Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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../DBToolExecutable/Debug\ScriptConvert.pdb
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\cl.command.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\CL.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\CL.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1336.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1336.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1336-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1336-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1552.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1552.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1552-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.1552-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2488.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2488.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2488-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2488-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2796.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2796.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2796-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.2796-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.3576.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.3576.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.3576-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.3576-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.5300.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.5300.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.5300-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.5300-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.command.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link-cvtres.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\link-cvtres.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\mt.command.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\mt.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\mt.write.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\rc.command.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\rc.read.1.tlog
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\rc.write.1.tlog
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.EXE.EMBED.MANIFEST
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.EXE.EMBED.MANIFEST.RES
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\ScriptConvert.exe.intermediate.manifest
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.OBJ
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.PCH
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\ScriptConvert_manifest.rc
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\STDAFX.OBJ
E:\myProj\GodsOfWar\CryptoSource\Intermediate\ScriptConvert\Debug\vc100.idb
E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\VC100.PDB

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

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#v4.0:v100
Debug|Win32|E:\myProj\GodsOfWar\CryptoSource\|

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Build started 14.09.2011 23:26:18.
1>Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" on node 2 (build target(s)).
1>InitializeBuildStatus:
Touching "../Intermediate/ScriptConvert/Debug\ScriptConvert.unsuccessfulbuild".
ClCompile:
All outputs are up-to-date.
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../Server/RylServerProject/ /I../../Server/RylServerProject/BaseLibrary /I../../Server/RylServerProject/RylGameLibrary /I../../Server/RylServerProject/RylServerLibrary /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Yc"StdAfx.h" /Fp"../Intermediate/ScriptConvert/Debug\ScriptConvert.pch" /Fo"../Intermediate/ScriptConvert/Debug\\" /Fd"../Intermediate/ScriptConvert/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt stdafx.cpp
stdafx.cpp
All outputs are up-to-date.
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../Server/RylServerProject/ /I../../Server/RylServerProject/BaseLibrary /I../../Server/RylServerProject/RylGameLibrary /I../../Server/RylServerProject/RylServerLibrary /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../Intermediate/ScriptConvert/Debug\\" /Fd"../Intermediate/ScriptConvert/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt ScriptConvert.cpp
ScriptConvert.cpp
ManifestResourceCompile:
All outputs are up-to-date.
Link:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../DBToolExecutable/Debug\ScriptConvert.exe" /INCREMENTAL /NOLOGO /LIBPATH:E:\myProj\GodsOfWar\Server\Library\Debug kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib GMMemory.lib zlib.lib RylServerLibrary.lib BaseLibrary.lib RylGameLibrary.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../DBToolExecutable/Debug\ScriptConvert.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../DBToolExecutable/Debug\ScriptConvert.lib" /MACHINE:X86 ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res
../Intermediate/ScriptConvert/Debug\ScriptConvert.obj
../Intermediate/ScriptConvert/Debug\stdafx.obj
Creating library ../DBToolExecutable/Debug\ScriptConvert.lib and object ../DBToolExecutable/Debug\ScriptConvert.exp
Manifest:
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /out:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest" /manifest ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /nologo /fo"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res" ../Intermediate/ScriptConvert/Debug\ScriptConvert_manifest.rc
LinkEmbedManifest:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../DBToolExecutable/Debug\ScriptConvert.exe" /INCREMENTAL /NOLOGO /LIBPATH:E:\myProj\GodsOfWar\Server\Library\Debug kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib GMMemory.lib zlib.lib RylServerLibrary.lib BaseLibrary.lib RylGameLibrary.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../DBToolExecutable/Debug\ScriptConvert.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../DBToolExecutable/Debug\ScriptConvert.lib" /MACHINE:X86 ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res
../Intermediate/ScriptConvert/Debug\ScriptConvert.obj
../Intermediate/ScriptConvert/Debug\stdafx.obj
Creating library ../DBToolExecutable/Debug\ScriptConvert.lib and object ../DBToolExecutable/Debug\ScriptConvert.exp
ScriptConvert.vcxproj -> E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\../DBToolExecutable/Debug\ScriptConvert.exe
FinalizeBuildStatus:
Deleting file "../Intermediate/ScriptConvert/Debug\ScriptConvert.unsuccessfulbuild".
Touching "../Intermediate/ScriptConvert/Debug\ScriptConvert.lastbuildstate".
1>Done Building Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" (build target(s)).
Build succeeded.
Time Elapsed 00:00:04.58

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^E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj
E:\myProj\GodsOfWar\CryptoSource\DBToolExecutable\Debug\ScriptConvert.lib
E:\myProj\GodsOfWar\CryptoSource\DBToolExecutable\Debug\ScriptConvert.lib
E:\myProj\GodsOfWar\CryptoSource\DBToolExecutable\Debug\ScriptConvert.exp
E:\myProj\GodsOfWar\CryptoSource\DBToolExecutable\Debug\ScriptConvert.exp

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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#v4.0:v100
Release|Win32|E:\myProj\GodsOfWar\CryptoSource\|

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Build started 14.09.2011 23:24:50.
1>Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" on node 2 (build target(s)).
1>PrepareForBuild:
Creating directory "../DBToolExecutable/Release\".
InitializeBuildStatus:
Creating "../Intermediate/ScriptConvert/Release\ScriptConvert.unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../RylServerProject/ /I../../RylServerProject/BaseLibrary /I../../RylServerProject/RylGameLibrary /I../../RylServerProject/RylServerLibrary /Zi /nologo /W3 /WX- /O2 /Ob1 /Oy /D WIN32 /D NDEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /GF /Gm- /EHsc /MT /GS- /Gy /fp:precise /Zc:wchar_t /Zc:forScope /Yc"StdAfx.h" /Fp"../Intermediate/ScriptConvert/Release\ScriptConvert.pch" /Fo"../Intermediate/ScriptConvert/Release\\" /Fd"../Intermediate/ScriptConvert/Release\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt stdafx.cpp
stdafx.cpp
1>E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\Item/ItemMgr.h(9): fatal error C1083: Cannot open include file: 'item/ItemStructure.h': No such file or directory
1>Done Building Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" (build target(s)) -- FAILED.
Build FAILED.
Time Elapsed 00:00:00.73

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<EFBFBD><EFBFBD>