FileManager_Runtime_1704102200_Net4
This commit is contained in:
38
DriveInfo/My Project/Application.Designer.vb
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38
DriveInfo/My Project/Application.Designer.vb
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'------------------------------------------------------------------------------
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' <auto-generated>
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' 이 코드는 도구를 사용하여 생성되었습니다.
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' 런타임 버전:4.0.30319.42000
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'
|
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' 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
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' 이러한 변경 내용이 손실됩니다.
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' </auto-generated>
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'------------------------------------------------------------------------------
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Option Strict On
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Option Explicit On
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Namespace My
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'참고: 자동으로 생성되므로 직접 이 파일을 수정하지 마십시오. 변경할 사항이 있거나
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' 파일에서 빌드 오류가 발생하는 경우 프로젝트 디자이너로
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' 이동([프로젝트 속성]으로 이동하거나 솔루션 탐색기에서 My Project 노드를
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' 두 번 클릭)한 다음 [응용 프로그램] 탭에서 변경하십시오.
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'
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Partial Friend Class MyApplication
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<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
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Public Sub New()
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MyBase.New(Global.Microsoft.VisualBasic.ApplicationServices.AuthenticationMode.Windows)
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Me.IsSingleInstance = false
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Me.EnableVisualStyles = true
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Me.SaveMySettingsOnExit = false
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Me.ShutDownStyle = Global.Microsoft.VisualBasic.ApplicationServices.ShutdownMode.AfterMainFormCloses
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End Sub
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<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
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Protected Overrides Sub OnCreateMainForm()
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Me.MainForm = Global.FileManager.MDiMain
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End Sub
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End Class
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End Namespace
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10
DriveInfo/My Project/Application.myapp
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10
DriveInfo/My Project/Application.myapp
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<?xml version="1.0" encoding="utf-8"?>
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<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<MySubMain>true</MySubMain>
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<MainForm>MDiMain</MainForm>
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<SingleInstance>false</SingleInstance>
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<ShutdownMode>0</ShutdownMode>
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<EnableVisualStyles>true</EnableVisualStyles>
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<AuthenticationMode>0</AuthenticationMode>
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<SaveMySettingsOnExit>false</SaveMySettingsOnExit>
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</MyApplicationData>
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15
DriveInfo/My Project/ApplicationEvents.vb
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15
DriveInfo/My Project/ApplicationEvents.vb
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Namespace My
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' MyApplication에 대해 다음 이벤트를 사용할 수 있습니다.
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'
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' Startup: 응용 프로그램이 시작되고 시작 폼이 만들어지기 전에 발생합니다.
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' Shutdown: 모든 응용 프로그램 폼이 닫힌 후에 발생합니다. 이 이벤트는 응용 프로그램이 비정상적으로 종료되는 경우에는 발생하지 않습니다.
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' UnhandledException: 응용 프로그램에서 처리되지 않은 예외가 발생하는 경우 이 이벤트가 발생합니다.
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' StartupNextInstance: 단일 인스턴스 응용 프로그램을 시작할 때 해당 응용 프로그램이 이미 활성 상태인 경우 발생합니다.
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' NetworkAvailabilityChanged: 네트워크가 연결되거나 연결이 끊어질 때 발생합니다.
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Partial Friend Class MyApplication
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End Class
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End Namespace
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37
DriveInfo/My Project/AssemblyInfo.vb
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37
DriveInfo/My Project/AssemblyInfo.vb
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Imports System
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Imports System.Reflection
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Imports System.Runtime.InteropServices
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' General Information about an assembly is controlled through the following
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' set of attributes. Change these attribute values to modify the information
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' associated with an assembly.
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' Review the values of the assembly attributes
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<Assembly: AssemblyTitle("FileManager")>
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<Assembly: AssemblyDescription("파일을 일괄로 삭제/이름변경/이동등을 할 수 있습니다.")>
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<Assembly: AssemblyCompany("SIMP")>
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<Assembly: AssemblyProduct("번호찰 사진파일 관리프로그램")>
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<Assembly: AssemblyCopyright("Copyright 2008 Arin")>
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<Assembly: AssemblyTrademark("ArinWare")>
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<Assembly: CLSCompliant(True)>
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<Assembly: ComVisible(False)>
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'The following GUID is for the ID of the typelib if this project is exposed to COM
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<Assembly: Guid("a97662dd-673f-4bba-b12d-f349de90ea74")>
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' Version information for an assembly consists of the following four values:
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'
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' Major Version
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' Minor Version
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' Build Number
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' Revision
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'
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' You can specify all the values or you can default the Build and Revision Numbers
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' by using the '*' as shown below:
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' <Assembly: AssemblyVersion("1.0.*")>
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<Assembly: AssemblyVersion("1.2017.0410.2200")>
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<Assembly: AssemblyFileVersion("1.2017.0410.2200")>
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213
DriveInfo/My Project/Resources.Designer.vb
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213
DriveInfo/My Project/Resources.Designer.vb
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'------------------------------------------------------------------------------
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' <auto-generated>
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' 이 코드는 도구를 사용하여 생성되었습니다.
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||||
' 런타임 버전:4.0.30319.42000
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'
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' 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
' 이러한 변경 내용이 손실됩니다.
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' </auto-generated>
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'------------------------------------------------------------------------------
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Option Strict On
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Option Explicit On
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Imports System
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Namespace My.Resources
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'이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
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'클래스에서 자동으로 생성되었습니다.
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'멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
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'다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
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'''<summary>
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''' 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
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'''</summary>
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<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0"), _
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Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
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Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
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Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
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Friend Module Resources
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Private resourceMan As Global.System.Resources.ResourceManager
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Private resourceCulture As Global.System.Globalization.CultureInfo
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'''<summary>
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''' 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
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'''</summary>
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
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Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
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Get
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If Object.ReferenceEquals(resourceMan, Nothing) Then
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Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("FileManager.Resources", GetType(Resources).Assembly)
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resourceMan = temp
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End If
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Return resourceMan
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End Get
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End Property
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'''<summary>
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''' 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대한 현재 스레드의 CurrentUICulture
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''' 속성을 재정의합니다.
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'''</summary>
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
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Friend Property Culture() As Global.System.Globalization.CultureInfo
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Get
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Return resourceCulture
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End Get
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Set
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resourceCulture = value
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End Set
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End Property
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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'''</summary>
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Friend ReadOnly Property Accessibility() As System.Drawing.Bitmap
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Get
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Dim obj As Object = ResourceManager.GetObject("Accessibility", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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End Property
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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'''</summary>
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Friend ReadOnly Property apps_16() As System.Drawing.Bitmap
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Get
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Dim obj As Object = ResourceManager.GetObject("apps_16", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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End Property
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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'''</summary>
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Friend ReadOnly Property foldr_16() As System.Drawing.Bitmap
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Get
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Dim obj As Object = ResourceManager.GetObject("foldr_16", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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End Property
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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||||
'''</summary>
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Friend ReadOnly Property go_32() As System.Drawing.Bitmap
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Get
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Dim obj As Object = ResourceManager.GetObject("go_32", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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End Property
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||||
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
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||||
'''</summary>
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Friend ReadOnly Property hd_24() As System.Drawing.Bitmap
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Get
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Dim obj As Object = ResourceManager.GetObject("hd_24", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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End Property
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'''<summary>
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
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Friend ReadOnly Property impt_32() As System.Drawing.Bitmap
|
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Get
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Dim obj As Object = ResourceManager.GetObject("impt_32", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
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End Get
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||||
End Property
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||||
|
||||
'''<summary>
|
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''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
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Friend ReadOnly Property opts_16() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("opts_16", resourceCulture)
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Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
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||||
End Property
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||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property opts_24() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("opts_24", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property play_32() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("play_32", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property play_321() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("play_321", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property remov_16() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("remov_16", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property save_24() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("save_24", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property splay_32() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("splay_32", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property srch_32() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("srch_32", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property stop_16() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("stop_16", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
166
DriveInfo/My Project/Resources.resx
Normal file
166
DriveInfo/My Project/Resources.resx
Normal file
@@ -0,0 +1,166 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="go_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\go_32.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="impt_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\impt_32.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="play_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\play_32.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="remov_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\remov_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="save_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\save_24.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="hd_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\hd_24.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="opts_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\opts_24.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="play_321" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\play_321.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="srch_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\srch_32.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="foldr_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\foldr_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="apps_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\apps_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Accessibility" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Accessibility.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="stop_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\stop_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="splay_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\splay_32.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="opts_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\opts_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
71
DriveInfo/My Project/Settings.Designer.vb
generated
Normal file
71
DriveInfo/My Project/Settings.Designer.vb
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
' 런타임 버전:4.0.30319.42000
|
||||
'
|
||||
' 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
' 이러한 변경 내용이 손실됩니다.
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
|
||||
|
||||
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0"), _
|
||||
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Partial Friend NotInheritable Class Settings
|
||||
Inherits Global.System.Configuration.ApplicationSettingsBase
|
||||
|
||||
Private Shared defaultInstance As Settings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New Settings()),Settings)
|
||||
|
||||
#Region "My.Settings 자동 저장 기능"
|
||||
#If _MyType = "WindowsForms" Then
|
||||
Private Shared addedHandler As Boolean
|
||||
|
||||
Private Shared addedHandlerLockObject As New Object
|
||||
|
||||
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Private Shared Sub AutoSaveSettings(ByVal sender As Global.System.Object, ByVal e As Global.System.EventArgs)
|
||||
If My.Application.SaveMySettingsOnExit Then
|
||||
My.Settings.Save()
|
||||
End If
|
||||
End Sub
|
||||
#End If
|
||||
#End Region
|
||||
|
||||
Public Shared ReadOnly Property [Default]() As Settings
|
||||
Get
|
||||
|
||||
#If _MyType = "WindowsForms" Then
|
||||
If Not addedHandler Then
|
||||
SyncLock addedHandlerLockObject
|
||||
If Not addedHandler Then
|
||||
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
|
||||
addedHandler = True
|
||||
End If
|
||||
End SyncLock
|
||||
End If
|
||||
#End If
|
||||
Return defaultInstance
|
||||
End Get
|
||||
End Property
|
||||
End Class
|
||||
|
||||
Namespace My
|
||||
|
||||
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
|
||||
Friend Module MySettingsProperty
|
||||
|
||||
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
|
||||
Friend ReadOnly Property Settings() As Global.FileManager.Settings
|
||||
Get
|
||||
Return Global.FileManager.Settings.Default
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
5
DriveInfo/My Project/Settings.settings
Normal file
5
DriveInfo/My Project/Settings.settings
Normal file
@@ -0,0 +1,5 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles />
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
70
DriveInfo/My Project/app.manifest
Normal file
70
DriveInfo/My Project/app.manifest
Normal file
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 매니페스트 옵션
|
||||
Windows 사용자 계정 컨트롤 수준을 변경하려면
|
||||
requestedExecutionLevel 노드를 다음 중 하나로 바꿉니다.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
requestedExecutionLevel 요소를 지정하면 파일 및 레지스트리 가상화를 사용하지 않습니다.
|
||||
이전 버전과의 호환성을 위해 응용 프로그램에 가상화가 필요한 경우
|
||||
이 요소를 제거합니다.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 이 응용 프로그램이 테스트되고 함께 작동하도록 설계된 Windows 버전
|
||||
목록입니다. 적절한 요소의 주석 처리를 제거하면 Windows에서
|
||||
호환 가능성이 가장 높은 환경을 자동으로 선택합니다. -->
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- 응용 프로그램에서 DPI를 인식하며 높은 DPI에서는 Windows가 자동으로 크기를 조정하지
|
||||
않습니다. WPF(Windows Presentation Foundation) 응용 프로그램은 자동으로 DPI를 인식하며
|
||||
옵트인할 필요가 없습니다. 이 설정으로 옵트인하며 .NET Framework 4.6을 대상으로 하는
|
||||
Windows Forms 응용 프로그램은 app.config에서 'EnableWindowsFormsHighDpiAutoResizing' 설정도 'true'로 지정합니다. -->
|
||||
<!--
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
-->
|
||||
<!-- Windows 공용 컨트롤 및 대화 상자의 테마 사용(Windows XP 이상) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
</assembly>
|
||||
3
DriveInfo/My Project/licenses.licx
Normal file
3
DriveInfo/My Project/licenses.licx
Normal file
@@ -0,0 +1,3 @@
|
||||
C1.Win.C1Ribbon.C1StatusBar, C1.Win.C1Ribbon.4, Version=4.0.20171.248, Culture=neutral, PublicKeyToken=79882d576c6336da
|
||||
FarPoint.Win.Spread.FpSpread, FarPoint.Win.Spread, Version=5.0.3518.2008, Culture=neutral, PublicKeyToken=327c3516b1b18457
|
||||
C1.Win.C1Ribbon.C1Ribbon, C1.Win.C1Ribbon.4, Version=4.0.20171.248, Culture=neutral, PublicKeyToken=79882d576c6336da
|
||||
3
DriveInfo/My Project/licenses.licx.bak
Normal file
3
DriveInfo/My Project/licenses.licx.bak
Normal file
@@ -0,0 +1,3 @@
|
||||
C1.Win.C1Ribbon.C1Ribbon, C1.Win.C1Ribbon.2, Version=2.0.20153.110, Culture=neutral, PublicKeyToken=79882d576c6336da
|
||||
FarPoint.Win.Spread.FpSpread, FarPoint.Win.Spread, Version=5.0.2005.2008, Culture=neutral, PublicKeyToken=327c3516b1b18457
|
||||
C1.Win.C1Ribbon.C1StatusBar, C1.Win.C1Ribbon.2, Version=2.0.20153.110, Culture=neutral, PublicKeyToken=79882d576c6336da
|
||||
Reference in New Issue
Block a user