Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// CompilerMFC.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "CompilerMFC.h"
#include "CompilerMFCDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCApp
BEGIN_MESSAGE_MAP(CCompilerMFCApp, CWinApp)
//{{AFX_MSG_MAP(CCompilerMFCApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCApp construction
CCompilerMFCApp::CCompilerMFCApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCompilerMFCApp object
CCompilerMFCApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCApp initialization
BOOL CCompilerMFCApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
CCompilerMFCDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}

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// CompilerMFC.h : main header file for the COMPILERMFC application
//
#if !defined(AFX_COMPILERMFC_H__F873C597_051F_4752_8D3D_6716757FB259__INCLUDED_)
#define AFX_COMPILERMFC_H__F873C597_051F_4752_8D3D_6716757FB259__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCApp:
// See CompilerMFC.cpp for the implementation of this class
//
class CCompilerMFCApp : public CWinApp
{
public:
CCompilerMFCApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCompilerMFCApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCompilerMFCApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMPILERMFC_H__F873C597_051F_4752_8D3D_6716757FB259__INCLUDED_)

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// 한국어 resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
#ifdef _WIN32
LANGUAGE LANG_KOREAN, SUBLANG_DEFAULT
#pragma code_page(949)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 18, 1\r\n"
"#pragma code_page(949)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\CompilerMFC.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.kor\\afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "res\\CompilerMFC.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_COMPILERMFC_DIALOG DIALOGEX 0, 0, 291, 93
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "CompilerMFC"
FONT 9, "굴림", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "Start Compile!!",IDOK,7,72,277,14
EDITTEXT IDC_EDIT_INPUT,7,21,221,14,ES_AUTOHSCROLL
PUSHBUTTON "Browse...",IDC_BUTTON_BROWSE1,234,21,50,14
EDITTEXT IDC_EDIT_OUTPUT,7,51,221,14,ES_AUTOHSCROLL
PUSHBUTTON "Browse...",IDC_BUTTON_BROWSE2,234,51,50,14
LTEXT "dat File (Input)",IDC_STATIC,7,7,48,8
LTEXT "mcf File (Output)",IDC_STATIC,7,39,55,8
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "041204B0"
BEGIN
VALUE "FileDescription", "CompilerMFC MFC 응용 프로그램"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "CompilerMFC"
VALUE "LegalCopyright", "Copyright (C) 2003"
VALUE "OriginalFilename", "CompilerMFC.EXE"
VALUE "ProductName", "CompilerMFC 응용 프로그램"
VALUE "ProductVersion", "1, 0, 0, 1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x412, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_COMPILERMFC_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 284
TOPMARGIN, 7
BOTTOMMARGIN, 86
END
END
#endif // APSTUDIO_INVOKED
#endif // 한국어 resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
#ifdef _WIN32
LANGUAGE 18, 1
#pragma code_page(949)
#endif //_WIN32
#include "res\CompilerMFC.rc2" // non-Microsoft Visual C++ edited resources
#include "l.kor\afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="CompilerMFC"
ProjectGUID="{CB57D293-D687-4895-AB60-60488B64F293}"
SccProjectName=""
SccLocalPath=""
Keyword="MFCProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="./;../;../../Client"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/CompilerMFC.pch"
AssemblerListingLocation=""
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/$(ProjectName).exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/Compiler.pdb"
SubSystem="2"
StackReserveSize="2097152"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/CompilerMFC.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1042"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="./;../;../../Client"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/CompilerMFC.pch"
AssemblerListingLocation=""
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/$(ProjectName).exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/CompilerMFC.pdb"
SubSystem="2"
StackReserveSize="2097152"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/CompilerMFC.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1042"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="CompilerMFC.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="CompilerMFC.rc">
</File>
<File
RelativePath="CompilerMFCDlg.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="StdAfx.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="CompilerMFC.h">
</File>
<File
RelativePath="CompilerMFCDlg.h">
</File>
<File
RelativePath="Resource.h">
</File>
<File
RelativePath="StdAfx.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="res\CompilerMFC.ico">
</File>
<File
RelativePath="res\CompilerMFC.rc2">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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// CompilerMFCDlg.cpp : implementation file
//
#include "stdafx.h"
#include <ScriptEngine/ScriptEngine.h>
#include "CompilerMFC.h"
#include "CompilerMFCDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCDlg dialog
CCompilerMFCDlg::CCompilerMFCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCompilerMFCDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCompilerMFCDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCompilerMFCDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCompilerMFCDlg)
DDX_Control(pDX, IDC_EDIT_OUTPUT, m_editOutputFile);
DDX_Control(pDX, IDC_EDIT_INPUT, m_editInputFile);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCompilerMFCDlg, CDialog)
//{{AFX_MSG_MAP(CCompilerMFCDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_BROWSE1, OnButtonBrowse1)
ON_BN_CLICKED(IDC_BUTTON_BROWSE2, OnButtonBrowse2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCDlg message handlers
BOOL CCompilerMFCDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCompilerMFCDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCompilerMFCDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CCompilerMFCDlg::OnButtonBrowse1()
{
static char szFilter[] = "Gama Script File(*.dat)|*.dat|All Files(*.*)|*.*||";
CFileDialog fileDlg( TRUE, "dat", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, szFilter, this );
char szCurPath[1024];
GetCurrentDirectory( 1024, szCurPath );
fileDlg.m_ofn.lpstrInitialDir = szCurPath;
if( fileDlg.DoModal() == IDOK )
{
CString inputFile = fileDlg.GetPathName();
m_editInputFile.SetWindowText( inputFile );
CString outputFile = inputFile;
outputFile.MakeLower();
outputFile.Replace( "dat", "mcf" );
m_editOutputFile.SetWindowText( outputFile );
}
}
void CCompilerMFCDlg::OnButtonBrowse2()
{
static char szFilter[] = "Machine Code File(*.mcf)|*.mcf|All Files(*.*)|*.*||";
CFileDialog fileDlg( FALSE, "mcf", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, szFilter, this );
char szCurPath[1024];
GetCurrentDirectory( 1024, szCurPath );
fileDlg.m_ofn.lpstrInitialDir = szCurPath;
if( fileDlg.DoModal() == IDOK )
{
m_editOutputFile.SetWindowText( fileDlg.GetPathName() );
}
}
void ScriptMessage( const char * msg )
{
MessageBox( NULL, msg, "Error!!", MB_OK );
}
void CCompilerMFCDlg::OnOK()
{
CString inputFile, outputFile;
m_editInputFile.GetWindowText( inputFile );
m_editOutputFile.GetWindowText( outputFile );
if( inputFile == "" )
{
MessageBox( "Input dat File Name." );
return;
}
if( outputFile == "" )
{
MessageBox( "Input mcf File Name." );
return;
}
_SE_SetMessageFunction( ScriptMessage );
SCRIPT Script;
Script = _SE_Create( inputFile );
if (false == _SE_Save( Script, outputFile ))
{
MessageBox("파일 저장에 실패하였습니다. 해당 폴더에 결과 파일이 이미 존재할 수 있습니다.");
return;
}
_SE_Destroy( Script );
MessageBox( "Done!!" );
}

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// CompilerMFCDlg.h : header file
//
#if !defined(AFX_COMPILERMFCDLG_H__D80E07C5_9CE0_4EC7_BD39_A658DE84A4ED__INCLUDED_)
#define AFX_COMPILERMFCDLG_H__D80E07C5_9CE0_4EC7_BD39_A658DE84A4ED__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCompilerMFCDlg dialog
class CCompilerMFCDlg : public CDialog
{
// Construction
public:
CCompilerMFCDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCompilerMFCDlg)
enum { IDD = IDD_COMPILERMFC_DIALOG };
CEdit m_editOutputFile;
CEdit m_editInputFile;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCompilerMFCDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCompilerMFCDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonBrowse1();
afx_msg void OnButtonBrowse2();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMPILERMFCDLG_H__D80E07C5_9CE0_4EC7_BD39_A658DE84A4ED__INCLUDED_)

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// stdafx.cpp : source file that includes just the standard includes
// CompilerMFC.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"

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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__7706ED3B_FEC1_43B3_A7F8_D92FF250AAC9__INCLUDED_)
#define AFX_STDAFX_H__7706ED3B_FEC1_43B3_A7F8_D92FF250AAC9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__7706ED3B_FEC1_43B3_A7F8_D92FF250AAC9__INCLUDED_)

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//
// COMPILERMFC.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
/////////////////////////////////////////////////////////////////////////////

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@@ -0,0 +1,22 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by CompilerMFC.rc
//
#define IDD_COMPILERMFC_DIALOG 102
#define IDR_MAINFRAME 128
#define IDC_EDIT_INPUT 1000
#define IDC_BUTTON_BROWSE1 1001
#define IDC_EDIT_OUTPUT 1002
#define IDC_BUTTON_BROWSE2 1003
#define IDC_EDIT_MSG 1004
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1005
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif