cb_marc2.Enabled = false;
|
||||
cb_work2.Enabled = false;
|
||||
cb_conv2.Enabled = false;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = false;
|
||||
cb_div3.Enabled = false;
|
||||
cb_pay3.Enabled = true;
|
||||
cb_marc3.Enabled = false;
|
||||
cb_work3.Enabled = false;
|
||||
cb_conv3.Enabled = false;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = false;
|
||||
cb_div4.Enabled = false;
|
||||
cb_pay4.Enabled = true;
|
||||
cb_marc4.Enabled = false;
|
||||
cb_work4.Enabled = false;
|
||||
cb_conv4.Enabled = false;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = false;
|
||||
cb_div5.Enabled = false;
|
||||
cb_pay5.Enabled = true;
|
||||
cb_marc5.Enabled = false;
|
||||
cb_work5.Enabled = false;
|
||||
cb_conv5.Enabled = false;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = false;
|
||||
cb_div6.Enabled = false;
|
||||
cb_pay6.Enabled = true;
|
||||
cb_marc6.Enabled = false;
|
||||
cb_work6.Enabled = false;
|
||||
cb_conv6.Enabled = false;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = false;
|
||||
cb_div7.Enabled = false;
|
||||
cb_pay7.Enabled = true;
|
||||
cb_marc7.Enabled = false;
|
||||
cb_work7.Enabled = false;
|
||||
cb_conv7.Enabled = false;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = false;
|
||||
cb_div8.Enabled = false;
|
||||
cb_pay8.Enabled = true;
|
||||
cb_marc8.Enabled = false;
|
||||
cb_work8.Enabled = false;
|
||||
cb_conv8.Enabled = false;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = false;
|
||||
cb_div9.Enabled = false;
|
||||
cb_pay9.Enabled = true;
|
||||
cb_marc9.Enabled = false;
|
||||
cb_work9.Enabled = false;
|
||||
cb_conv9.Enabled = false;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = false;
|
||||
cb_div10.Enabled = false;
|
||||
cb_pay10.Enabled = true;
|
||||
cb_marc10.Enabled = false;
|
||||
cb_work10.Enabled = false;
|
||||
cb_conv10.Enabled = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (name.Contains("rb_marc") == true) {
|
||||
switch (num) {
|
||||
case 1:
|
||||
cb_home1.Enabled = false;
|
||||
cb_div1.Enabled = false;
|
||||
cb_pay1.Enabled = false;
|
||||
cb_marc1.Enabled = true;
|
||||
cb_work1.Enabled = false;
|
||||
cb_conv1.Enabled = false;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = false;
|
||||
cb_div2.Enabled = false;
|
||||
cb_pay2.Enabled = false;
|
||||
cb_marc2.Enabled = true;
|
||||
cb_work2.Enabled = false;
|
||||
cb_conv2.Enabled = false;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = false;
|
||||
cb_div3.Enabled = false;
|
||||
cb_pay3.Enabled = false;
|
||||
cb_marc3.Enabled = true;
|
||||
cb_work3.Enabled = false;
|
||||
cb_conv3.Enabled = false;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = false;
|
||||
cb_div4.Enabled = false;
|
||||
cb_pay4.Enabled = false;
|
||||
cb_marc4.Enabled = true;
|
||||
cb_work4.Enabled = false;
|
||||
cb_conv4.Enabled = false;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = false;
|
||||
cb_div5.Enabled = false;
|
||||
cb_pay5.Enabled = false;
|
||||
cb_marc5.Enabled = true;
|
||||
cb_work5.Enabled = false;
|
||||
cb_conv5.Enabled = false;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = false;
|
||||
cb_div6.Enabled = false;
|
||||
cb_pay6.Enabled = false;
|
||||
cb_marc6.Enabled = true;
|
||||
cb_work6.Enabled = false;
|
||||
cb_conv6.Enabled = false;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = false;
|
||||
cb_div7.Enabled = false;
|
||||
cb_pay7.Enabled = false;
|
||||
cb_marc7.Enabled = true;
|
||||
cb_work7.Enabled = false;
|
||||
cb_conv7.Enabled = false;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = false;
|
||||
cb_div8.Enabled = false;
|
||||
cb_pay8.Enabled = false;
|
||||
cb_marc8.Enabled = true;
|
||||
cb_work8.Enabled = false;
|
||||
cb_conv8.Enabled = false;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = false;
|
||||
cb_div9.Enabled = false;
|
||||
cb_pay9.Enabled = false;
|
||||
cb_marc9.Enabled = true;
|
||||
cb_work9.Enabled = false;
|
||||
cb_conv9.Enabled = false;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = false;
|
||||
cb_div10.Enabled = false;
|
||||
cb_pay10.Enabled = false;
|
||||
cb_marc10.Enabled = true;
|
||||
cb_work10.Enabled = false;
|
||||
cb_conv10.Enabled = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (name.Contains("rb_work") == true) {
|
||||
switch (num)
|
||||
{
|
||||
case 1:
|
||||
cb_home1.Enabled = false;
|
||||
cb_div1.Enabled = false;
|
||||
cb_pay1.Enabled = false;
|
||||
cb_marc1.Enabled = false;
|
||||
cb_work1.Enabled = true;
|
||||
cb_conv1.Enabled = false;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = false;
|
||||
cb_div2.Enabled = false;
|
||||
cb_pay2.Enabled = false;
|
||||
cb_marc2.Enabled = false;
|
||||
cb_work2.Enabled = true;
|
||||
cb_conv2.Enabled = false;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = false;
|
||||
cb_div3.Enabled = false;
|
||||
cb_pay3.Enabled = false;
|
||||
cb_marc3.Enabled = false;
|
||||
cb_work3.Enabled = true;
|
||||
cb_conv3.Enabled = false;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = false;
|
||||
cb_div4.Enabled = false;
|
||||
cb_pay4.Enabled = false;
|
||||
cb_marc4.Enabled = false;
|
||||
cb_work4.Enabled = true;
|
||||
cb_conv4.Enabled = false;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = false;
|
||||
cb_div5.Enabled = false;
|
||||
cb_pay5.Enabled = false;
|
||||
cb_marc5.Enabled = false;
|
||||
cb_work5.Enabled = true;
|
||||
cb_conv5.Enabled = false;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = false;
|
||||
cb_div6.Enabled = false;
|
||||
cb_pay6.Enabled = false;
|
||||
cb_marc6.Enabled = false;
|
||||
cb_work6.Enabled = true;
|
||||
cb_conv6.Enabled = false;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = false;
|
||||
cb_div7.Enabled = false;
|
||||
cb_pay7.Enabled = false;
|
||||
cb_marc7.Enabled = false;
|
||||
cb_work7.Enabled = true;
|
||||
cb_conv7.Enabled = false;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = false;
|
||||
cb_div8.Enabled = false;
|
||||
cb_pay8.Enabled = false;
|
||||
cb_marc8.Enabled = false;
|
||||
cb_work8.Enabled = true;
|
||||
cb_conv8.Enabled = false;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = false;
|
||||
cb_div9.Enabled = false;
|
||||
cb_pay9.Enabled = false;
|
||||
cb_marc9.Enabled = false;
|
||||
cb_work9.Enabled = true;
|
||||
cb_conv9.Enabled = false;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = false;
|
||||
cb_div10.Enabled = false;
|
||||
cb_pay10.Enabled = false;
|
||||
cb_marc10.Enabled = false;
|
||||
cb_work10.Enabled = true;
|
||||
cb_conv10.Enabled = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (name.Contains("rb_conv") == true) {
|
||||
switch (num)
|
||||
{
|
||||
case 1:
|
||||
cb_home1.Enabled = false;
|
||||
cb_div1.Enabled = false;
|
||||
cb_pay1.Enabled = false;
|
||||
cb_marc1.Enabled = false;
|
||||
cb_work1.Enabled = false;
|
||||
cb_conv1.Enabled = true;
|
||||
break;
|
||||
case 2:
|
||||
cb_home2.Enabled = false;
|
||||
cb_div2.Enabled = false;
|
||||
cb_pay2.Enabled = false;
|
||||
cb_marc2.Enabled = false;
|
||||
cb_work2.Enabled = false;
|
||||
cb_conv2.Enabled = true;
|
||||
break;
|
||||
case 3:
|
||||
cb_home3.Enabled = false;
|
||||
cb_div3.Enabled = false;
|
||||
cb_pay3.Enabled = false;
|
||||
cb_marc3.Enabled = false;
|
||||
cb_work3.Enabled = false;
|
||||
cb_conv3.Enabled = true;
|
||||
break;
|
||||
case 4:
|
||||
cb_home4.Enabled = false;
|
||||
cb_div4.Enabled = false;
|
||||
cb_pay4.Enabled = false;
|
||||
cb_marc4.Enabled = false;
|
||||
cb_work4.Enabled = false;
|
||||
cb_conv4.Enabled = true;
|
||||
break;
|
||||
case 5:
|
||||
cb_home5.Enabled = false;
|
||||
cb_div5.Enabled = false;
|
||||
cb_pay5.Enabled = false;
|
||||
cb_marc5.Enabled = false;
|
||||
cb_work5.Enabled = false;
|
||||
cb_conv5.Enabled = true;
|
||||
break;
|
||||
case 6:
|
||||
cb_home6.Enabled = false;
|
||||
cb_div6.Enabled = false;
|
||||
cb_pay6.Enabled = false;
|
||||
cb_marc6.Enabled = false;
|
||||
cb_work6.Enabled = false;
|
||||
cb_conv6.Enabled = true;
|
||||
break;
|
||||
case 7:
|
||||
cb_home7.Enabled = false;
|
||||
cb_div7.Enabled = false;
|
||||
cb_pay7.Enabled = false;
|
||||
cb_marc7.Enabled = false;
|
||||
cb_work7.Enabled = false;
|
||||
cb_conv7.Enabled = true;
|
||||
break;
|
||||
case 8:
|
||||
cb_home8.Enabled = false;
|
||||
cb_div8.Enabled = false;
|
||||
cb_pay8.Enabled = false;
|
||||
cb_marc8.Enabled = false;
|
||||
cb_work8.Enabled = false;
|
||||
cb_conv8.Enabled = true;
|
||||
break;
|
||||
case 9:
|
||||
cb_home9.Enabled = false;
|
||||
cb_div9.Enabled = false;
|
||||
cb_pay9.Enabled = false;
|
||||
cb_marc9.Enabled = false;
|
||||
cb_work9.Enabled = false;
|
||||
cb_conv9.Enabled = true;
|
||||
break;
|
||||
case 10:
|
||||
cb_home10.Enabled = false;
|
||||
cb_div10.Enabled = false;
|
||||
cb_pay10.Enabled = false;
|
||||
cb_marc10.Enabled = false;
|
||||
cb_work10.Enabled = false;
|
||||
cb_conv10.Enabled = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
private void btn_save_Click(object sender, EventArgs e)
|
||||
{
|
||||
/* TODO:
|
||||
* 1. DB에 자료 저장할 리스트 구상할 것.
|
||||
* 2. main폼과 연동하여 버튼이벤트를 활성화시킬 것.
|
||||
* 3. 저장하는 즉시 퀵메뉴가 적용이 되어야함. (아니면 재접속하는 방법)
|
||||
*/
|
||||
}
|
||||
private void btn_close_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
private void rb_home1_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
radio_Checked(sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Quick_menu.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Quick_menu.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Sale_End.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Sale_End.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Sale_End
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(137, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_판매_판매마감";
|
||||
//
|
||||
// Sale_End
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Sale_End";
|
||||
this.Text = "Sale_End";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Sale_End.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Sale_End.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Sale_End : Form
|
||||
{
|
||||
Main main;
|
||||
public Sale_End(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Sale_End.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Sale_End.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Sale_Member_Manage
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(137, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_판매_회원관리";
|
||||
//
|
||||
// Sale_Member_Manage
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Sale_Member_Manage";
|
||||
this.Text = "Sale_Member_Manage";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Sale_Member_Manage : Form
|
||||
{
|
||||
Main main;
|
||||
public Sale_Member_Manage(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Sale_Member_Manage.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Sale_Sale
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(113, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_판매_판매";
|
||||
//
|
||||
// Sale_Sale
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Sale_Sale";
|
||||
this.Text = "Sale_Sale";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Sale_Sale : Form
|
||||
{
|
||||
Main main;
|
||||
public Sale_Sale(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Sale_Sale.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Sale_Settlement
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(113, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_판매_정산";
|
||||
//
|
||||
// Sale_Settlement
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Sale_Settlement";
|
||||
this.Text = "Sale_Settlement";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Sale_Settlement : Form
|
||||
{
|
||||
Main main;
|
||||
public Sale_Settlement(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Sale_Settlement.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Send_Notice.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Send_Notice.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Send_Notice
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(371, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(107, 12);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "편의기능_공지발송";
|
||||
//
|
||||
// Send_Notice
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Send_Notice";
|
||||
this.Text = "Send_Notice";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Send_Notice.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Send_Notice.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Send_Notice : Form
|
||||
{
|
||||
Main main;
|
||||
public Send_Notice(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Send_Notice.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Send_Notice.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
60
unimarc/WindowsFormsApp1/편의기능/Talk.Designer.cs
generated
Normal file
60
unimarc/WindowsFormsApp1/편의기능/Talk.Designer.cs
generated
Normal file
@@ -0,0 +1,60 @@
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
partial class Talk
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(360, 219);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(83, 12);
|
||||
this.label1.TabIndex = 7;
|
||||
this.label1.Text = "편의기능_채팅";
|
||||
//
|
||||
// Talk
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Talk";
|
||||
this.Text = "Talk";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
22
unimarc/WindowsFormsApp1/편의기능/Talk.cs
Normal file
22
unimarc/WindowsFormsApp1/편의기능/Talk.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp1.Convenience
|
||||
{
|
||||
public partial class Talk : Form
|
||||
{
|
||||
Main main;
|
||||
public Talk(Main _main)
|
||||
{
|
||||
InitializeComponent();
|
||||
main = _main;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
unimarc/WindowsFormsApp1/편의기능/Talk.resx
Normal file
120
unimarc/WindowsFormsApp1/편의기능/Talk.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Reference in New Issue
Block a user