// SectorDungeon.h: interface for the CSectorDungeon class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_)
#define AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CSectorDungeonMap  
{
public:
	CSectorDungeonMap();
	virtual ~CSectorDungeonMap();

};

#endif // !defined(AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_)
