Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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/* *********************************************************************
* Caldron Engine <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD> : Caldron.h
* <20><><EFBFBD><EFBFBD> : Caldron namespace<63><65> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
* <20>ۼ<EFBFBD><DBBC><EFBFBD> : 2003.10.23
* <20>ۼ<EFBFBD><DBBC><EFBFBD> : yundi ( 2003.10.23)
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> :
********************************************************************** */
namespace Caldron
{
const float FLOAT_RAD = 0.0174532925f;
const float FLOAT_PI = 3.14159265358979323846f;
const float FLOAT_2PI = 6.28318530717958647692f;
extern const float MIN_EPSILON = 1.0e-4f;
extern const float MAX_EPSILON = 1.0e+10f;
const int MAX_STRINGSIZE = 40;
// const int MAX_RELOADING = 3;
}