initial commit
40
TrendCtrlII/CChinfo.cs
Normal file
@@ -0,0 +1,40 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.ComponentModel;
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using System.Drawing.Drawing2D;
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using System.Drawing;
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namespace TrendCtrlII
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{
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[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
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public partial class CChinfo
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{
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public Dictionary<UInt32,float> Value;
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public String C1value { get; set; } = "";
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public String C2value { get; set; } = "";
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public UInt16 Idx { get; set; } //트렌드뷰에서표시되고있는 인덱스값
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public Boolean Show { get; set; }
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public Color Color { get; set; }
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public int CH { get; set; }
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public String TITLE { get; set; }
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public String GROUP { get; set; }
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public CChinfo()
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{
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CH = 0;
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TITLE = "";
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GROUP = "";
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Value = new Dictionary<uint, float>();// List<Single>(0);
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}
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public override string ToString()
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{
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return $"{(Show ? "[O]" : "[X]")} GRP:{GROUP},CH:{CH},{TITLE},{Value.Count}건";
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}
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}
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}
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105
TrendCtrlII/CMouseinfo.cs
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@@ -0,0 +1,105 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.ComponentModel;
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using System.Drawing.Drawing2D;
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using System.Drawing;
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namespace TrendCtrlII
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{
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[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
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public partial class CMouseinfo
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{
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private Boolean hand;
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private Boolean cross;
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private Boolean move;
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private Boolean changepos;
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private Boolean drag;
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private EDRAGTYPE dragtype;
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//private PointF dragstart;
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private PointF position;
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private PointF position0;
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//private Single _time;
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private Single _volt;
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private Boolean _showinfo;
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private int _dragindex;
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public CMouseinfo(PointF _pf)
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{
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position = _pf;
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position0 = _pf;
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_showinfo = false;
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_volt = 0;
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_dragindex = -1;
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}
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public int DragIndex
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{
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get { return this._dragindex; }
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set { this._dragindex = value; }
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}
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public Boolean Showinfo
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{
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get { return this._showinfo; }
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set { this._showinfo = value; }
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}
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public Int64 Time { get; set; }
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public Single Volt
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{
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get { return this._volt; }
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set { this._volt = value; }
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}
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public EDRAGTYPE DragType
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{
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get { return this.dragtype; }
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set { this.dragtype = value; }
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}
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public PointF DragStart { get; set; }
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public PointF Position
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{
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get { return this.position; }
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set {
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this.position0 = new PointF(this.position.X, this.position.Y);
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this.position = value;
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}
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}
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public PointF Position0
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{
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get { return this.position0; }
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set { this.position0 = value; }
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}
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public Boolean Hand
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{
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get { return this.hand; }
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set { this.hand = value; }
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}
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public Boolean Cross
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{
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get { return this.cross; }
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set { this.cross = value; }
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}
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public Boolean ChangePos
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{
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get { return this.changepos; }
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set { this.changepos = value; }
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}
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public Boolean Move
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{
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get { return this.move; }
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set { this.move = value; }
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}
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public Boolean Drag
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{
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get { return this.drag; }
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set { this.drag = value; }
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}
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}
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}
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339
TrendCtrlII/CStyle.cs
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@@ -0,0 +1,339 @@
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using System;
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using System.ComponentModel;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using System.Drawing;
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namespace TrendCtrlII
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{
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[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
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public class ChartStyle
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{
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//X축의 원본 값
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private Int64 _X1;
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private Int64 _X2;
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//실제화면에 표시되는 데이터
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private Int64 _XV1;
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private Int64 _XV2;
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//실제화면에 표시되는 데이터의 원본값
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public Int64 XV1o;
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public Int64 XV2o;
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//Y축의 원본값
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private Single _Y1;
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private Single _Y2;
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//실제화면에 표시되는 데이터
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private Single _YV1 = 1;
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private Single _YV2 = 3;
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//실제화면에 표시되는 데이터의 원본값
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public Single YV1o = 1;
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public Single YV2o = 3;
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//
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private Boolean _datapoint = false;
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private Font _yfont = new Font("나눔고딕", 12, FontStyle.Bold);
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public int _ZoneMarginX = 50;
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public int _ZoneMarginY = 50;
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//public Color design_backcolor = Color.White;
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public Color design_mouseinfocolor = Color.Black;
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// public int _xterm = 1800;
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private Font _xfont = new Font("나눔고딕", 8, FontStyle.Bold);
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public Font _mouseinfofont = new Font("나눔고딕", 12, FontStyle.Bold);
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private Boolean showdebug = false;
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// private short defaultviewhour = 3;
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public event OnUpdateinfoHandler OnUpdateinfo; //UPDATE USER CURSOR
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public delegate void OnUpdateinfoHandler();
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public Boolean UseZoomX { get; set; }
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public Boolean UseZoomY { get; set; }
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public UInt16 MaxZoomX { get; set; }
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public Single MaxZoomY { get; set; }
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public String UnitY { get; set; }
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public String UnitX { get; set; }
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public ChartStyle()
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{
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MaxZoomX = 10;
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MaxZoomY = 0.01f;
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UseZoomX = true;
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UseZoomY = true;
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UnitY = "Volt";
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UnitX = "Sec";
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X표시범위 = 0; //기본전체표시모드로 전환
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XGap = 0; //기본 X축 표시간격은 자동으로
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YGap = 0; //기본 Y축 표시간격은 자동으로
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("X축(시간)"), Description("X축에 표시되는 시간의 표시간격 (0은 자동)")]
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public int XGap { get; set; }
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축"), Description("Y축에 표시되는 표시간격 (0은 자동)")]
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public Single YGap { get; set; }
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 표시간격을 입력하세요.")]
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public Font FontY
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{
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get { return _yfont; }
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set
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{
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_yfont = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("X축(시간)"), Description("가로축에 표시되는 글꼴을 선택하세요.")]
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public Font FontX
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{
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get { return _xfont; }
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set
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{
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_xfont = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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private Int32 _xterm = 0;
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/// <summary>
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/// X축의 표시범위값(초) 지정된 시간(초)의 데이터만 화면에 표시됩니다. 이 값이 0일 경우 제한이 없음이 되며 만약 이 값이 설정되어있다면 실시간모드처럼 작동하게 됩니다.
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/// </summary>
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("조회"), Description("X축의 표시범위값(초) 지정된 시간(초)의 데이터만 화면에 표시됩니다. 이 값이 0일 경우 제한이 없음이 되며 만약 이 값이 설정되어있다면 실시간모드처럼 작동하게 됩니다.")]
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public Int32 X표시범위 {
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get { return _xterm; }
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set {
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_xterm = value;
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//현재 영역을 확인하고 넘는다면 앞부분을 자른다.
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if(value != 0 )
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{
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TimeSpan ts = DateTime.FromFileTime(X2) - DateTime.FromFileTime(X1);
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if (ts.TotalSeconds > value) {
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DateTime NewEd = DateTime.FromFileTime(X2);
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DateTime NewSd = NewEd.AddSeconds(-1 * value);
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if (NewSd > DateTime.Now)
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{
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NewSd = DateTime.Now;
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NewEd = NewSd.AddSeconds(value);
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}
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X1 = NewSd.ToFileTime();
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X2 = NewEd.ToFileTime();
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}
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}
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("기타"), Description("데이터포인터를 표시합니다.")]
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public Boolean Show_DataPoint {
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get { return _datapoint; }
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set { _datapoint = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("개발자정보"), Description("Debug Message")]
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public Boolean Show_DebugMsg
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{
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get { return this.showdebug; }
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set { this.showdebug = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("마우스정보"), Description("마우스정보를 표시하는 창의 글자색")]
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public Color 마우스글자색
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{
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get { return design_mouseinfocolor; }
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set { design_mouseinfocolor = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("마우스정보"), Description("마우스정보를 표시하는 창의 글꼴")]
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public Font 마우스글꼴
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{
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get { return _mouseinfofont; }
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set { _mouseinfofont = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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/// <summary>
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/// Y축값을 표시영역을 최초의 값으로 변경합니다.
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/// </summary>
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public void ResetYxis()
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{
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YV1 = Y1;
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YV2 = Y2;
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}
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/// <summary>
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/// X축값의 표시영역을 최초의 값으로 변경합니다.
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/// </summary>
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public void ResetXxis()
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{
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XV1 = X1;
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XV2 = X2;
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}
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/// <summary>
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/// 가로축의 종료값(현재 표시되는 값은 XV2를 참고하세요)
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/// </summary>
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최대값을 입력하세요.")]
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public Int64 X2
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{
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get { return _X2; }
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set
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{
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_X2 = value;
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_XV2 = value;
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XV2o = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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/// <summary>
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/// 가로축의시작값(현재 표시되는 값은 XV1을 참고하세요)
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/// </summary>
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최소값을 입력하세요.")]
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public Int64 X1
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{
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get { return _X1; }
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set
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{
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_X1 = value;
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_XV1 = value;
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XV1o = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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}
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}
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/// <summary>
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/// 현재 표시되는 가로축의 시작값입니다.
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/// </summary>
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최소값을 입력하세요.")]
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public Int64 XV1
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{
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get { return _XV1; }
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set
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{
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//뷰값의 한계치 체크
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if (value < X1) _XV1 = X1;
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else if (value >= XV2 && XV2 > 0) _XV1 = DateTime.FromFileTime(XV2).AddSeconds(-1).ToFileTime();
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else _XV1 = value;
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XV1o = _XV1;
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}
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}
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/// <summary>
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/// 현재 표시되는 가로축의 종료값입니다.
|
||||
/// </summary>
|
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최소값을 입력하세요.")]
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public Int64 XV2
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{
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get { return _XV2; }
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set
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{
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//뷰값의 한계치 체크
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if (value > X2) _XV2 = X2;
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else if (value <= XV1 && XV1 > 0) _XV2 = DateTime.FromFileTime(XV1).AddSeconds(1).ToFileTime();
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else _XV2 = value;
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XV2o = _XV2;
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}
|
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}
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/// <summary>
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/// 세로축의 종료값(현재 표시되는 값은 YV2를 참고하세요)
|
||||
/// </summary>
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최대값을 입력하세요.")]
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public Single Y2
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{
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get { return _Y2; }
|
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set {
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_Y2 = value;
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_YV2 = value;
|
||||
YV2o = value;
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if (OnUpdateinfo != null) OnUpdateinfo();
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
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/// 현재표시되는 세로축의 종료값입니다.
|
||||
/// </summary>
|
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최대값을 입력하세요.")]
|
||||
public Single YV2
|
||||
{
|
||||
get { return _YV2; }
|
||||
set
|
||||
{
|
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_YV2 = value;
|
||||
YV2o = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 세로축의 시작값(현재 표시되는 값은 YV1을 참고하세요)
|
||||
/// </summary>
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최소값을 입력하세요.")]
|
||||
public Single Y1
|
||||
{
|
||||
get { return _Y1; }
|
||||
set {
|
||||
_Y1 = value;
|
||||
_YV1 = value;
|
||||
YV1o = value;
|
||||
if (OnUpdateinfo != null) OnUpdateinfo();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 세로축의 시작값
|
||||
/// </summary>
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Browsable(false), Category("Y축(VOLT)"), Description("Y축에 표시되는 VOLT의 최소값을 입력하세요.")]
|
||||
public Single YV1
|
||||
{
|
||||
get { return _YV1; }
|
||||
set
|
||||
{
|
||||
_YV1 = value;
|
||||
YV1o = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("여백"), Description("차트가표시되는 영역의 상단 여백")]
|
||||
//public int 왼쪽여백
|
||||
//{
|
||||
// get { return _ZoneMarginX; }
|
||||
// set { _ZoneMarginX = value;
|
||||
// if (OnUpdateinfo != null) OnUpdateinfo();
|
||||
// }
|
||||
//}
|
||||
|
||||
//[DesignerSerializationVisibility(DesignerSerializationVisibility.Content), Category("여백"), Description("차트가표시되는 영역의 하단 여백")]
|
||||
//public int 위쪽여백
|
||||
//{
|
||||
// get { return _ZoneMarginY; }
|
||||
// set { _ZoneMarginY = value;
|
||||
// if (OnUpdateinfo != null) OnUpdateinfo();
|
||||
// }
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
28
TrendCtrlII/CTimeinfo.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace TrendCtrlII
|
||||
{
|
||||
public partial class CTimeinfo
|
||||
{
|
||||
|
||||
public Int64 Value { get; set; }
|
||||
public UInt32 idx { get; set; }
|
||||
|
||||
public CTimeinfo(UInt32 _idx, Int64 _val)
|
||||
{
|
||||
Value = _val;
|
||||
idx = _idx;
|
||||
}
|
||||
|
||||
public DateTime DateTimeData
|
||||
{
|
||||
get
|
||||
{
|
||||
return DateTime.FromFileTime(Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
41
TrendCtrlII/CUserCursor.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace TrendCtrlII
|
||||
{
|
||||
public partial class CUserCursor
|
||||
{
|
||||
private short _idx = 0;
|
||||
private Int64 _time = 0;
|
||||
private Single _value = 0;
|
||||
private Single _newx = 0;
|
||||
|
||||
public CUserCursor(short pidx, Int64 ptime, Single px)
|
||||
{
|
||||
_idx = pidx;
|
||||
_time = ptime;
|
||||
_newx = px;
|
||||
}
|
||||
public Int64 Time
|
||||
{
|
||||
get { return this._time; }
|
||||
set { this._time = value; }
|
||||
}
|
||||
public short Idx
|
||||
{
|
||||
get { return this._idx; }
|
||||
set { this._idx = value; }
|
||||
}
|
||||
public Single Value
|
||||
{
|
||||
get { return this._value; }
|
||||
set { this._value = value; }
|
||||
}
|
||||
public Single Newx
|
||||
{
|
||||
get { return this._newx; }
|
||||
set { this._newx = value; }
|
||||
}
|
||||
}
|
||||
}
|
||||
36
TrendCtrlII/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리의 일반 정보는 다음 특성 집합을 통해 제어됩니다.
|
||||
// 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이 특성 값을 변경하십시오.
|
||||
[assembly: AssemblyTitle("cVMS Trend Chart Control")]
|
||||
[assembly: AssemblyDescription("Cell Voltage Monitoring System Display Control by Arin")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("JDTEK - TINDEVIL")]
|
||||
[assembly: AssemblyProduct("cVMS Trend Chart")]
|
||||
[assembly: AssemblyCopyright("Copyright ©JDTEK 2012")]
|
||||
[assembly: AssemblyTrademark("arinware")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하십시오.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("b674bfe2-26c9-49c9-b80a-45aa3502e3f3")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 버전이 자동으로
|
||||
// 지정되도록 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.1.61")]
|
||||
133
TrendCtrlII/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,133 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace TrendCtrlII.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
|
||||
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TrendCtrlII.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap alam {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("alam", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Backup_Green_Button {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Backup_Green_Button", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Blue_Ball {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Blue_Ball", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Clear_Green_Button {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Clear_Green_Button", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down_16 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down_16", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down_orange {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down_orange", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Red_Ball {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Red_Ball", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
143
TrendCtrlII/Properties/Resources.resx
Normal file
@@ -0,0 +1,143 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="alam" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Get Info Blue Button.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Backup_Green_Button" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Backup Green Button.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Blue_Ball" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Blue Ball.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Clear_Green_Button" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Clear Green Button.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Red_Ball" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Red Ball.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down_16.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down_orange" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down_orange.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
TrendCtrlII/Resources/Backup Green Button.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
TrendCtrlII/Resources/Blue Ball.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
TrendCtrlII/Resources/Clear Green Button.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
TrendCtrlII/Resources/Get Info Blue Button.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
TrendCtrlII/Resources/Red Ball.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
TrendCtrlII/Resources/down_16.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
TrendCtrlII/Resources/down_orange.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
1807
TrendCtrlII/TrendCtrlII.cs
Normal file
1196
TrendCtrlII/TrendCtrlII.cs.bak
Normal file
103
TrendCtrlII/TrendCtrlII.csproj
Normal file
@@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>TrendCtrlII</RootNamespace>
|
||||
<AssemblyName>TrendCtrlII</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile>
|
||||
</TargetFrameworkProfile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CTimeinfo.cs" />
|
||||
<Compile Include="CUserCursor.cs" />
|
||||
<Compile Include="CMouseinfo.cs" />
|
||||
<Compile Include="CStyle.cs" />
|
||||
<Compile Include="TrendCtrlII.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="CChinfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="TrendCtrlII.resx">
|
||||
<DependentUpon>TrendCtrlII.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\alam.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Get Info Blue Button.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Blue Ball.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Red Ball.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Backup Green Button.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Clear Green Button.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\down_16.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\down_orange.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
120
TrendCtrlII/TrendCtrlII.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
20
TrendCtrlII/TrendCtrlII.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrendCtrlII", "TrendCtrlII.csproj", "{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A2FF254F-97C8-4AB1-8AB4-070DF48139CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||