//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Play3DSound.rc
//
#define IDR_MAINFRAME                   128
#define IDD_MAIN                        130
#define IDB_GRID_BITMAP                 130
#define IDD_3D_ALGORITHM                131
#define IDR_ACCELERATOR1                132
#define IDC_PLAY                        1000
#define IDC_STOP                        1001
#define IDC_DOPPLER_SLIDER              1003
#define IDC_ROLLOFF_SLIDER              1004
#define IDC_MINDISTANCE_SLIDER          1005
#define IDC_MAXDISTANCE_SLIDER          1006
#define IDC_APPLY                       1007
#define IDC_SOUNDFILE                   1011
#define IDC_DOPPLERFACTOR               1012
#define IDC_ROLLOFFFACTOR               1013
#define IDC_MINDISTANCE                 1014
#define IDC_FILENAME                    1015
#define IDC_STATUS                      1016
#define IDC_RENDER_WINDOW               1018
#define IDC_VERTICAL_SLIDER             1019
#define IDC_HORIZONTAL_SLIDER           1020
#define IDC_DEFER                       1024
#define IDC_MAXDISTANCE                 1025
#define IDC_NO_VIRT_RADIO               1025
#define IDC_HIGH_VIRT_RADIO             1026
#define IDC_LIGHT_VIRT_RADIO            1027

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        133
#define _APS_NEXT_COMMAND_VALUE         32772
#define _APS_NEXT_CONTROL_VALUE         1028
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
