initial commit
This commit is contained in:
6
TEST/DigitalIndicator/App.config
Normal file
6
TEST/DigitalIndicator/App.config
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@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
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||||
<configuration>
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||||
<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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||||
</configuration>
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90
TEST/DigitalIndicator/DigitalIndicator.csproj
Normal file
90
TEST/DigitalIndicator/DigitalIndicator.csproj
Normal file
@@ -0,0 +1,90 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||
<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||
<ProjectGuid>{F69F811F-9B8C-4554-9624-2F8C2E1D9BFD}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>DigitalIndicator</RootNamespace>
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<AssemblyName>DigitalIndicator</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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||||
<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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||||
<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="arCommUtil">
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<HintPath>..\..\DLL\arCommUtil.dll</HintPath>
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</Reference>
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<Reference Include="NModbus4, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\NModbus4.2.1.0\lib\net40\NModbus4.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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||||
<Reference Include="System.Data.DataSetExtensions" />
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||||
<Reference Include="Microsoft.CSharp" />
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||||
<Reference Include="System.Data" />
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||||
<Reference Include="System.Deployment" />
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||||
<Reference Include="System.Drawing" />
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||||
<Reference Include="System.Net.Http" />
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||||
<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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||||
<Compile Include="Form1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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||||
<EmbeddedResource Include="Properties\Resources.resx">
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||||
<Generator>ResXFileCodeGenerator</Generator>
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||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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||||
<SubType>Designer</SubType>
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||||
</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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||||
<None Include="packages.config" />
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||||
<None Include="Properties\Settings.settings">
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||||
<Generator>SettingsSingleFileGenerator</Generator>
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||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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||||
</None>
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||||
<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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220
TEST/DigitalIndicator/Form1.Designer.cs
generated
Normal file
220
TEST/DigitalIndicator/Form1.Designer.cs
generated
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@@ -0,0 +1,220 @@
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namespace DigitalIndicator
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{
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partial class Form1
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{
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/// <summary>
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/// 필수 디자이너 변수입니다.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 사용 중인 모든 리소스를 정리합니다.
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/// </summary>
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/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form 디자이너에서 생성한 코드
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/// <summary>
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/// 디자이너 지원에 필요한 메서드입니다.
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/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.tbport = new System.Windows.Forms.TextBox();
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this.tbbaud = new System.Windows.Forms.TextBox();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.button2 = new System.Windows.Forms.Button();
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this.label3 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
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this.button3 = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
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this.SuspendLayout();
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//
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// tbport
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//
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this.tbport.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.tbport.Location = new System.Drawing.Point(113, 17);
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this.tbport.Margin = new System.Windows.Forms.Padding(3, 5, 3, 5);
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this.tbport.Name = "tbport";
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this.tbport.Size = new System.Drawing.Size(222, 35);
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this.tbport.TabIndex = 0;
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this.tbport.Text = "com8";
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this.tbport.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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//
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// tbbaud
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//
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this.tbbaud.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.tbbaud.Location = new System.Drawing.Point(471, 17);
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this.tbbaud.Margin = new System.Windows.Forms.Padding(3, 5, 3, 5);
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this.tbbaud.Name = "tbbaud";
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this.tbbaud.Size = new System.Drawing.Size(215, 35);
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this.tbbaud.TabIndex = 0;
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this.tbbaud.Text = "9600";
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this.tbbaud.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.label1.Location = new System.Drawing.Point(24, 22);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(53, 30);
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this.label1.TabIndex = 1;
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this.label1.Text = "port";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.label2.Location = new System.Drawing.Point(348, 22);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(62, 30);
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this.label2.TabIndex = 1;
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this.label2.Text = "baud";
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(712, 17);
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this.button1.Margin = new System.Windows.Forms.Padding(5, 8, 5, 8);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(250, 35);
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this.button1.TabIndex = 2;
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this.button1.Text = "연결/끊기";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// timer1
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//
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this.timer1.Interval = 1000;
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this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
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//
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// textBox1
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//
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this.textBox1.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.textBox1.Location = new System.Drawing.Point(120, 142);
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this.textBox1.Margin = new System.Windows.Forms.Padding(3, 5, 3, 5);
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this.textBox1.Name = "textBox1";
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this.textBox1.Size = new System.Drawing.Size(215, 35);
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this.textBox1.TabIndex = 3;
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this.textBox1.Text = "65636";
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this.textBox1.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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//
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// button2
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//
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this.button2.Location = new System.Drawing.Point(353, 87);
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this.button2.Margin = new System.Windows.Forms.Padding(5, 8, 5, 8);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(257, 90);
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this.button2.TabIndex = 4;
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this.button2.Text = "쓰기";
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this.button2.UseVisualStyleBackColor = true;
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this.button2.Click += new System.EventHandler(this.button2_Click);
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.label3.Location = new System.Drawing.Point(12, 102);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(91, 30);
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this.label3.TabIndex = 6;
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this.label3.Text = "slave no";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Font = new System.Drawing.Font("맑은 고딕", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
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this.label4.Location = new System.Drawing.Point(12, 147);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(62, 30);
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this.label4.TabIndex = 7;
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this.label4.Text = "value";
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//
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// numericUpDown1
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//
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this.numericUpDown1.Location = new System.Drawing.Point(120, 99);
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this.numericUpDown1.Maximum = new decimal(new int[] {
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255,
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0,
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0,
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0});
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this.numericUpDown1.Name = "numericUpDown1";
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this.numericUpDown1.Size = new System.Drawing.Size(215, 35);
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this.numericUpDown1.TabIndex = 8;
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this.numericUpDown1.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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this.numericUpDown1.Value = new decimal(new int[] {
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1,
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0,
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0,
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0});
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//
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// button3
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//
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this.button3.Location = new System.Drawing.Point(17, 199);
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this.button3.Margin = new System.Windows.Forms.Padding(5, 8, 5, 8);
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this.button3.Name = "button3";
|
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this.button3.Size = new System.Drawing.Size(593, 84);
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this.button3.TabIndex = 9;
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this.button3.Text = "샘플데이터쓰기(40001=100 ~ 40020=0)";
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this.button3.UseVisualStyleBackColor = true;
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this.button3.Click += new System.EventHandler(this.button3_Click);
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//
|
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// Form1
|
||||
//
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this.AutoScaleDimensions = new System.Drawing.SizeF(12F, 30F);
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||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1100, 558);
|
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this.Controls.Add(this.button3);
|
||||
this.Controls.Add(this.numericUpDown1);
|
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this.Controls.Add(this.label4);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.tbbaud);
|
||||
this.Controls.Add(this.tbport);
|
||||
this.Font = new System.Drawing.Font("맑은 고딕", 15.75F);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 5, 3, 5);
|
||||
this.Name = "Form1";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Digital Indicator Test";
|
||||
this.Load += new System.EventHandler(this.Form1_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox tbport;
|
||||
private System.Windows.Forms.TextBox tbbaud;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Timer timer1;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown1;
|
||||
private System.Windows.Forms.Button button3;
|
||||
}
|
||||
}
|
||||
|
||||
123
TEST/DigitalIndicator/Form1.cs
Normal file
123
TEST/DigitalIndicator/Form1.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using AR;
|
||||
using Modbus;
|
||||
using Modbus.Device;
|
||||
namespace DigitalIndicator
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
ModbusSerialMaster modbus;
|
||||
System.IO.Ports.SerialPort dev;
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
dev = new System.IO.Ports.SerialPort();
|
||||
}
|
||||
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
timer1.Start();
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (tbport.Text.isEmpty())
|
||||
{
|
||||
UTIL.MsgE("포트번호를 입력하세요");
|
||||
return;
|
||||
}
|
||||
if (int.TryParse(tbbaud.Text, out int port) == false)
|
||||
{
|
||||
UTIL.MsgE("baud rate 값을 입력하세요\n(기본:9600)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (dev.IsOpen)
|
||||
{
|
||||
if (modbus != null) modbus.Dispose();
|
||||
dev.Close();
|
||||
UTIL.MsgI("연결이 종료되었습니다");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
dev.PortName = this.tbport.Text;
|
||||
dev.DataBits = 8; // 데이터 비트
|
||||
dev.Parity = System.IO.Ports.Parity.None;
|
||||
dev.StopBits = System.IO.Ports.StopBits.One;
|
||||
try
|
||||
{
|
||||
dev.Open();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UTIL.MsgE(ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
// Modbus 마스터 생성
|
||||
modbus = ModbusSerialMaster.CreateRtu(dev);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void timer1_Tick(object sender, EventArgs e)
|
||||
{
|
||||
this.button1.Text = (this.dev?.IsOpen ?? false) ? "연결끊기" : "연결";
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Int32.TryParse(this.textBox1.Text, out int value) == false)
|
||||
{
|
||||
UTIL.MsgE("숫자로 입력하세요");
|
||||
return;
|
||||
}
|
||||
if (this.textBox1.TextLength > 5)
|
||||
{
|
||||
UTIL.MsgE("5자리를 초과할 수 없습니다");
|
||||
return;
|
||||
}
|
||||
|
||||
var valuebuffer = splitI32(value);
|
||||
var slave = (byte)numericUpDown1.Value;
|
||||
modbus.WriteMultipleRegisters(slave, 0, valuebuffer); //ADDRESS 0=40001
|
||||
|
||||
}
|
||||
|
||||
|
||||
UInt16[] splitI32(Int32 value)
|
||||
{
|
||||
var hValue = (UInt16)(value >> 16);
|
||||
var lValue = (UInt16)(value & 0xFFFF);
|
||||
return new ushort[] { hValue, lValue };
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Int32.TryParse(this.textBox1.Text, out int value) == false)
|
||||
{
|
||||
UTIL.MsgE("숫자로 입력하세요");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var valuebuffer = new ushort[20];
|
||||
valuebuffer[0] = 100;
|
||||
for (int i = 1; i < valuebuffer.Length; i++) valuebuffer[i] = 0;
|
||||
var slave = (byte)numericUpDown1.Value;
|
||||
modbus.WriteMultipleRegisters(slave, 0, valuebuffer); //ADDRESS 0=40001
|
||||
}
|
||||
}
|
||||
}
|
||||
123
TEST/DigitalIndicator/Form1.resx
Normal file
123
TEST/DigitalIndicator/Form1.resx
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
22
TEST/DigitalIndicator/Program.cs
Normal file
22
TEST/DigitalIndicator/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace DigitalIndicator
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
33
TEST/DigitalIndicator/Properties/AssemblyInfo.cs
Normal file
33
TEST/DigitalIndicator/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("DigitalIndicator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("DigitalIndicator")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("f69f811f-9b8c-4554-9624-2f8c2e1d9bfd")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
TEST/DigitalIndicator/Properties/Resources.Designer.cs
generated
Normal file
71
TEST/DigitalIndicator/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace DigitalIndicator.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여
|
||||
// ResGen을 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DigitalIndicator.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
TEST/DigitalIndicator/Properties/Resources.resx
Normal file
117
TEST/DigitalIndicator/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
TEST/DigitalIndicator/Properties/Settings.Designer.cs
generated
Normal file
30
TEST/DigitalIndicator/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace DigitalIndicator.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
TEST/DigitalIndicator/Properties/Settings.settings
Normal file
7
TEST/DigitalIndicator/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
4
TEST/DigitalIndicator/packages.config
Normal file
4
TEST/DigitalIndicator/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="NModbus4" version="2.1.0" targetFramework="net48" />
|
||||
</packages>
|
||||
6
TEST/chart_new/App.config
Normal file
6
TEST/chart_new/App.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
|
||||
</startup>
|
||||
</configuration>
|
||||
501
TEST/chart_new/CustomChartControl.cs
Normal file
501
TEST/chart_new/CustomChartControl.cs
Normal file
@@ -0,0 +1,501 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace CustomChartControl
|
||||
{
|
||||
public class TimeVoltageChart : Control
|
||||
{
|
||||
private List<PointF> dataPoints;
|
||||
private float zoomFactorX = 1.0f; // X축 줌 팩터
|
||||
private float zoomFactorY = 1.0f; // Y축 줌 팩터
|
||||
private PointF panOffset = PointF.Empty;
|
||||
private Point lastMousePosition;
|
||||
private bool isDragging = false;
|
||||
private DateTime[] _timeData;
|
||||
private float[] _voltageData;
|
||||
private bool _showDataPoints = false;
|
||||
|
||||
// 기존 필드 추가
|
||||
private bool isSelecting = false; // 영역 선택 중 여부
|
||||
private Point selectionStart; // 영역 선택 시작점
|
||||
private Rectangle selectionRectangle; // 선택 영역
|
||||
|
||||
public TimeVoltageChart()
|
||||
{
|
||||
this.DoubleBuffered = true;
|
||||
this.dataPoints = new List<PointF>();
|
||||
this.MouseWheel += TimeVoltageChart_MouseWheel;
|
||||
this.MouseDown += TimeVoltageChart_MouseDown;
|
||||
this.MouseMove += TimeVoltageChart_MouseMove;
|
||||
this.MouseUp += TimeVoltageChart_MouseUp;
|
||||
}
|
||||
|
||||
public DateTime[] TimeData
|
||||
{
|
||||
get => _timeData;
|
||||
set
|
||||
{
|
||||
_timeData = value;
|
||||
UpdateDataPoints();
|
||||
}
|
||||
}
|
||||
|
||||
public float[] VoltageData
|
||||
{
|
||||
get => _voltageData;
|
||||
set
|
||||
{
|
||||
_voltageData = value;
|
||||
UpdateDataPoints();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowDataPoints
|
||||
{
|
||||
get => _showDataPoints;
|
||||
set
|
||||
{
|
||||
_showDataPoints = value;
|
||||
Invalidate(); // 속성 변경 시 차트 다시 그리기
|
||||
}
|
||||
}
|
||||
|
||||
public void AdjustScaleX()
|
||||
{
|
||||
if (_timeData != null && _timeData.Length > 0)
|
||||
{
|
||||
// X축 자동 스케일링
|
||||
float totalSeconds = (float)(_timeData[_timeData.Length - 1] - _timeData[0]).TotalSeconds;
|
||||
zoomFactorX = Width / totalSeconds;
|
||||
panOffset.X = 0; // 초기화
|
||||
Invalidate(); // 변경 후 다시 그리기
|
||||
}
|
||||
}
|
||||
|
||||
public void AdjustScaleY()
|
||||
{
|
||||
if (_voltageData != null && _voltageData.Length > 0)
|
||||
{
|
||||
// Y축 자동 스케일링
|
||||
float minY = float.MaxValue;
|
||||
float maxY = float.MinValue;
|
||||
foreach (var voltage in _voltageData)
|
||||
{
|
||||
if (voltage < minY) minY = voltage;
|
||||
if (voltage > maxY) maxY = voltage;
|
||||
}
|
||||
|
||||
float range = maxY - minY;
|
||||
if (range == 0) range = 1;
|
||||
|
||||
zoomFactorY = Height / range;
|
||||
panOffset.Y = -minY * zoomFactorY; // 초기화
|
||||
Invalidate(); // 변경 후 다시 그리기
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateDataPoints()
|
||||
{
|
||||
dataPoints.Clear();
|
||||
if (_timeData != null && _voltageData != null && _timeData.Length == _voltageData.Length)
|
||||
{
|
||||
DateTime startTime = _timeData[0];
|
||||
for (int i = 0; i < _timeData.Length; i++)
|
||||
{
|
||||
float timeOffset = (float)(_timeData[i] - startTime).TotalSeconds;
|
||||
dataPoints.Add(new PointF(timeOffset, _voltageData[i]));
|
||||
}
|
||||
Invalidate(); // 화면을 갱신하여 차트를 다시 그리도록 함
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
DrawGrid(e.Graphics);
|
||||
DrawData(e.Graphics);
|
||||
DrawBorder(e.Graphics);
|
||||
DrawZoomLevel(e.Graphics);
|
||||
|
||||
if (isSelecting && selectionRectangle.Width > 0 && selectionRectangle.Height > 0)
|
||||
{
|
||||
using (var selectionPen = new Pen(Color.Gray, 1))
|
||||
{
|
||||
selectionPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash;
|
||||
e.Graphics.DrawRectangle(selectionPen, selectionRectangle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawZoomLevel(Graphics g)
|
||||
{
|
||||
string zoomLevelText = $"Zoom Level - X: {zoomFactorX:F2}, Y: {zoomFactorY:F2}";
|
||||
Font zoomLevelFont = new Font("Arial", 10, FontStyle.Bold);
|
||||
Brush zoomLevelBrush = new SolidBrush(Color.Black);
|
||||
SizeF textSize = g.MeasureString(zoomLevelText, zoomLevelFont);
|
||||
|
||||
float x = Width - textSize.Width - 60; // 오른쪽 여백을 줄이기
|
||||
float y = 10; // 상단 여백 10
|
||||
|
||||
g.DrawString(zoomLevelText, zoomLevelFont, zoomLevelBrush, x, y);
|
||||
}
|
||||
|
||||
private void DrawBorder(Graphics g)
|
||||
{
|
||||
int leftMargin = 50; // 왼쪽 Y축 라벨을 위한 공간
|
||||
int rightMargin = 50; // 오른쪽 여백
|
||||
int bottomMargin = 30; // X축 라벨을 위한 공간
|
||||
|
||||
Pen borderPen = new Pen(Color.Black, 1); // 테두리 색상 및 두께
|
||||
Rectangle borderRect = new Rectangle(leftMargin, 0, Width - leftMargin - rightMargin, Height - bottomMargin - 1); // 테두리 영역
|
||||
g.DrawRectangle(borderPen, borderRect);
|
||||
}
|
||||
private void DrawGrid(Graphics g)
|
||||
{
|
||||
int gridSpacingX = 60; // X축 그리드 간격
|
||||
int gridSpacingY = 20; // Y축 그리드 간격
|
||||
int leftMargin = 50; // 왼쪽 Y축 라벨을 위한 공간
|
||||
int rightMargin = 50; // 오른쪽 여백
|
||||
int bottomMargin = 30; // X축 라벨을 위한 공간
|
||||
|
||||
Pen gridPen = new Pen(Color.LightGray);
|
||||
Brush labelBrush = new SolidBrush(Color.Black);
|
||||
Font labelFont = new Font("Arial", 8);
|
||||
|
||||
if (_timeData != null && _timeData.Length > 0)
|
||||
{
|
||||
DateTime minTime = _timeData[0];
|
||||
DateTime maxTime = _timeData[_timeData.Length - 1]; // 마지막 요소
|
||||
|
||||
double totalSeconds = (maxTime - minTime).TotalSeconds;
|
||||
|
||||
float visibleStartTime = (0 - panOffset.X) / zoomFactorX;
|
||||
float visibleEndTime = (Width - leftMargin - rightMargin - panOffset.X) / zoomFactorX;
|
||||
|
||||
for (int x = leftMargin; x < Width - rightMargin; x += gridSpacingX)
|
||||
{
|
||||
float timeOffset = (x - leftMargin - panOffset.X) / zoomFactorX;
|
||||
if (timeOffset < visibleStartTime || timeOffset > visibleEndTime)
|
||||
continue;
|
||||
|
||||
DateTime time = minTime.AddSeconds(timeOffset);
|
||||
g.DrawLine(gridPen, x, 0, x, Height - bottomMargin); // 테두리 위에 맞추기
|
||||
|
||||
using (StringFormat sf = new StringFormat())
|
||||
{
|
||||
sf.LineAlignment = StringAlignment.Near;
|
||||
sf.Alignment = StringAlignment.Center;
|
||||
g.DrawString(time.ToString("yy-MM-dd\nHH:mm:ss"), labelFont, labelBrush, new PointF(x, Height - bottomMargin), sf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_voltageData != null && _voltageData.Length > 0)
|
||||
{
|
||||
float minY = float.MaxValue;
|
||||
float maxY = float.MinValue;
|
||||
foreach (var voltage in _voltageData)
|
||||
{
|
||||
if (voltage < minY) minY = voltage;
|
||||
if (voltage > maxY) maxY = voltage;
|
||||
}
|
||||
|
||||
float range = maxY - minY;
|
||||
if (range == 0) range = 1;
|
||||
|
||||
using (StringFormat sfY = new StringFormat())
|
||||
{
|
||||
sfY.LineAlignment = StringAlignment.Center;
|
||||
sfY.Alignment = StringAlignment.Far; // Y축 라벨을 오른쪽 정렬
|
||||
for (int y = 0; y < Height - bottomMargin; y += gridSpacingY) // 테두리 위에 맞추기
|
||||
{
|
||||
float voltageValue = minY + (Height - y - panOffset.Y) / zoomFactorY * range / (Height - bottomMargin);
|
||||
|
||||
// 모든 Y축 눈금 라벨을 표시
|
||||
g.DrawLine(gridPen, leftMargin, y, Width - rightMargin, y); // 패딩 추가
|
||||
g.DrawString(voltageValue.ToString("F2"), labelFont, labelBrush, new PointF(leftMargin - 10, y), sfY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawData(Graphics g)
|
||||
{
|
||||
if (dataPoints.Count < 2) return;
|
||||
|
||||
int leftMargin = 50;
|
||||
int rightMargin = 50;
|
||||
int bottomMargin = 30;
|
||||
int minPixelDistance = 3; // 최소 픽셀 거리 설정
|
||||
|
||||
Pen dataPen = new Pen(Color.Blue);
|
||||
Brush pointBrush = new SolidBrush(Color.Red); // 데이터 포인트의 원 색상
|
||||
|
||||
float visibleStartTime = (0 - panOffset.X) / zoomFactorX;
|
||||
float visibleEndTime = (Width - leftMargin - rightMargin - panOffset.X) / zoomFactorX;
|
||||
|
||||
PointF prevPoint = TransformPoint(dataPoints[0]);
|
||||
PointF lastDrawnPoint = prevPoint;
|
||||
bool skipNextPoint = false;
|
||||
|
||||
// 포인트 간 평균 간격 계산
|
||||
float totalWidth = Width - leftMargin - rightMargin;
|
||||
float avgPixelDistance = totalWidth / dataPoints.Count;
|
||||
int pointRadius = Math.Max(1, (int)(avgPixelDistance / 4)); // 밀집도에 따른 포인트 반지름 조정
|
||||
|
||||
for (int i = 1; i < dataPoints.Count; i++)
|
||||
{
|
||||
float timeOffset = dataPoints[i].X;
|
||||
if (timeOffset < visibleStartTime || timeOffset > visibleEndTime)
|
||||
{
|
||||
prevPoint = TransformPoint(dataPoints[i]);
|
||||
continue;
|
||||
}
|
||||
|
||||
PointF currPoint = TransformPoint(dataPoints[i]);
|
||||
if (currPoint.X >= leftMargin && currPoint.X <= Width - rightMargin)
|
||||
{
|
||||
PointF clippedPrev = ClipToChartArea(prevPoint, leftMargin, Width - rightMargin, bottomMargin, Height);
|
||||
PointF clippedCurr = ClipToChartArea(currPoint, leftMargin, Width - rightMargin, bottomMargin, Height);
|
||||
|
||||
// 선 연결을 유지하되, 포인트를 그리지 않을 때만 스킵
|
||||
if (skipNextPoint || Math.Abs(clippedCurr.X - lastDrawnPoint.X) >= minPixelDistance)
|
||||
{
|
||||
g.DrawLine(dataPen, clippedPrev, clippedCurr);
|
||||
lastDrawnPoint = clippedCurr;
|
||||
skipNextPoint = false;
|
||||
|
||||
if (clippedCurr.X > leftMargin && clippedCurr.X < Width - rightMargin && clippedCurr.Y > 0 && clippedCurr.Y < Height - bottomMargin)
|
||||
{
|
||||
g.FillEllipse(pointBrush, clippedCurr.X - pointRadius, clippedCurr.Y - pointRadius, pointRadius * 2, pointRadius * 2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
skipNextPoint = true;
|
||||
}
|
||||
}
|
||||
prevPoint = currPoint;
|
||||
}
|
||||
}
|
||||
|
||||
private PointF ClipToChartArea(PointF point, int leftMargin, int rightLimit, int bottomMargin, int topLimit)
|
||||
{
|
||||
// X축 클리핑
|
||||
if (point.X < leftMargin) point.X = leftMargin;
|
||||
if (point.X > rightLimit) point.X = rightLimit;
|
||||
|
||||
// Y축 클리핑
|
||||
if (point.Y < 0) point.Y = 0;
|
||||
if (point.Y > topLimit - bottomMargin) point.Y = topLimit - bottomMargin;
|
||||
|
||||
return point;
|
||||
}
|
||||
private PointF TransformPoint(PointF point)
|
||||
{
|
||||
int leftMargin = 50;
|
||||
int bottomMargin = 30;
|
||||
return new PointF(
|
||||
(point.X * zoomFactorX + panOffset.X) + leftMargin,
|
||||
Height - ((point.Y * zoomFactorY - panOffset.Y) + bottomMargin));
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void TimeVoltageChart_MouseWheel(object sender, MouseEventArgs e)
|
||||
{
|
||||
float zoomChange;
|
||||
|
||||
if (ModifierKeys.HasFlag(Keys.Control))
|
||||
{
|
||||
// Y축 줌 레벨 조정
|
||||
zoomChange = e.Delta > 0 ? 1.1f : 0.9f;
|
||||
float newZoomFactorY = zoomFactorY * zoomChange;
|
||||
if (CanZoomY(newZoomFactorY))
|
||||
{
|
||||
AdjustPanOffsetY(newZoomFactorY, e.Delta > 0);
|
||||
zoomFactorY = newZoomFactorY;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// X축 줌 레벨 조정
|
||||
zoomChange = e.Delta > 0 ? 1.1f : 0.9f;
|
||||
float newZoomFactorX = zoomFactorX * zoomChange;
|
||||
if (CanZoomX(newZoomFactorX))
|
||||
{
|
||||
AdjustPanOffsetX(newZoomFactorX, e.Delta > 0);
|
||||
zoomFactorX = newZoomFactorX;
|
||||
}
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
private void AdjustPanOffsetX(float newZoomFactorX, bool zoomingIn)
|
||||
{
|
||||
float totalDataTime = (float)(_timeData[_timeData.Length - 1] - _timeData[0]).TotalSeconds;
|
||||
float currentVisibleStart = -panOffset.X / zoomFactorX;
|
||||
float currentVisibleEnd = (Width - panOffset.X) / zoomFactorX;
|
||||
float newVisibleStart, newVisibleEnd;
|
||||
|
||||
if (zoomingIn)
|
||||
{
|
||||
newVisibleStart = currentVisibleStart + (currentVisibleEnd - currentVisibleStart) * 0.1f;
|
||||
newVisibleEnd = currentVisibleEnd - (currentVisibleEnd - currentVisibleStart) * 0.1f;
|
||||
}
|
||||
else
|
||||
{
|
||||
newVisibleStart = currentVisibleStart - (currentVisibleEnd - currentVisibleStart) * 0.1f;
|
||||
newVisibleEnd = currentVisibleEnd + (currentVisibleEnd - currentVisibleStart) * 0.1f;
|
||||
}
|
||||
|
||||
if (newVisibleStart < 0)
|
||||
{
|
||||
panOffset.X = 0;
|
||||
}
|
||||
else if (newVisibleEnd > totalDataTime)
|
||||
{
|
||||
panOffset.X = -(totalDataTime * newZoomFactorX - Width);
|
||||
}
|
||||
else
|
||||
{
|
||||
panOffset.X = -newVisibleStart * newZoomFactorX;
|
||||
}
|
||||
}
|
||||
|
||||
private void AdjustPanOffsetY(float newZoomFactorY, bool zoomingIn)
|
||||
{
|
||||
float minY = float.MaxValue;
|
||||
float maxY = float.MinValue;
|
||||
foreach (var voltage in _voltageData)
|
||||
{
|
||||
if (voltage < minY) minY = voltage;
|
||||
if (voltage > maxY) maxY = voltage;
|
||||
}
|
||||
|
||||
float dataRange = maxY - minY;
|
||||
float visibleRange = (Height - 70) / newZoomFactorY; // 상하 여백 고려
|
||||
float visibleStartY = -panOffset.Y / zoomFactorY;
|
||||
float visibleEndY = visibleStartY + visibleRange;
|
||||
|
||||
// Ensure the visible range is within the data range
|
||||
if (visibleStartY < minY)
|
||||
{
|
||||
visibleStartY = minY;
|
||||
visibleEndY = visibleStartY + visibleRange;
|
||||
}
|
||||
if (visibleEndY > maxY)
|
||||
{
|
||||
visibleEndY = maxY;
|
||||
visibleStartY = visibleEndY - visibleRange;
|
||||
}
|
||||
|
||||
// Adjust panOffset.Y to ensure the data is visible within the screen bounds
|
||||
panOffset.Y = -visibleStartY * newZoomFactorY;
|
||||
}
|
||||
|
||||
|
||||
private bool CanZoomX(float newZoomFactorX)
|
||||
{
|
||||
float totalDataTime = (float)(_timeData[_timeData.Length - 1] - _timeData[0]).TotalSeconds;
|
||||
float visibleTime = (Width - 100) / newZoomFactorX; // 좌우 여백 고려
|
||||
|
||||
float marginFactor = 0.05f; // 5% 여백
|
||||
float minVisibleTime = 1.0f; // 최소 가시 시간
|
||||
|
||||
return visibleTime < totalDataTime * (1 + marginFactor) && visibleTime > minVisibleTime;
|
||||
}
|
||||
|
||||
private bool CanZoomY(float newZoomFactorY)
|
||||
{
|
||||
float minY = float.MaxValue;
|
||||
float maxY = float.MinValue;
|
||||
foreach (var voltage in _voltageData)
|
||||
{
|
||||
if (voltage < minY) minY = voltage;
|
||||
if (voltage > maxY) maxY = voltage;
|
||||
}
|
||||
|
||||
float dataRange = maxY - minY;
|
||||
float visibleRange = (Height - 70) / newZoomFactorY; // 상하 여백 고려
|
||||
|
||||
float marginFactor = 0.05f; // 5% 여백
|
||||
float minVisibleRange = 0.1f; // 최소 가시 범위
|
||||
|
||||
return visibleRange < dataRange * (1 + marginFactor) && visibleRange > minVisibleRange;
|
||||
}
|
||||
|
||||
private void TimeVoltageChart_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
isDragging = true;
|
||||
lastMousePosition = e.Location;
|
||||
}
|
||||
else if (e.Button == MouseButtons.Right)
|
||||
{
|
||||
isSelecting = true;
|
||||
selectionStart = e.Location;
|
||||
selectionRectangle = new Rectangle(e.Location, Size.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
private void TimeVoltageChart_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (isDragging)
|
||||
{
|
||||
panOffset.X += e.X - lastMousePosition.X;
|
||||
panOffset.Y += e.Y - lastMousePosition.Y; // Y축 이동 방향 수정
|
||||
lastMousePosition = e.Location;
|
||||
Invalidate();
|
||||
}
|
||||
else if (isSelecting)
|
||||
{
|
||||
var endPoint = e.Location;
|
||||
selectionRectangle = new Rectangle(
|
||||
Math.Min(selectionStart.X, endPoint.X),
|
||||
Math.Min(selectionStart.Y, endPoint.Y),
|
||||
Math.Abs(selectionStart.X - endPoint.X),
|
||||
Math.Abs(selectionStart.Y - endPoint.Y));
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
private void TimeVoltageChart_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
isDragging = false;
|
||||
}
|
||||
else if (e.Button == MouseButtons.Right)
|
||||
{
|
||||
isSelecting = false;
|
||||
|
||||
// 선택한 영역만큼 확대
|
||||
if (selectionRectangle.Width > 0 && selectionRectangle.Height > 0)
|
||||
{
|
||||
float newZoomFactorX = (Width - 100) / (float)selectionRectangle.Width; // 여백을 고려한 줌
|
||||
float newZoomFactorY = (Height - 30) / (float)selectionRectangle.Height; // 여백을 고려한 줌
|
||||
|
||||
// 확대할 영역의 좌표를 차트 좌표로 변환
|
||||
float selectedMinX = (selectionRectangle.Left - 50 - panOffset.X) / zoomFactorX;
|
||||
float selectedMaxX = (selectionRectangle.Right - 50 - panOffset.X) / zoomFactorX;
|
||||
float selectedMinY = (Height - selectionRectangle.Bottom - panOffset.Y) / zoomFactorY;
|
||||
float selectedMaxY = (Height - selectionRectangle.Top - panOffset.Y) / zoomFactorY;
|
||||
|
||||
zoomFactorX = newZoomFactorX;
|
||||
zoomFactorY = newZoomFactorY;
|
||||
|
||||
panOffset.X = -selectedMinX * zoomFactorX + 50;
|
||||
panOffset.Y = -selectedMinY * zoomFactorY;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
74
TEST/chart_new/Form1.Designer.cs
generated
Normal file
74
TEST/chart_new/Form1.Designer.cs
generated
Normal file
@@ -0,0 +1,74 @@
|
||||
namespace chart_new
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.chart = new CustomChartControl.TimeVoltageChart();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// timeVoltageChart1
|
||||
//
|
||||
this.chart.Location = new System.Drawing.Point(76, 36);
|
||||
this.chart.Name = "timeVoltageChart1";
|
||||
this.chart.Size = new System.Drawing.Size(631, 353);
|
||||
this.chart.TabIndex = 0;
|
||||
this.chart.Text = "timeVoltageChart1";
|
||||
this.chart.TimeData = null;
|
||||
this.chart.VoltageData = null;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(67, 416);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(163, 40);
|
||||
this.button1.TabIndex = 1;
|
||||
this.button1.Text = "button1";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 498);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.chart);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private CustomChartControl.TimeVoltageChart chart;
|
||||
private System.Windows.Forms.Button button1;
|
||||
}
|
||||
}
|
||||
|
||||
51
TEST/chart_new/Form1.cs
Normal file
51
TEST/chart_new/Form1.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace chart_new
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
LoadTestData();
|
||||
chart.AdjustScaleX();
|
||||
chart.AdjustScaleY();
|
||||
this.chart.Refresh();
|
||||
}
|
||||
|
||||
private void LoadTestData()
|
||||
{
|
||||
int dataCount = 100000;
|
||||
DateTime[] timeData = new DateTime[dataCount];
|
||||
float[] voltageData = new float[dataCount];
|
||||
|
||||
DateTime startTime = DateTime.Now;
|
||||
Random random = new Random();
|
||||
|
||||
for (int i = 0; i < dataCount; i++)
|
||||
{
|
||||
timeData[i] = startTime.AddSeconds(i+i*2); // 1초 간격으로 시간 데이터 생성
|
||||
//if(i > 500)
|
||||
//voltageData[i] = (float)(random.NextDouble() * 100); // 0부터 10 사이의 임의 전압 데이터 생성
|
||||
//else
|
||||
voltageData[i] = (float)(random.NextDouble() * 10); // 0부터 10 사이의 임의 전압 데이터 생성
|
||||
}
|
||||
|
||||
chart.TimeData = timeData;
|
||||
chart.VoltageData = voltageData;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
120
TEST/chart_new/Form1.resx
Normal file
120
TEST/chart_new/Form1.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
22
TEST/chart_new/Program.cs
Normal file
22
TEST/chart_new/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace chart_new
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
TEST/chart_new/Properties/AssemblyInfo.cs
Normal file
36
TEST/chart_new/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("chart_new")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("UserWork")]
|
||||
[assembly: AssemblyProduct("chart_new")]
|
||||
[assembly: AssemblyCopyright("Copyright © UserWork 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("5e7b97bf-d740-4997-bd6f-02a84b2d566f")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
TEST/chart_new/Properties/Resources.Designer.cs
generated
Normal file
71
TEST/chart_new/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace chart_new.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여
|
||||
// ResGen을 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("chart_new.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
TEST/chart_new/Properties/Resources.resx
Normal file
117
TEST/chart_new/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
TEST/chart_new/Properties/Settings.Designer.cs
generated
Normal file
30
TEST/chart_new/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace chart_new.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
TEST/chart_new/Properties/Settings.settings
Normal file
7
TEST/chart_new/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
86
TEST/chart_new/chart_new.csproj
Normal file
86
TEST/chart_new/chart_new.csproj
Normal file
@@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{5E7B97BF-D740-4997-BD6F-02A84B2D566F}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>chart_new</RootNamespace>
|
||||
<AssemblyName>chart_new</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CustomChartControl.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
22
TEST/chart_scottplot/App.config
Normal file
22
TEST/chart_scottplot/App.config
Normal file
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="OpenTK.GLControl" publicKeyToken="bad199fe84eb3df4" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.3.3.0" newVersion="3.3.3.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.3.3.0" newVersion="3.3.3.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
86
TEST/chart_scottplot/Form1.Designer.cs
generated
Normal file
86
TEST/chart_scottplot/Form1.Designer.cs
generated
Normal file
@@ -0,0 +1,86 @@
|
||||
namespace chart_scottplot
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.Location = new System.Drawing.Point(59, 54);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(1101, 439);
|
||||
this.panel1.TabIndex = 0;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(83, 528);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(346, 73);
|
||||
this.button1.TabIndex = 1;
|
||||
this.button1.Text = "button1";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(435, 528);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(346, 73);
|
||||
this.button2.TabIndex = 2;
|
||||
this.button2.Text = "button2";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 18F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1286, 646);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Name = "Form1";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Form1";
|
||||
this.Load += new System.EventHandler(this.Form1_Load);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
}
|
||||
}
|
||||
|
||||
267
TEST/chart_scottplot/Form1.cs
Normal file
267
TEST/chart_scottplot/Form1.cs
Normal file
@@ -0,0 +1,267 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ScottPlot;
|
||||
using ScottPlot.Plottables;
|
||||
using ScottPlot.TickGenerators;
|
||||
using ScottPlot.WinForms;
|
||||
|
||||
namespace chart_scottplot
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{ // Create an instance of a FormsPlot like this
|
||||
readonly FormsPlot formsPlot1;
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
// Add the FormsPlot to the panel
|
||||
formsPlot1 = new FormsPlot() { Dock = DockStyle.Fill };
|
||||
panel1.Controls.Add(formsPlot1);
|
||||
|
||||
|
||||
}
|
||||
|
||||
ScottPlot.Plottables.Crosshair CrossHair;
|
||||
|
||||
private DateTime[] xs,xs2;
|
||||
private double[] ys,ys2;
|
||||
private int pointCount;
|
||||
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
// 초기 데이터 생성
|
||||
pointCount = 51;
|
||||
xs = new DateTime[pointCount];
|
||||
ys = new double[pointCount];
|
||||
|
||||
xs2 = new DateTime[pointCount];
|
||||
ys2 = new double[pointCount];
|
||||
|
||||
DateTime startTime = DateTime.Now;
|
||||
for (int i = 0; i < pointCount; i++)
|
||||
{
|
||||
xs[i] = startTime.AddSeconds(i);
|
||||
ys[i] = Math.Sin(i * 0.1);
|
||||
|
||||
xs2[i] = startTime.AddSeconds(i);
|
||||
ys2[i] = Math.Sin(i * 0.1)+0.1;
|
||||
}
|
||||
|
||||
// 초기 데이터 플로팅
|
||||
var sig3 = formsPlot1.Plot.Add.Scatter(xs, ys);
|
||||
// formsPlot1.Plot.Axes.DateTimeTicksBottom();
|
||||
|
||||
var sig4 = formsPlot1.Plot.Add.Scatter(xs2, ys2);
|
||||
formsPlot1.Plot.Axes.DateTimeTicksBottom();
|
||||
|
||||
//var sig1 = formsPlot1.Plot.Add.Signal(Generate.Sin(51));
|
||||
//sig1.LegendText = "Sin";
|
||||
|
||||
//var sig2 = formsPlot1.Plot.Add.Signal(Generate.Cos(51));
|
||||
//sig2.LegendText = "Sin";
|
||||
|
||||
|
||||
//myScatter.Color = Colors.Green.WithOpacity(.2);
|
||||
//myScatter.LineWidth = 5;
|
||||
//myScatter.MarkerSize = 15;
|
||||
//formsPlot1.Plot.Axes.SetLimits(-100, 150, -5, 5); //limit 설정
|
||||
formsPlot1.Plot.Axes.AutoScale(); //auto limit , fit data
|
||||
|
||||
formsPlot1.Plot.XLabel("TIME");
|
||||
formsPlot1.Plot.YLabel("VOLTAGE");
|
||||
//formsPlot1.Plot.Title("V");
|
||||
var anno = formsPlot1.Plot.Add.Annotation("This is an Annotation");
|
||||
anno.LabelFontSize = 32;
|
||||
anno.LabelFontName = Fonts.Serif;
|
||||
anno.LabelBackgroundColor = Colors.RebeccaPurple.WithAlpha(.3);
|
||||
anno.LabelFontColor = Colors.RebeccaPurple;
|
||||
anno.LabelBorderColor = Colors.Green;
|
||||
anno.LabelBorderWidth = 3;
|
||||
anno.LabelShadowColor = Colors.Transparent;
|
||||
anno.OffsetY = 40;
|
||||
anno.OffsetX = 20;
|
||||
|
||||
|
||||
CrossHair = formsPlot1.Plot.Add.Crosshair(0, 0);
|
||||
CrossHair.TextColor = Colors.White;
|
||||
CrossHair.TextBackgroundColor = CrossHair.HorizontalLine.Color;
|
||||
|
||||
|
||||
//커서기능용 특정위치에 세로선을 표시
|
||||
var axLine1 = formsPlot1.Plot.Add.VerticalLine(startTime.AddSeconds(pointCount / 2).ToOADate());
|
||||
axLine1.Text = "Cursor 1";
|
||||
axLine1.LabelAlignment = Alignment.UpperRight;
|
||||
axLine1.IsDraggable = true;
|
||||
|
||||
var axLine2 = formsPlot1.Plot.Add.VerticalLine(startTime.AddSeconds(pointCount / 3).ToOADate());
|
||||
axLine2.Text = "Cursor 2";
|
||||
axLine2.LabelAlignment = Alignment.UpperRight;
|
||||
axLine2.IsDraggable = true;
|
||||
|
||||
var hs = formsPlot1.Plot.Add.HorizontalSpan(startTime.AddSeconds(pointCount / 4).ToOADate(), startTime.AddSeconds(pointCount / 3).ToOADate());
|
||||
hs.LegendText = "Hello";
|
||||
hs.LineStyle.Width = 2;
|
||||
hs.LineStyle.Color = Colors.Magenta;
|
||||
hs.LineStyle.Pattern = LinePattern.Dashed;
|
||||
hs.FillStyle.Color = Colors.Magenta.WithAlpha(.2);
|
||||
|
||||
formsPlot1.Plot.Add.Callout("Hello",
|
||||
textLocation: new Coordinates(xs[5].ToOADate(), 0.3),
|
||||
tipLocation: new Coordinates(xs[6].ToOADate(), 1.2));
|
||||
|
||||
|
||||
//double[] values = { 100, 80};
|
||||
//formsPlot1.Plot.Add.RadialGaugePlot(values);
|
||||
|
||||
|
||||
// add logic into the RenderStarting event to customize tick labels
|
||||
formsPlot1.Plot.RenderManager.RenderStarting += (s1, e1) =>
|
||||
{
|
||||
Tick[] ticks = formsPlot1.Plot.Axes.Bottom.TickGenerator.Ticks;
|
||||
for (int i = 0; i < ticks.Length; i++)
|
||||
{
|
||||
DateTime dt = DateTime.FromOADate(ticks[i].Position);
|
||||
string label = $"{dt:HH}:{dt:mm}:{dt:ss}";
|
||||
ticks[i] = new Tick(ticks[i].Position, label);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
// some items must be styled directly
|
||||
//formsPlot1.Plot.Grid.MajorLineColor = Color.FromHex("#0e3d54");
|
||||
//formsPlot1.Plot.FigureBackground.Color = Color.FromHex("#07263b");
|
||||
//formsPlot1.Plot.DataBackground.Color = Color.FromHex("#0b3049");
|
||||
|
||||
|
||||
|
||||
// create a custom formatter to return a string with
|
||||
// date only when zoomed out and time only when zoomed in
|
||||
|
||||
// apply our custom tick formatter
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// the Style object contains helper methods to style many items at once
|
||||
formsPlot1.Plot.Axes.Color(Color.FromHex("#a0acb5"));
|
||||
|
||||
formsPlot1.MouseDown += FormsPlot1_MouseDown;
|
||||
formsPlot1.MouseUp += FormsPlot1_MouseUp;
|
||||
formsPlot1.MouseMove += FormsPlot1_MouseMove;
|
||||
|
||||
|
||||
formsPlot1.Refresh();
|
||||
}
|
||||
|
||||
private void FormsPlot1_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
var lineUnderMouse = GetLineUnderMouse(e.X, e.Y);
|
||||
if (lineUnderMouse != null)
|
||||
{
|
||||
PlottableBeingDragged = lineUnderMouse;
|
||||
formsPlot1.Interaction.Disable(); // disable panning while dragging
|
||||
}
|
||||
}
|
||||
|
||||
private void FormsPlot1_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
PlottableBeingDragged = null;
|
||||
formsPlot1.Interaction.Enable(); // enable panning again
|
||||
formsPlot1.Refresh();
|
||||
}
|
||||
AxisLine PlottableBeingDragged = null;
|
||||
private void FormsPlot1_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
//update cross line
|
||||
Pixel mousePixel = new Pixel(e.X, e.Y);
|
||||
Coordinates mouseCoordinates = formsPlot1.Plot.GetCoordinates(mousePixel);
|
||||
this.Text = $"X={mouseCoordinates.X:N3}, Y={mouseCoordinates.Y:N3}";
|
||||
CrossHair.Position = mouseCoordinates;
|
||||
CrossHair.VerticalLine.Text = $"{mouseCoordinates.X:N3}";
|
||||
CrossHair.HorizontalLine.Text = $"{mouseCoordinates.Y:N3}";
|
||||
formsPlot1.Refresh();
|
||||
|
||||
|
||||
|
||||
// this rectangle is the area around the mouse in coordinate units
|
||||
CoordinateRect rect = formsPlot1.Plot.GetCoordinateRect(e.X, e.Y, radius: 10);
|
||||
|
||||
if (PlottableBeingDragged is null)
|
||||
{
|
||||
// set cursor based on what's beneath the plottable
|
||||
var lineUnderMouse = GetLineUnderMouse(e.X, e.Y);
|
||||
if (lineUnderMouse is null) Cursor = Cursors.Default;
|
||||
else if (lineUnderMouse.IsDraggable && lineUnderMouse is VerticalLine) Cursor = Cursors.SizeWE;
|
||||
else if (lineUnderMouse.IsDraggable && lineUnderMouse is HorizontalLine) Cursor = Cursors.SizeNS;
|
||||
}
|
||||
else
|
||||
{
|
||||
// update the position of the plottable being dragged
|
||||
if (PlottableBeingDragged is HorizontalLine hl)
|
||||
{
|
||||
hl.Y = rect.VerticalCenter;
|
||||
hl.Text = $"{hl.Y:0.00}";
|
||||
}
|
||||
else if (PlottableBeingDragged is VerticalLine vl)
|
||||
{
|
||||
vl.X = rect.HorizontalCenter;
|
||||
vl.Text = $"{vl.X:0.00}";
|
||||
}
|
||||
formsPlot1.Refresh();
|
||||
}
|
||||
}
|
||||
private AxisLine GetLineUnderMouse(float x, float y)
|
||||
{
|
||||
CoordinateRect rect = formsPlot1.Plot.GetCoordinateRect(x, y, radius: 10);
|
||||
|
||||
foreach (AxisLine axLine in formsPlot1.Plot.GetPlottables<AxisLine>().Reverse())
|
||||
{
|
||||
if (axLine.IsUnderMouse(rect))
|
||||
return axLine;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
AddDataPoint();
|
||||
}
|
||||
|
||||
public void AddDataPoint()
|
||||
{
|
||||
// 새로운 데이터 추가
|
||||
pointCount += 1;
|
||||
Array.Resize(ref xs, pointCount);
|
||||
Array.Resize(ref ys, pointCount);
|
||||
xs[pointCount - 1] = xs[pointCount - 2].AddSeconds(1);
|
||||
ys[pointCount - 1] = Math.Sin(pointCount * 0.1);
|
||||
|
||||
// 데이터 업데이트
|
||||
formsPlot1.Plot.Clear();
|
||||
formsPlot1.Plot.Add.Scatter(xs, ys);
|
||||
|
||||
// Y축 자동 스케일 조정
|
||||
//FormsPlot1.Plot.Axes.AutoScaleY();
|
||||
formsPlot1.Plot.Axes.AutoScale();
|
||||
|
||||
// 플롯 갱신
|
||||
formsPlot1.Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
TEST/chart_scottplot/Form1.resx
Normal file
120
TEST/chart_scottplot/Form1.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
25
TEST/chart_scottplot/OpenTK.dll.config
Normal file
25
TEST/chart_scottplot/OpenTK.dll.config
Normal file
@@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
22
TEST/chart_scottplot/Program.cs
Normal file
22
TEST/chart_scottplot/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace chart_scottplot
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
TEST/chart_scottplot/Properties/AssemblyInfo.cs
Normal file
36
TEST/chart_scottplot/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("chart_scottplot")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("chart_scottplot")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("6ee5c99d-f0d9-4c7f-94d4-ffb52fdea3cb")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
TEST/chart_scottplot/Properties/Resources.Designer.cs
generated
Normal file
71
TEST/chart_scottplot/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace chart_scottplot.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여
|
||||
// ResGen을 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("chart_scottplot.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
TEST/chart_scottplot/Properties/Resources.resx
Normal file
117
TEST/chart_scottplot/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
TEST/chart_scottplot/Properties/Settings.Designer.cs
generated
Normal file
30
TEST/chart_scottplot/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace chart_scottplot.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
TEST/chart_scottplot/Properties/Settings.settings
Normal file
7
TEST/chart_scottplot/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
138
TEST/chart_scottplot/chart_scottplot.csproj
Normal file
138
TEST/chart_scottplot/chart_scottplot.csproj
Normal file
@@ -0,0 +1,138 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{6EE5C99D-F0D9-4C7F-94D4-FFB52FDEA3CB}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>chart_scottplot</RootNamespace>
|
||||
<AssemblyName>chart_scottplot</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\OpenTK.3.3.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK.GLControl, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\OpenTK.GLControl.3.3.3\lib\net20\OpenTK.GLControl.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ScottPlot, Version=5.0.37.0, Culture=neutral, PublicKeyToken=86698dc10387c39e, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\ScottPlot.5.0.37\lib\net462\ScottPlot.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ScottPlot.WinForms, Version=5.0.37.0, Culture=neutral, PublicKeyToken=86698dc10387c39e, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\ScottPlot.WinForms.5.0.37\lib\net462\ScottPlot.WinForms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SkiaSharp, Version=2.88.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\SkiaSharp.2.88.8\lib\net462\SkiaSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SkiaSharp.Views.Desktop.Common, Version=2.88.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\SkiaSharp.Views.Desktop.Common.2.88.8\lib\net462\SkiaSharp.Views.Desktop.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SkiaSharp.Views.WindowsForms, Version=2.88.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\SkiaSharp.Views.WindowsForms.2.88.8\lib\net462\SkiaSharp.Views.WindowsForms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing.Common, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Drawing.Common.8.0.8\lib\net462\System.Drawing.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics" />
|
||||
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\..\packages\SkiaSharp.NativeAssets.macOS.2.88.8\build\net462\SkiaSharp.NativeAssets.macOS.targets" Condition="Exists('..\..\packages\SkiaSharp.NativeAssets.macOS.2.88.8\build\net462\SkiaSharp.NativeAssets.macOS.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\packages\SkiaSharp.NativeAssets.macOS.2.88.8\build\net462\SkiaSharp.NativeAssets.macOS.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\SkiaSharp.NativeAssets.macOS.2.88.8\build\net462\SkiaSharp.NativeAssets.macOS.targets'))" />
|
||||
<Error Condition="!Exists('..\..\packages\SkiaSharp.NativeAssets.Win32.2.88.8\build\net462\SkiaSharp.NativeAssets.Win32.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\SkiaSharp.NativeAssets.Win32.2.88.8\build\net462\SkiaSharp.NativeAssets.Win32.targets'))" />
|
||||
<Error Condition="!Exists('..\..\packages\SkiaSharp.NativeAssets.Linux.NoDependencies.2.88.8\build\net462\SkiaSharp.NativeAssets.Linux.NoDependencies.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\SkiaSharp.NativeAssets.Linux.NoDependencies.2.88.8\build\net462\SkiaSharp.NativeAssets.Linux.NoDependencies.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\..\packages\SkiaSharp.NativeAssets.Win32.2.88.8\build\net462\SkiaSharp.NativeAssets.Win32.targets" Condition="Exists('..\..\packages\SkiaSharp.NativeAssets.Win32.2.88.8\build\net462\SkiaSharp.NativeAssets.Win32.targets')" />
|
||||
<Import Project="..\..\packages\SkiaSharp.NativeAssets.Linux.NoDependencies.2.88.8\build\net462\SkiaSharp.NativeAssets.Linux.NoDependencies.targets" Condition="Exists('..\..\packages\SkiaSharp.NativeAssets.Linux.NoDependencies.2.88.8\build\net462\SkiaSharp.NativeAssets.Linux.NoDependencies.targets')" />
|
||||
</Project>
|
||||
19
TEST/chart_scottplot/packages.config
Normal file
19
TEST/chart_scottplot/packages.config
Normal file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="OpenTK" version="3.3.3" targetFramework="net48" />
|
||||
<package id="OpenTK.GLControl" version="3.3.3" targetFramework="net48" />
|
||||
<package id="ScottPlot" version="5.0.37" targetFramework="net48" />
|
||||
<package id="ScottPlot.WinForms" version="5.0.37" targetFramework="net48" />
|
||||
<package id="SkiaSharp" version="2.88.8" targetFramework="net48" />
|
||||
<package id="SkiaSharp.NativeAssets.Linux.NoDependencies" version="2.88.8" targetFramework="net48" />
|
||||
<package id="SkiaSharp.NativeAssets.macOS" version="2.88.8" targetFramework="net48" />
|
||||
<package id="SkiaSharp.NativeAssets.Win32" version="2.88.8" targetFramework="net48" />
|
||||
<package id="SkiaSharp.Views.Desktop.Common" version="2.88.8" targetFramework="net48" />
|
||||
<package id="SkiaSharp.Views.WindowsForms" version="2.88.8" targetFramework="net48" />
|
||||
<package id="System.Buffers" version="4.5.1" targetFramework="net48" />
|
||||
<package id="System.Drawing.Common" version="8.0.8" targetFramework="net48" />
|
||||
<package id="System.Memory" version="4.5.5" targetFramework="net48" />
|
||||
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net48" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net48" />
|
||||
<package id="System.ValueTuple" version="4.5.0" targetFramework="net48" />
|
||||
</packages>
|
||||
Reference in New Issue
Block a user