DX8 to DX9 Migration - Phase 1: Core Interfaces and Headers
Major Changes: - Converted all d3d8.h includes to d3d9.h - Converted all d3dx8.h includes to d3dx9.h - Updated all DX8 interfaces to DX9: * LPDIRECT3D8 -> LPDIRECT3D9 * LPDIRECT3DDEVICE8 -> LPDIRECT3DDEVICE9 * IDirect3DTexture8 -> IDirect3DTexture9 * IDirect3DSurface8 -> IDirect3DSurface9 * IDirect3DVertexBuffer8 -> IDirect3DVertexBuffer9 * IDirect3DIndexBuffer8 -> IDirect3DIndexBuffer9 - Updated structs: * D3DCAPS8 -> D3DCAPS9 * D3DADAPTER_IDENTIFIER8 -> D3DADAPTER_IDENTIFIER9 - Updated API calls: * Direct3DCreate8 -> Direct3DCreate9 - Updated project files (.vcxproj, .vcproj): * d3d8.lib -> d3d9.lib * d3dx8.lib -> d3dx9.lib * dxerr8.lib -> dxerr.lib - Fixed d3dfont.h/cpp: * Updated StateBlock from DWORD handles to IDirect3DStateBlock9* * Changed BeginStateBlock/EndStateBlock/CaptureStateBlock/ApplyStateBlock * Updated render states (D3DRS_EDGEANTIALIAS -> D3DRS_ANTIALIASEDLINEENABLE) * Moved texture sampling states from SetTextureStageState to SetSamplerState Files affected: 250+ files across Engine and Client directories Conversion method: Automated sed scripts with manual fixes for stateblocks Next phase: Build testing and runtime verification
This commit is contained in:
@@ -1,8 +1,8 @@
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#ifndef __CCAMERASCRIPT_H__
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#define __CCAMERASCRIPT_H__
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#include <d3d8.h>
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#include <d3dx8.h>
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#include <d3d9.h>
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#include <d3dx9.h>
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#include <vector>
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#include <windows.h>
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@@ -76,7 +76,7 @@ private:
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CCameraEvent m_CurrentEvent; // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD> <20>´<EFBFBD>, Event Unit
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D3DXMATRIX m_matCurrentFrame; // <20><><EFBFBD><EFBFBD> Frame View Matrix
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LPDIRECT3DDEVICE8 m_pDevice; // Direct3D Device
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LPDIRECT3DDEVICE9 m_pDevice; // Direct3D Device
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DWORD m_dwBeforeTick;
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DWORD m_dwCurrentTick;
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@@ -10,7 +10,7 @@
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#endif // _MSC_VER > 1000
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#include "3DMath.h"
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#include <d3d8.h>
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#include <d3d9.h>
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class CCameraControl
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{
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@@ -52,7 +52,7 @@ RYLDamageEffect::~RYLDamageEffect()
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//--------------------------------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------------------------------
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// RYLDamageEffect::RenderDamage()
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void RYLDamageEffect::RenderDamage( LPDIRECT3DDEVICE8 lpD3DDevice, bool bMovieVersion, vector3 vecPos, DAMAGE_TYPE type )
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void RYLDamageEffect::RenderDamage( LPDIRECT3DDEVICE9 lpD3DDevice, bool bMovieVersion, vector3 vecPos, DAMAGE_TYPE type )
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{
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if( !m_lstDamageEffect.empty() )
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{
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@@ -277,7 +277,7 @@ void RYLDamageEffect::RenderDamage( LPDIRECT3DDEVICE8 lpD3DDevice, bool bMovieVe
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//--------------------------------------------------------------------------------------------------------------------------
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// RYLDamageEffect::RenderDamageNumber()
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void RYLDamageEffect::RenderDamageNumber( LPDIRECT3DDEVICE8 lpD3DDevice, short sPosX, short sPosY, unsigned char cAlpha, unsigned short wMode, long lValue, float fRate, unsigned long dwAlign )
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void RYLDamageEffect::RenderDamageNumber( LPDIRECT3DDEVICE9 lpD3DDevice, short sPosX, short sPosY, unsigned char cAlpha, unsigned short wMode, long lValue, float fRate, unsigned long dwAlign )
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{
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if( !m_pNumberTexture )
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{
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@@ -78,9 +78,9 @@ public:
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//--------------------------------------------------------------------------------------------------------------------------
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// damage rendering
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enum DAMAGE_TYPE { FRIENDLY_DAMAGE = 0, ENEMY_DAMAGE = 1 };
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void RenderDamage( LPDIRECT3DDEVICE8 lpD3DDevice, bool bMovieVersion, vector3 vecPos, DAMAGE_TYPE type );
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void RenderDamage( LPDIRECT3DDEVICE9 lpD3DDevice, bool bMovieVersion, vector3 vecPos, DAMAGE_TYPE type );
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private:
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void RenderDamageNumber( LPDIRECT3DDEVICE8 lpD3DDevice, short sPosX, short sPosY, unsigned char cAlpha, unsigned short wMode, long lValue, float fRate, unsigned long dwAlign );
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void RenderDamageNumber( LPDIRECT3DDEVICE9 lpD3DDevice, short sPosX, short sPosY, unsigned char cAlpha, unsigned short wMode, long lValue, float fRate, unsigned long dwAlign );
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public:
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@@ -1322,7 +1322,7 @@ VOID CRYLLongAttackWeaponControl::SetCamera( int dx, int dy, int dz )
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}
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}
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void CRYLLongAttackWeaponControl::Render( LPDIRECT3DDEVICE8 pd3dDevice )
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void CRYLLongAttackWeaponControl::Render( LPDIRECT3DDEVICE9 pd3dDevice )
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{
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}
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@@ -144,7 +144,7 @@ public :
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HRESULT UpdateControl( BOOL bKeyAble = TRUE, BOOL bEdge = FALSE, int MouseX = 0,int MouseY = 0 ) ;
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VOID SetCamera( int dx = 0, int dy = 0, int dz = 0 ) ;
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void Render( LPDIRECT3DDEVICE8 pd3dDevice ) ;
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void Render( LPDIRECT3DDEVICE9 pd3dDevice ) ;
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VOID SetModifySkileton() ;
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VOID SetSiegeModel( unsigned long dwChrID, const char *strName, vector3 vecChrPos, float fDirection ) ;
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@@ -666,7 +666,7 @@ void CCharacterControl::MouseMove( int MouseX, int MouseY )
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{
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}
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void CCharacterControl::Render( LPDIRECT3DDEVICE8 pd3dDevice )
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void CCharacterControl::Render( LPDIRECT3DDEVICE9 pd3dDevice )
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{
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m_pRYLLongAttackWeaponControl->Render( pd3dDevice ) ;
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}
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@@ -281,7 +281,7 @@ public :
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VOID UpdateCreatureControl( BOOL bKeyAble = TRUE, BOOL bEdge = FALSE, int MouseX = 0,int MouseY = 0 ) ;
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void Update( float fUpdateTime ) ;
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void Render( LPDIRECT3DDEVICE8 pd3dDevice ) ;
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void Render( LPDIRECT3DDEVICE9 pd3dDevice ) ;
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void SwapElement( RYLCreature* pNode1, RYLCreature* pNode2 ) ;
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@@ -588,9 +588,9 @@ _AhnHS_Direct3DCreate9 (
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/*!
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*
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* @remarks <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Direct3DCreate8 API<50><49> <20><><EFBFBD><EFBFBD> Wrapper Function
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* @remarks <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Direct3DCreate9 API<50><49> <20><><EFBFBD><EFBFBD> Wrapper Function
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*
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* @param SDKVersion : [IN] Direct3DCreate8 API<50><49> <20><><EFBFBD>ڷ<EFBFBD> <20><><EFBFBD><EFBFBD><EEB0A1> SDK Version
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* @param SDKVersion : [IN] Direct3DCreate9 API<50><49> <20><><EFBFBD>ڷ<EFBFBD> <20><><EFBFBD><EFBFBD><EEB0A1> SDK Version
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*
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*/
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PVOID
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@@ -374,7 +374,7 @@ BOOL CSystemInfo::GetSoundCardInfo(void)
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return FALSE;
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}
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typedef IDirect3D8 * (WINAPI* Direct3DCreate8_PROC) (UINT SDKVersion);
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typedef IDirect3D9 * (WINAPI* Direct3DCreate8_PROC) (UINT SDKVersion);
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HRESULT CSystemInfo::EnumulationD3D(void)
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{
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@@ -385,7 +385,7 @@ HRESULT CSystemInfo::EnumulationD3D(void)
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}
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Direct3DCreate8_PROC d3dCreate;
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d3dCreate = (Direct3DCreate8_PROC)GetProcAddress(hLibrary, "Direct3DCreate8");
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d3dCreate = (Direct3DCreate8_PROC)GetProcAddress(hLibrary, "Direct3DCreate9");
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if(!d3dCreate)
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{
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@@ -898,7 +898,7 @@ BOOL CSystemInfo::FindDepthStencilFormat(UINT iAdapter, D3DDEVTYPE DeviceType, D
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return FALSE;
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}
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HRESULT CSystemInfo::ConfirmDevice(D3DCAPS8 *, DWORD, D3DFORMAT)
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HRESULT CSystemInfo::ConfirmDevice(D3DCAPS9 *, DWORD, D3DFORMAT)
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{
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return S_OK;
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}
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@@ -1005,7 +1005,7 @@ BOOL CSystemInfo::GetAvailableCompressTexture(D3DFORMAT d3dFormat)
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}
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Direct3DCreate8_PROC d3dCreate;
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d3dCreate = (Direct3DCreate8_PROC)GetProcAddress(hLibrary, "Direct3DCreate8");
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d3dCreate = (Direct3DCreate8_PROC)GetProcAddress(hLibrary, "Direct3DCreate9");
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if(!d3dCreate)
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{
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@@ -1,6 +1,6 @@
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#pragma once
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#include <ddraw.h>
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#include <d3d8.h>
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#include <d3d9.h>
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#include <math.h>
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namespace SystemInfo
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@@ -31,7 +31,7 @@ namespace SystemInfo
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{
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// Device data
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D3DDEVTYPE DeviceType; // Reference, HAL, etc.
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D3DCAPS8 d3dCaps; // Capabilities of this device
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D3DCAPS9 d3dCaps; // Capabilities of this device
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const TCHAR* strDesc; // Name of this device
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BOOL bCanDoWindowed; // Whether this device can work in windowed mode
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@@ -60,7 +60,7 @@ namespace SystemInfo
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{
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// Device data
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D3DDEVTYPE DeviceType; // Reference, HAL, etc.
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D3DCAPS8 d3dCaps; // Capabilities of this device
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D3DCAPS9 d3dCaps; // Capabilities of this device
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const TCHAR* strDesc; // Name of this device
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BOOL bCanDoWindowed; // Whether this device can work in windowed mode
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@@ -85,7 +85,7 @@ namespace SystemInfo
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struct D3DAdapterInfo
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{
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// Adapter data
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D3DADAPTER_IDENTIFIER8 d3dAdapterIdentifier;
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D3DADAPTER_IDENTIFIER9 d3dAdapterIdentifier;
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D3DDISPLAYMODE d3ddmDesktop; // Desktop display mode for this adapter
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// Devices for this adapter
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@@ -119,7 +119,7 @@ namespace SystemInfo
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unsigned long m_dwMinDepthBits; // <20>ּ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ʈ<EFBFBD><C6AE>
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unsigned long m_dwMinStencilBits; // <20>ּ<EFBFBD> <20><><EFBFBD>ٽ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ʈ <20><>
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HRESULT ConfirmDevice(D3DCAPS8*,DWORD,D3DFORMAT);
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HRESULT ConfirmDevice(D3DCAPS9*,DWORD,D3DFORMAT);
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BOOL FindDepthStencilFormat(UINT iAdapter, D3DDEVTYPE DeviceType, D3DFORMAT TargetFormat, D3DFORMAT *pDepthStencilFormat);
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OSVERSIONINFOEX m_osvi;
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@@ -135,7 +135,7 @@ namespace SystemInfo
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char m_strSoundCard[MAX_PATH];
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char m_strSoundCardVersion[MAX_PATH];
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LPDIRECT3D8 m_lpD3D;
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LPDIRECT3D9 m_lpD3D;
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DDCAPS m_ddHALCaps, m_ddHELCaps;
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@@ -278,7 +278,7 @@ void CBaseGUI::DestroyAllObject(void)
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}
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}
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void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY, unsigned long dwColor)
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void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY, unsigned long dwColor)
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{
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RECT rcRect;
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@@ -322,7 +322,7 @@ void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwUI
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// g_TextEdit.DrawText(lpCreature->m_strName, &rcRect, DT_CENTER | DT_VCENTER, D3DCOLOR_RGBA(255, 202, 132, 255));
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}
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void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, char *strText, short wPosX, short wPosY)
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void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE9 lpD3DDevice, char *strText, short wPosX, short wPosY)
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{
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RECT rcRect;
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@@ -364,7 +364,7 @@ void CBaseGUI::RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, char *strText, sho
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g_TextEdit.DrawText(strText, &rcRect, DT_CENTER | DT_VCENTER, D3DCOLOR_RGBA(255, 255, 255, 255));
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}
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void CBaseGUI::RenderPopUp(LPDIRECT3DDEVICE8 lpD3DDevice)
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void CBaseGUI::RenderPopUp(LPDIRECT3DDEVICE9 lpD3DDevice)
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{
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TLVertex Vertex[16];
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unsigned short Index[54];
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@@ -972,7 +972,7 @@ BOOL CBaseGUI::SelectNPC(unsigned long dwTargetID, BOOL bButton)
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return FALSE;
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}
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void CBaseGUI::RenderSkillGauge(LPDIRECT3DDEVICE8 lpD3DDevice)
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void CBaseGUI::RenderSkillGauge(LPDIRECT3DDEVICE9 lpD3DDevice)
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{
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if(g_CharacterData.m_lstCharData[g_CharacterData.m_nFocusCharacter]->m_bStillCasting)
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{
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@@ -1024,7 +1024,7 @@ void CBaseGUI::RenderSkillGauge(LPDIRECT3DDEVICE8 lpD3DDevice)
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}
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}
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void CBaseGUI::RenderChrName(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY)
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void CBaseGUI::RenderChrName(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY)
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{
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RECT rcRect;
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@@ -1102,7 +1102,7 @@ void CBaseGUI::PickItem(DWORD nSelectItem)
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}
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}
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void CBaseGUI::RenderCrossHair(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwMode)
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void CBaseGUI::RenderCrossHair(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwMode)
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{
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TLVertex pVertices[4];
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pVertices[0].Diffuse.c = pVertices[1].Diffuse.c = pVertices[2].Diffuse.c = pVertices[3].Diffuse.c = 0xFFFFFFFF;
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@@ -1918,7 +1918,7 @@ BOOL CBaseGUI::InitZone(unsigned long dwZoneNumber)
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return TRUE;
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}
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void CBaseGUI::RenderChant(LPDIRECT3DDEVICE8 lpD3DDevice)
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void CBaseGUI::RenderChant(LPDIRECT3DDEVICE9 lpD3DDevice)
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{
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unsigned long dwFirst = 0, dwSecond = 0, dwThird = 0;
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@@ -1989,7 +1989,7 @@ void CBaseGUI::RenderChant(LPDIRECT3DDEVICE8 lpD3DDevice)
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}
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}
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void CBaseGUI::RenderChrName(LPDIRECT3DDEVICE8 lpD3DDevice, CCreature *lpCreature, short wPosX, short wPosY)
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void CBaseGUI::RenderChrName(LPDIRECT3DDEVICE9 lpD3DDevice, CCreature *lpCreature, short wPosX, short wPosY)
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{
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RECT rcRect;
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@@ -201,14 +201,14 @@ class CItemInstance ;
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class CBaseGUI
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{
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public:
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void RenderChant(LPDIRECT3DDEVICE8 lpD3DDevice);
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void RenderChant(LPDIRECT3DDEVICE9 lpD3DDevice);
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BOOL InitZone(unsigned long dwZoneNumber);
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void ProcessSkill(void);
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void RenderCrossHair(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwMode);
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void RenderCrossHair(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwMode);
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static void PickItem(DWORD nSelectItem);
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void RenderChrName(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY);
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void RenderSkillGauge(LPDIRECT3DDEVICE8 lpD3DDevice);
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void RenderChrName(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY);
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void RenderSkillGauge(LPDIRECT3DDEVICE9 lpD3DDevice);
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BOOL SelectNPC(unsigned long dwTargetID, BOOL bButton = FALSE);
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void NPCSpawn(void);
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BOOL UpdatePopup(void);
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@@ -276,10 +276,10 @@ class CBaseGUI
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BOOL m_bShowHelp; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ǥ<><C7A5> <20><><EFBFBD><EFBFBD>
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BOOL m_bShowSkillError; // <20><>ų <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ǥ<><C7A5> <20><><EFBFBD><EFBFBD> (<28><><EFBFBD>콺 <20><><EFBFBD>带 <20><><EFBFBD><EFBFBD>)
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|
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void RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, char *strText, short wPosX, short wPosY);
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void RenderChrButton(LPDIRECT3DDEVICE8 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY, unsigned long dwColor = D3DCOLOR_RGBA(255, 202, 132, 255));
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void RenderPopUp(LPDIRECT3DDEVICE8 lpD3DDevice);
|
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void RenderChrName(LPDIRECT3DDEVICE8 lpD3DDevice, CCreature *lpCreature, short wPosX, short wPosY);
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void RenderChrButton(LPDIRECT3DDEVICE9 lpD3DDevice, char *strText, short wPosX, short wPosY);
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void RenderChrButton(LPDIRECT3DDEVICE9 lpD3DDevice, unsigned long dwUID, short wPosX, short wPosY, unsigned long dwColor = D3DCOLOR_RGBA(255, 202, 132, 255));
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void RenderPopUp(LPDIRECT3DDEVICE9 lpD3DDevice);
|
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void RenderChrName(LPDIRECT3DDEVICE9 lpD3DDevice, CCreature *lpCreature, short wPosX, short wPosY);
|
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|
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void DestroyAllObject(void);
|
||||
|
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@@ -288,10 +288,10 @@ class CBaseGUI
|
||||
|
||||
virtual BOOL InitChrSelect(void) = 0;
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virtual void UpdateChrSelect(void) = 0;
|
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virtual void RenderChrSelect(LPDIRECT3DDEVICE8 lpD3DDevice) = 0;
|
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virtual void RenderChrSelect(LPDIRECT3DDEVICE9 lpD3DDevice) = 0;
|
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virtual BOOL InitGame(void) = 0;
|
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virtual void UpdateGame(void) = 0;
|
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virtual void RenderGame(LPDIRECT3DDEVICE8 lpD3DDevice) = 0;
|
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virtual void RenderGame(LPDIRECT3DDEVICE9 lpD3DDevice) = 0;
|
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virtual void InitTrade(unsigned long dwKindMarket, unsigned long dwNPCID) = 0;
|
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virtual BOOL GetIsTrade(void) = 0;
|
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virtual void InitClassChange(unsigned long dwNPCID) = 0;
|
||||
|
||||
@@ -695,7 +695,7 @@ void CCommonOption::SelectOption(void)
|
||||
}*/
|
||||
}
|
||||
|
||||
void CCommonOption::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CCommonOption::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
switch(m_dwShowOption)
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ class CCommonOption : public CGUIWindow
|
||||
void InitValue(void);
|
||||
BOOL Update(BOOL &bClick, BOOL &bEdge);
|
||||
void ShowWindow(BOOL bShow);
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
};
|
||||
|
||||
#endif // !defined(AFX_COMMONOPTION_H__AE9ED6FC_651F_41A2_933A_AB88CF554CCE__INCLUDED_)
|
||||
|
||||
@@ -724,12 +724,12 @@ BOOL CGUIMessageBox::UpdateEx(float fTick, BOOL &bClick, BOOL bAble)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
HRESULT CGUIMessageBox::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
HRESULT CGUIMessageBox::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
VOID CGUIMessageBox::GuildMsgBoxRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
VOID CGUIMessageBox::GuildMsgBoxRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
if ( m_dwFlag & MB_SUPPLEMENTDATA )
|
||||
{
|
||||
|
||||
@@ -145,8 +145,8 @@ public :
|
||||
void AddWord(char *strWord);
|
||||
|
||||
BOOL UpdateEx(float fTick, BOOL &bClick, BOOL bAble);
|
||||
//void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
VOID GuildMsgBoxRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
//void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
VOID GuildMsgBoxRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
VOID InitCtrl() ;
|
||||
VOID FinalCtrl() ;
|
||||
@@ -156,8 +156,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) { return S_OK ; };
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -83,7 +83,7 @@ BOOL CGUIMessageBoxManager::Update()
|
||||
return TRUE;*/
|
||||
}
|
||||
|
||||
void CGUIMessageBoxManager::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUIMessageBoxManager::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
vector<CGUIMessageBox *>::iterator it;
|
||||
for(it = m_lstMessageBox.begin(); it != m_lstMessageBox.end(); it++)
|
||||
|
||||
@@ -19,7 +19,7 @@ class CGUIMessageBoxManager
|
||||
{
|
||||
public:
|
||||
void DestroyList(void);
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
BOOL Update(void);
|
||||
void DeleteMessageBox(CGUIMessageBox *lpMessageBox);
|
||||
void Create(void);
|
||||
|
||||
@@ -148,7 +148,7 @@ LRESULT APIENTRY EditProc(HWND hWnd, unsigned int uMsg, WPARAM wParam, LPARAM lP
|
||||
return CallWindowProc(OldEditProc, hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
void CGUITextEdit::Create(HWND hWnd, LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITextEdit::Create(HWND hWnd, LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
m_dwTextSize[0] = 0; m_dwTextSize[1] = 6; m_dwTextSize[2] = 6; m_dwTextSize[3] = 6;
|
||||
m_dwTextSize[4] = 0; m_dwTextSize[5] = 0; m_dwTextSize[6] = 0; m_dwTextSize[7] = 0;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
|
||||
#include <d3d8.h>
|
||||
#include <d3dx8.h>
|
||||
#include <d3d9.h>
|
||||
#include <d3dx9.h>
|
||||
#include <deque>
|
||||
|
||||
#define MAX_CHATMESSAGE 100
|
||||
@@ -77,7 +77,7 @@ class CGUITextEdit
|
||||
~CGUITextEdit();
|
||||
|
||||
void DeleteStallMessage(void);
|
||||
void Create(HWND hWnd, LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Create(HWND hWnd, LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void AddNormalChatMessage(char *strMessage, unsigned long dwSender, unsigned long dwCommand);
|
||||
void AddPartyChatMessage(char *strMessage, unsigned long dwSender, unsigned long dwCommand);
|
||||
void AddGuildChatMessage(char *strMessage, unsigned long dwSender, unsigned long dwCommand);
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#endif // _MSC_VER > 1000
|
||||
|
||||
#include <windows.h>
|
||||
#include <d3d8.h>
|
||||
#include <d3d9.h>
|
||||
|
||||
class CGUITooltip
|
||||
{
|
||||
@@ -36,7 +36,7 @@ class CGUITooltip
|
||||
|
||||
virtual BOOL GetIsTooltip(void) = 0;
|
||||
virtual void DestroyTooltip(void) = 0;
|
||||
virtual void Render(LPDIRECT3DDEVICE8 lpD3DDevice) = 0;
|
||||
virtual void Render(LPDIRECT3DDEVICE9 lpD3DDevice) = 0;
|
||||
};
|
||||
|
||||
#endif // !defined(AFX_GUITOOLTIP_H__269F8F44_BF9E_401E_BFC8_8237A2BFE60B__INCLUDED_)
|
||||
|
||||
@@ -81,7 +81,7 @@ void CGUITooltipButton::DestroyTooltip(void)
|
||||
|
||||
}
|
||||
|
||||
void CGUITooltipButton::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipButton::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
POINT *ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
unsigned short SizeX = ptMousePos->x + 7;
|
||||
|
||||
@@ -26,7 +26,7 @@ class CGUITooltipButton : public CGUITooltip
|
||||
void InitTooltip(const char *strTooltip);
|
||||
BOOL GetIsTooltip(void);
|
||||
void DestroyTooltip(void);
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
};
|
||||
|
||||
#endif // !defined(AFX_GUITOOLTIPBUTTON_H__F5EDCEA4_DBCE_459E_BD5D_09BDF373993F__INCLUDED_)
|
||||
|
||||
@@ -72,7 +72,7 @@ void CGUITooltipItem::DestroyTooltip(void)
|
||||
GM_DELETE( m_pTooltipList ) ;
|
||||
}
|
||||
|
||||
void CGUITooltipItem::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipItem::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
if (m_lpItem->m_bSkill)
|
||||
{
|
||||
@@ -123,7 +123,7 @@ void CGUITooltipItem::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
}
|
||||
}
|
||||
}
|
||||
void CGUITooltipItem::RenderRune(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipItem::RenderRune(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
POINT *ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
short SizeX = ptMousePos->x + 7;
|
||||
@@ -319,7 +319,7 @@ void CGUITooltipItem::RenderRune(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
|
||||
}
|
||||
|
||||
void CGUITooltipItem::RenderBook( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
void CGUITooltipItem::RenderBook( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
POINT *ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
short SizeX = ptMousePos->x + 7;
|
||||
@@ -823,7 +823,7 @@ unsigned long CGUITooltipItem::GetGradeColor(const Item::EquipType::Grade eGrade
|
||||
return D3DCOLOR_RGBA(255, 255, 255, 255);
|
||||
}
|
||||
|
||||
void CGUITooltipItem::RenderEquip( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
void CGUITooltipItem::RenderEquip( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
POINT *ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
short SizeX = ptMousePos->x + 7;
|
||||
@@ -904,7 +904,7 @@ void CGUITooltipItem::RenderEquip( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
}
|
||||
}
|
||||
|
||||
void CGUITooltipItem::MakeEquipDesc( unsigned short wWidth, LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
void CGUITooltipItem::MakeEquipDesc( unsigned short wWidth, LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
POINT* ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
short SizeX = ptMousePos->x + 7;
|
||||
@@ -1877,7 +1877,7 @@ void CGUITooltipItem::MakeEquipDesc( unsigned short wWidth, LPDIRECT3DDEVICE8 lp
|
||||
}
|
||||
}
|
||||
|
||||
void CGUITooltipItem::RenderSkill(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipItem::RenderSkill(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
// edith 2009.10.26 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƽ <20><><EFBFBD><EFBFBD>
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƽ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȭ<>鿡 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
|
||||
@@ -3413,7 +3413,7 @@ void CGUITooltipItem::GetEtcTooltipPos(short &sPosX, short &sPosY, short &sLengt
|
||||
}
|
||||
}
|
||||
|
||||
void CGUITooltipItem::RenderEtc(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipItem::RenderEtc(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
POINT *ptMousePos = g_DeviceInput.GetMouseLocal();
|
||||
short SizeX = ptMousePos->x + 7;
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
CGUITooltipItem();
|
||||
~CGUITooltipItem();
|
||||
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void SetItem(CItemInstance* lpItem) { m_lpItem = lpItem; }
|
||||
|
||||
BOOL GetIsTooltip(void);
|
||||
@@ -46,15 +46,15 @@ protected:
|
||||
void GetEtcTooltipPos(short &sPosX, short &sPosY, short &sLength, short &sLine);
|
||||
void GetRuneTooltipPos(short &sPosX, short &sPosY, short &sLength, short &sLine);
|
||||
|
||||
void RenderEquip(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderSkill(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderBook(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderEtc(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderRune(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderEquip(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void RenderSkill(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void RenderBook(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void RenderEtc(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void RenderRune(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
|
||||
void MakeSkillBookDesc( unsigned short wWidth ) ;
|
||||
void MakeEtcDesc( unsigned short wWidth ) ;
|
||||
void MakeEquipDesc( unsigned short wWidth, LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
void MakeEquipDesc( unsigned short wWidth, LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
unsigned long GetGradeColor(const Item::Attribute::Type eType);
|
||||
unsigned long GetGradeColor(const Item::EquipType::Grade eGrade);
|
||||
|
||||
@@ -69,7 +69,7 @@ void CGUITooltipManager::Update(long lMoveX, long lMoveY)
|
||||
}
|
||||
}
|
||||
|
||||
void CGUITooltipManager::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CGUITooltipManager::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
if(m_ttRenderTarget && m_ttRenderTarget->m_bShow)
|
||||
{
|
||||
|
||||
@@ -20,7 +20,7 @@ class CGUITooltipManager
|
||||
vector<CGUITooltip *> m_lstTooltip;
|
||||
static CGUITooltip *m_ttRenderTarget;
|
||||
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
void Update(long lMoveX = 0, long lMoveY = 0);
|
||||
void DestroyAllTooltip(void);
|
||||
BOOL AddTooltip(CGUITooltip *pTooltip);
|
||||
|
||||
@@ -64,7 +64,7 @@ class CGUIWindow
|
||||
virtual void InitValue(void) = 0;
|
||||
virtual BOOL Update(BOOL &bClick, BOOL &bEdge) = 0;
|
||||
virtual void ShowWindow(BOOL bShow) = 0;
|
||||
virtual void Render(LPDIRECT3DDEVICE8 lpD3DDevice) = 0;
|
||||
virtual void Render(LPDIRECT3DDEVICE9 lpD3DDevice) = 0;
|
||||
};
|
||||
|
||||
#endif // !defined(AFX_GUIWINDOW_H__FBEDCE5C_5D7D_438F_B55B_112096006F1A__INCLUDED_)
|
||||
|
||||
@@ -249,7 +249,7 @@ void CHumanStoneStatue::FadeOut( INT Index )
|
||||
m_StonStatueInfo[ Index ].lScreenFade = FADE_END ;
|
||||
}
|
||||
|
||||
void CHumanStoneStatue::Render(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CHumanStoneStatue::Render(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
for ( int i = 0 ; i < 3 ; i ++ )
|
||||
{
|
||||
|
||||
@@ -74,7 +74,7 @@ public :
|
||||
void InitValue(void) {} ;
|
||||
BOOL Update(BOOL &bClick, BOOL &bEdge);
|
||||
void ShowWindow(BOOL bShow) ;
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void Render(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
|
||||
void FadeIn( INT Index ) ;
|
||||
void FadeOut( INT Index ) ;
|
||||
|
||||
@@ -98,7 +98,7 @@ CItemInstance::~CItemInstance()
|
||||
}
|
||||
}
|
||||
|
||||
Skill::ProtoType* CItemInstance::Render(LPDIRECT3DDEVICE8 lpD3DDevice, bool bAlterSkill )
|
||||
Skill::ProtoType* CItemInstance::Render(LPDIRECT3DDEVICE9 lpD3DDevice, bool bAlterSkill )
|
||||
{
|
||||
Skill::ProtoType* pAltSkill = NULL ;
|
||||
|
||||
@@ -366,7 +366,7 @@ Skill::ProtoType* CItemInstance::Render(LPDIRECT3DDEVICE8 lpD3DDevice, bool bAlt
|
||||
return pAltSkill ;
|
||||
}
|
||||
|
||||
void CItemInstance::RenderEnableChant(LPDIRECT3DDEVICE8 lpD3DDevice)
|
||||
void CItemInstance::RenderEnableChant(LPDIRECT3DDEVICE9 lpD3DDevice)
|
||||
{
|
||||
if(!m_lpSprite )
|
||||
return;
|
||||
|
||||
@@ -60,9 +60,9 @@ class CItemInstance
|
||||
int SetItemInfofromID(unsigned short wProtoTypeID, Item::ItemPos &pItemIndex);
|
||||
int SetItemInfofromItem( Item::CItem* pBaseItem, Item::ItemPos &pItemIndex);
|
||||
|
||||
Skill::ProtoType* Render(LPDIRECT3DDEVICE8 lpD3DDevice, bool bAlterSkill = false );
|
||||
Skill::ProtoType* Render(LPDIRECT3DDEVICE9 lpD3DDevice, bool bAlterSkill = false );
|
||||
|
||||
void RenderEnableChant(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
void RenderEnableChant(LPDIRECT3DDEVICE9 lpD3DDevice);
|
||||
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8> ID<49><44> <20><>ȯ
|
||||
unsigned short GetProtoTypeID( bool bAlterSkill = false );
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d8.lib d3dx8.lib dxguid.lib dinput8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxerr8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib""
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d9.lib d3dx9.lib dxguid.lib dinput8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxerr.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib""
|
||||
OutputFile="$(OutDir)/Client.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="../../Engine/SoundLib/vorbis_sdk/lib"
|
||||
@@ -84,7 +84,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d8.lib d3dx8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr8.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d9.lib d3dx9.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
OutputFile="$(OutDir)/Client.exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="../../Engine/SoundLib/vorbis_sdk/lib"
|
||||
@@ -136,7 +136,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d8.lib d3dx8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr8.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d9.lib d3dx9.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
OutputFile="$(OutDir)/Client.exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="../../Engine/SoundLib/vorbis_sdk/lib"
|
||||
@@ -188,7 +188,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d8.lib d3dx8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr8.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d9.lib d3dx9.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxguid.lib dxerr.lib dinput8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib""
|
||||
OutputFile="$(OutDir)/Client.exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="../../Engine/SoundLib/vorbis_sdk/lib"
|
||||
@@ -243,7 +243,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d8.lib d3dx8.lib dxguid.lib dinput8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxerr8.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib""
|
||||
AdditionalDependencies="ws2_32.lib dsound.lib eaxguid.lib d3d9.lib d3dx9.lib dxguid.lib dinput8.lib shlwapi.lib ole32.lib wbemuuid.lib winmm.lib dxerr.lib odbc32.lib odbccp32.lib iphlpapi.lib ijl15.lib imm32.lib "../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib" "../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib""
|
||||
OutputFile="$(OutDir)/Client.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="../../Engine/SoundLib/vorbis_sdk/lib"
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>Effect.lib;SoundLib.lib;Caldron.lib;Zalla3DBaseClass.lib;GlobalScript.lib;ScriptEngine.lib;CharacterActionControl.lib;ws2_32.lib;dsound.lib;eaxguid.lib;d3d8.lib;d3dx8.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib;luad.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>Effect.lib;SoundLib.lib;Caldron.lib;Zalla3DBaseClass.lib;GlobalScript.lib;ScriptEngine.lib;CharacterActionControl.lib;ws2_32.lib;dsound.lib;eaxguid.lib;d3d9.lib;d3dx9.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib;luad.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>F:\YouxiLand\ROW\Client.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../Engine/SoundLib/vorbis_sdk/lib;../../Library/$(Configuration)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;MSVCRT;MSVCRTD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
@@ -163,7 +163,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d8.lib;d3dx8.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;lua.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d9.lib;d3dx9.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;lua.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Client.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../Engine/SoundLib/vorbis_sdk/lib;../..\Library\$(Configuration)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -197,7 +197,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d8.lib;d3dx8.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;lua.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d9.lib;d3dx9.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;lua.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Client.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../Engine/SoundLib/vorbis_sdk/lib;../..\Library\$(Configuration)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -228,7 +228,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d8.lib;d3dx8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxguid.lib;dxerr8.lib;dinput8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d9.lib;d3dx9.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxguid.lib;dxerr.lib;dinput8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Client.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../Engine/SoundLib/vorbis_sdk/lib;../..\Library\$(Configuration)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
@@ -258,7 +258,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d8.lib;d3dx8.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr8.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>ws2_32.lib;dsound.lib;eaxguid.lib;d3d9.lib;d3dx9.lib;dxguid.lib;dinput8.lib;shlwapi.lib;ole32.lib;wbemuuid.lib;winmm.lib;dxerr.lib;odbc32.lib;odbccp32.lib;iphlpapi.lib;ijl15.lib;imm32.lib;../../Engine/SoundLib/vorbis_sdk/lib/ogg_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbis_static_d.lib;../../Engine/SoundLib/vorbis_sdk/lib/vorbisfile_static_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)Client.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../Engine/SoundLib/vorbis_sdk/lib;../..\Library\$(Configuration)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
|
||||
@@ -156,12 +156,12 @@ VOID CRYLAbilityDescDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLAbilityDescDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAbilityDescDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLAbilityDescDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAbilityDescDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -55,8 +55,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
void RestoreAbilityUI( unsigned short wSkillID, unsigned char cSkillStep, unsigned char cSkillLevel, unsigned char cWeaponType ) ;
|
||||
|
||||
@@ -695,13 +695,13 @@ HRESULT CRYLAbilityPanel::Update( BOOL &bClick, BOOL &bEdge )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLAbilityPanel::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAbilityPanel::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLAbilityPanel::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAbilityPanel::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
|
||||
@@ -719,7 +719,7 @@ HRESULT CRYLAbilityPanel::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
VOID CRYLAbilityPanel::RenderAbilitySlot( LPDIRECT3DDEVICE8 lpD3DDevice,
|
||||
VOID CRYLAbilityPanel::RenderAbilitySlot( LPDIRECT3DDEVICE9 lpD3DDevice,
|
||||
VIRTUAL_ABILITY_SLOT* lpSlot,
|
||||
LONG lMoveX, LONG lMoveY, bool bAlterAbility )
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
#include "GMUICustomPanel.h"
|
||||
#include "RYLButton.h"
|
||||
#include <d3d8.h>
|
||||
#include <d3d9.h>
|
||||
#include <vector>
|
||||
#include <skill/skillstructure.h>
|
||||
|
||||
@@ -130,8 +130,8 @@ public :
|
||||
VOID FinalCtrl() ;
|
||||
|
||||
HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -143,7 +143,7 @@ public :
|
||||
unsigned char cPos,
|
||||
unsigned char cIndex) ;
|
||||
|
||||
VOID RenderAbilitySlot( LPDIRECT3DDEVICE8 lpD3DDevice,
|
||||
VOID RenderAbilitySlot( LPDIRECT3DDEVICE9 lpD3DDevice,
|
||||
VIRTUAL_ABILITY_SLOT* lpSlot,
|
||||
LONG lMoveX, LONG lMoveY,
|
||||
bool bAlterAbility = false ) ;
|
||||
|
||||
@@ -41,8 +41,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -159,8 +159,8 @@ public :
|
||||
virtual VOID Hide( CGMUIObject* Sender ) ;
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -677,7 +677,7 @@ HRESULT CRYLAkhanInventoryPanel::Update( BOOL &bClick, BOOL &bEdge )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLAkhanInventoryPanel::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAkhanInventoryPanel::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
@@ -878,7 +878,7 @@ BOOL CRYLAkhanInventoryPanel::SelectItem()
|
||||
}
|
||||
|
||||
|
||||
HRESULT CRYLAkhanInventoryPanel::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLAkhanInventoryPanel::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#define __RYL_AKHANINVENTORYPANEL_H__
|
||||
|
||||
#include "RYLInventoryPanel.h"
|
||||
#include <d3d8.h>
|
||||
#include <d3d9.h>
|
||||
|
||||
class CRYLLabel ;
|
||||
class CRYLButton ;
|
||||
@@ -52,8 +52,8 @@ public :
|
||||
VOID FinalCtrl() ;
|
||||
|
||||
HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
|
||||
@@ -196,7 +196,7 @@ VOID CRYLArmsCreatMenuDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLArmsCreatMenuDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -217,12 +217,12 @@ VOID CRYLArmsCreatMenuDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLArmsCreatMenuDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLArmsCreatMenuDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLArmsCreatMenuDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLArmsCreatMenuDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -46,8 +46,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -152,12 +152,12 @@ VOID CRYLArmsHPDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
|
||||
|
||||
HRESULT CRYLArmsHPDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLArmsHPDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLArmsHPDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLArmsHPDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -39,8 +39,8 @@ public:
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -102,8 +102,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -66,8 +66,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -58,8 +58,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -284,7 +284,7 @@ VOID CRYLBlacksmithDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLBlacksmithDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -336,12 +336,12 @@ VOID CRYLBlacksmithDlg::GMUIPaint( INT xx, INT yy )
|
||||
m_pGoldLabel->SetCaption( strGold ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLBlacksmithDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLBlacksmithDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLBlacksmithDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLBlacksmithDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
|
||||
|
||||
|
||||
@@ -62,8 +62,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -234,7 +234,7 @@ VOID CRYLCampChangeDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLCampChangeDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -259,12 +259,12 @@ VOID CRYLCampChangeDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLCampChangeDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampChangeDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampChangeDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampChangeDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -52,8 +52,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -215,12 +215,12 @@ VOID CRYLCampCreatingDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampCreatingDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampCreatingDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampCreatingDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampCreatingDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -48,8 +48,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -218,7 +218,7 @@ VOID CRYLCampRepairDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLCampRepairDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -243,12 +243,12 @@ VOID CRYLCampRepairDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLCampRepairDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampRepairDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampRepairDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampRepairDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -54,8 +54,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -352,12 +352,12 @@ VOID CRYLCampRightDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampRightDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampRightDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampRightDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampRightDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -69,8 +69,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -367,7 +367,7 @@ VOID CRYLCampShopDlg::GMUIPaint(INT xx, INT yy)
|
||||
// UI <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
CRYLDialog::GMUIPaint(xx, yy);
|
||||
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
for (list<CItemInstance*>::iterator it = m_lstItem.begin(); it != m_lstItem.end(); ++it)
|
||||
|
||||
@@ -70,8 +70,8 @@ public:
|
||||
virtual VOID GMUIPaint(INT xx, INT yy);
|
||||
|
||||
virtual HRESULT Update(BOOL &bClick, BOOL &bEdge);
|
||||
virtual HRESULT Render(LPDIRECT3DDEVICE8 lpD3DDevice) { return S_OK; }
|
||||
virtual HRESULT FinalRender(LPDIRECT3DDEVICE8 lpD3DDevice) { return S_OK; }
|
||||
virtual HRESULT Render(LPDIRECT3DDEVICE9 lpD3DDevice) { return S_OK; }
|
||||
virtual HRESULT FinalRender(LPDIRECT3DDEVICE9 lpD3DDevice) { return S_OK; }
|
||||
|
||||
virtual bool SendChat(char* szChatMessage);
|
||||
virtual void AddItemList(CItemInstance* lpItem, bool bSound);
|
||||
|
||||
@@ -212,12 +212,12 @@ VOID CRYLCampShowTaxInfoDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampShowTaxInfoDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampShowTaxInfoDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampShowTaxInfoDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampShowTaxInfoDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -55,8 +55,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
VOID SetCampShop( const vector3& vecPos ) ;
|
||||
|
||||
@@ -212,7 +212,7 @@ VOID CRYLCampUpgradeDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLCampUpgradeDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -244,12 +244,12 @@ VOID CRYLCampUpgradeDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLCampUpgradeDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampUpgradeDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCampUpgradeDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCampUpgradeDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -53,8 +53,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -173,12 +173,12 @@ VOID CRYLCastleDoorblockDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCastleDoorblockDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCastleDoorblockDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCastleDoorblockDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCastleDoorblockDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -45,8 +45,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -562,12 +562,12 @@ VOID CRYLCastleEmblemRightDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCastleEmblemRightDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCastleEmblemRightDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCastleEmblemRightDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCastleEmblemRightDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -90,8 +90,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -257,7 +257,7 @@ VOID CRYLCastleMineralDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLCastleMineralDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
std::vector< CItemInstance* >::iterator iter;
|
||||
|
||||
@@ -78,8 +78,8 @@ public :
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; };
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; };
|
||||
HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; };
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; };
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
} ;
|
||||
|
||||
@@ -41,8 +41,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -71,8 +71,8 @@ public:
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -48,8 +48,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -280,8 +280,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -50,8 +50,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -667,7 +667,7 @@ VOID CRYLCharacterInfoDlg::CharacterDelete()
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLCharacterInfoDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCharacterInfoDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -65,8 +65,8 @@ public :
|
||||
virtual VOID Hide( CGMUIObject* Sender ) ;
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -646,7 +646,7 @@ HRESULT CRYLCharacterInfoPanel::Update()
|
||||
}
|
||||
|
||||
// <20><><EFBFBD><EFBFBD> <20><>ũ <20><><EFBFBD><EFBFBD>
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
|
||||
CRYLSprite* pSprite = pPanel->GetGuildSprite( pSelfData->m_ulGuildID );
|
||||
if ( pSprite )
|
||||
|
||||
@@ -78,12 +78,12 @@ void CRYLCharacterSelectScene::DeleteCharacterCreation()
|
||||
GM_DELETE( m_pCharacterCreation ) ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCharacterSelectScene::SetRYLRenderState( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCharacterSelectScene::SetRYLRenderState( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCharacterSelectScene::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCharacterSelectScene::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
CRYLGameData::Instance()->m_lpInterface->RenderChrSelect( lpD3DDevice ) ;
|
||||
|
||||
@@ -98,7 +98,7 @@ HRESULT CRYLCharacterSelectScene::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCharacterSelectScene::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCharacterSelectScene::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
CRYLLoadingScene::Instance()->Render( lpD3DDevice ) ;
|
||||
|
||||
|
||||
@@ -34,9 +34,9 @@ public :
|
||||
CRYLCharacterSelectScene( INT iID ) ;
|
||||
virtual ~CRYLCharacterSelectScene() ;
|
||||
|
||||
virtual HRESULT SetRYLRenderState( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT SetRYLRenderState( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update() ;
|
||||
|
||||
virtual HRESULT InitResourceObject() ;
|
||||
|
||||
@@ -723,7 +723,7 @@ VOID CRYLChattingDlg::GMUIPaint( INT xx, INT yy )
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
#ifdef _RYL_LANGUAGE
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
if(m_bShowTooltip && m_lpTooltip)
|
||||
{
|
||||
m_lpTooltip->Render(lpD3DDevice);
|
||||
@@ -731,12 +731,12 @@ VOID CRYLChattingDlg::GMUIPaint( INT xx, INT yy )
|
||||
#endif
|
||||
}
|
||||
|
||||
HRESULT CRYLChattingDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLChattingDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLChattingDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLChattingDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
|
||||
return S_OK ;
|
||||
|
||||
@@ -161,8 +161,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -83,8 +83,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -116,7 +116,7 @@ public :
|
||||
|
||||
CRYLSceneManager* m_pRYLSceneManager ;
|
||||
CRYLIMEView* m_pImeView ;
|
||||
LPDIRECT3DDEVICE8 m_lpD3DDevice ; // D3D Device
|
||||
LPDIRECT3DDEVICE9 m_lpD3DDevice ; // D3D Device
|
||||
|
||||
CRYLLoadingScene* m_pLoadingScene ; // Loading Scene [ Instance<63><65> <20><><EFBFBD><EFBFBD> <20>ƿ;<C6BF><CDBE><EFBFBD> ]
|
||||
|
||||
|
||||
@@ -276,12 +276,12 @@ HRESULT CRYLCompleteQuestPanel::Update( BOOL &bClick, BOOL &bEdge )
|
||||
}
|
||||
|
||||
|
||||
HRESULT CRYLCompleteQuestPanel::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCompleteQuestPanel::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLCompleteQuestPanel::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLCompleteQuestPanel::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -66,8 +66,8 @@ public :
|
||||
VOID FinalCtrl() ;
|
||||
|
||||
HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
|
||||
@@ -60,8 +60,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -224,7 +224,7 @@ VOID CRYLEmblemUpgradeDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLEmblemUpgradeDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
@@ -267,12 +267,12 @@ VOID CRYLEmblemUpgradeDlg::GMUIPaint( INT xx, INT yy )
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT CRYLEmblemUpgradeDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLEmblemUpgradeDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLEmblemUpgradeDlg::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLEmblemUpgradeDlg::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -61,8 +61,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -402,7 +402,7 @@ VOID CRYLEnchantDlg::Hide( CGMUIObject* Sender )
|
||||
|
||||
VOID CRYLEnchantDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
INT iLeft = GetLeft() ;
|
||||
|
||||
@@ -44,8 +44,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -349,7 +349,7 @@ VOID CRYLExchangeDlg::GMUIPaint( INT xx, INT yy )
|
||||
{
|
||||
CRYLDialog::GMUIPaint( xx, yy ) ;
|
||||
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice() ;
|
||||
CRYLGameData* pGame = CRYLGameData::Instance() ;
|
||||
|
||||
if (!m_bSingleWindow)
|
||||
|
||||
@@ -75,8 +75,8 @@ public :
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; } ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -512,12 +512,12 @@ HRESULT CRYLExecutionQuestPanel::Update( BOOL &bClick, BOOL &bEdge )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLExecutionQuestPanel::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLExecutionQuestPanel::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLExecutionQuestPanel::FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLExecutionQuestPanel::FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "GMUICustomPanel.h"
|
||||
#include "RYLButton.h"
|
||||
#include "..\\CharStatus.h"
|
||||
#include <d3d8.h>
|
||||
#include <d3d9.h>
|
||||
#include <list>
|
||||
|
||||
class CRYLLabel ;
|
||||
@@ -116,8 +116,8 @@ public :
|
||||
VOID FinalCtrl() ;
|
||||
|
||||
HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
|
||||
@@ -121,7 +121,7 @@ HRESULT CRYLFirstCreateDlg::Update( BOOL &bClick, BOOL &bEdge )
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
HRESULT CRYLFirstCreateDlg::Render( LPDIRECT3DDEVICE8 lpD3DDevice )
|
||||
HRESULT CRYLFirstCreateDlg::Render( LPDIRECT3DDEVICE9 lpD3DDevice )
|
||||
{
|
||||
return S_OK ;
|
||||
}
|
||||
|
||||
@@ -29,8 +29,8 @@ public:
|
||||
virtual VOID Hide( CGMUIObject* Sender ) ;
|
||||
|
||||
virtual VOID GMUIPaint( INT xx, INT yy ) ;
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE8 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE8 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Render( LPDIRECT3DDEVICE9 lpD3DDevice ) ;
|
||||
virtual HRESULT FinalRender( LPDIRECT3DDEVICE9 lpD3DDevice ) { return S_OK ; }
|
||||
virtual HRESULT Update( BOOL &bClick, BOOL &bEdge ) ;
|
||||
|
||||
static VOID DlgClick( CGMUIObject* Sender, INT X, INT Y ) ;
|
||||
|
||||
@@ -619,7 +619,7 @@ VOID CRYLFriendPanel::UpdateWhisperCharacter(char* szName)
|
||||
CRYLGuildInfoPanel* pPanel = ( CRYLGuildInfoPanel* )pDlg->GetGuildInfoPanel();
|
||||
|
||||
// <20><><EFBFBD><EFBFBD> <20><>ũ <20><><EFBFBD><EFBFBD>
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
|
||||
CRYLSprite* pSprite = NULL;
|
||||
|
||||
@@ -687,7 +687,7 @@ VOID CRYLFriendPanel::SetWhisperCharacter()
|
||||
CRYLGuildInfoPanel* pPanel = ( CRYLGuildInfoPanel* )pDlg->GetGuildInfoPanel();
|
||||
|
||||
// <20><><EFBFBD><EFBFBD> <20><>ũ <20><><EFBFBD><EFBFBD>
|
||||
LPDIRECT3DDEVICE8 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
LPDIRECT3DDEVICE9 lpD3DDevice = BaseGraphicsLayer::GetDevice();
|
||||
|
||||
CRYLSprite* pSprite = NULL;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user