// FullSceneGrayShader.h: interface for the CFullSceneGrayShader class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_FULLSCENEGRAYSHADER_H__5B043856_B726_45B8_9F8E_7807E9C4803C__INCLUDED_)
#define AFX_FULLSCENEGRAYSHADER_H__5B043856_B726_45B8_9F8E_7807E9C4803C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ShaderScene.h"

class CFullSceneGrayShader  : public CShaderScene
{
public:
	CFullSceneGrayShader();
	virtual ~CFullSceneGrayShader();

};

#endif // !defined(AFX_FULLSCENEGRAYSHADER_H__5B043856_B726_45B8_9F8E_7807E9C4803C__INCLUDED_)
