# Microsoft Developer Studio Project File - Name="CPPVideoControl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=CPPVideoControl - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "CPPVideoControl.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "CPPVideoControl.mak" CFG="CPPVideoControl - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
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!MESSAGE "CPPVideoControl - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "CPPVideoControl - Win32 Unicode Debug" (based on "Win32 (x86) Application")
!MESSAGE "CPPVideoControl - Win32 Release MinSize" (based on "Win32 (x86) Application")
!MESSAGE "CPPVideoControl - Win32 Release MinDependency" (based on "Win32 (x86) Application")
!MESSAGE "CPPVideoControl - Win32 Unicode Release MinSize" (based on "Win32 (x86) Application")
!MESSAGE "CPPVideoControl - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "CPPVideoControl - Win32 Debug"

# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W4 /Gm /ZI /Od /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D WINVER=0x501 /Yu"stdafx.h" /FD /GZ /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\Debug
TargetPath=.\Debug\CPPVideoControl.exe
InputPath=.\Debug\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "CPPVideoControl - Win32 Unicode Debug"

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# PROP Output_Dir "DebugU"
# PROP Intermediate_Dir "DebugU"
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# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /ZI /Od /D "_DEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D WINVER=0x501 /Yu"stdafx.h" /FD /GZ /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\DebugU
TargetPath=.\DebugU\CPPVideoControl.exe
InputPath=.\DebugU\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode EXE on Windows 95 
	:end 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "CPPVideoControl - Win32 Release MinSize"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinSize"
# PROP BASE Intermediate_Dir "ReleaseMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinSize"
# PROP Intermediate_Dir "ReleaseMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /O1 /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D WINVER=0x501 /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinSize
TargetPath=.\ReleaseMinSize\CPPVideoControl.exe
InputPath=.\ReleaseMinSize\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "CPPVideoControl - Win32 Release MinDependency"

# PROP BASE Use_MFC 0
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# PROP Output_Dir "ReleaseMinDependency"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /O1 /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D WINVER=0x501 /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinDependency
TargetPath=.\ReleaseMinDependency\CPPVideoControl.exe
InputPath=.\ReleaseMinDependency\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "CPPVideoControl - Win32 Unicode Release MinSize"

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# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /O1 /D "NDEBUG" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D WINVER=0x501 /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\CPPVideoControl.exe
InputPath=.\ReleaseUMinSize\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode EXE on Windows 95 
	:end 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "CPPVideoControl - Win32 Unicode Release MinDependency"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
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# ADD CPP /nologo /W3 /O1 /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D WINVER=0x501 /D "WIN32" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 atl.lib strmiids.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"D:\nt\public\sdk\lib\i386"
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
TargetPath=.\ReleaseUMinDependency\CPPVideoControl.exe
InputPath=.\ReleaseUMinDependency\CPPVideoControl.exe
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	"$(TargetPath)" /RegServer 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	echo Server registration done! 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode EXE on Windows 95 
	:end 
	
# End Custom Build

!ENDIF 

# Begin Target

# Name "CPPVideoControl - Win32 Debug"
# Name "CPPVideoControl - Win32 Unicode Debug"
# Name "CPPVideoControl - Win32 Release MinSize"
# Name "CPPVideoControl - Win32 Release MinDependency"
# Name "CPPVideoControl - Win32 Unicode Release MinSize"
# Name "CPPVideoControl - Win32 Unicode Release MinDependency"
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# Begin Source File

SOURCE=.\CompositeControl.cpp
# End Source File
# Begin Source File

SOURCE=.\CPPVideoControl.cpp
# End Source File
# Begin Source File

SOURCE=.\CPPVideoControl.idl
# ADD MTL /tlb ".\CPPVideoControl.tlb" /h "CPPVideoControl.h" /iid "CPPVideoControl_i.c" /Oicf
# End Source File
# Begin Source File

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# Begin Group "Header Files"

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SOURCE=.\CompositeControl.h
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# Begin Source File

SOURCE=.\CPPVideoControl.h
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SOURCE=.\Resource.h
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# Begin Source File

SOURCE=.\StdAfx.h
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# Begin Group "Resource Files"

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SOURCE=.\bda.ico
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SOURCE=.\CompositeControl.rgs
# End Source File
# Begin Source File

SOURCE=.\CPPVideoControl.rc
# End Source File
# Begin Source File

SOURCE=.\CPPVideoControl.rgs
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# End Group
# End Target
# End Project
# Section CPPVideoControl : {00000000-0000-0000-0000-800000800000}
# 	1:20:IDR_COMPOSITECONTROL:102
# 	1:20:IDB_COMPOSITECONTROL:101
# 	1:20:IDD_COMPOSITECONTROL:103
# End Section
