Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

@@ -0,0 +1,98 @@
// DInput9Mgr.h: interface for the CDInput9Mgr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_)
#define AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <Dinput.h>
#include "Caldron.h"
#include "./LogMgr.h"
/* *********************************************************************
* CDInput9Mgr
* <20><><EFBFBD><EFBFBD> : DInput8Mgr.h
* <20><><EFBFBD><EFBFBD> : Caldron Engine<6E><65> Direct Input9 <20><> <20>̿<EFBFBD><CCBF><EFBFBD> input Ű, mouse ó<><C3B3> class
* <20>ۼ<EFBFBD><DBBC><EFBFBD> : 2003.10.31
* history :
wizardbug ( 2003.10.31)
********************************************************************** */
namespace Caldron
{
namespace Base
{
enum DINPUT8DEVICES
{
DINPUT8_KEYBOARD,
DINPUT8_MOUSE,
};
enum DINPUT8MOUSEBUTTON // Mouse Input
{
MOUSE_LBUTTON,
MOUSE_RBUTTON,
MOUSE_BUTTONNUMS,
};
enum DINPUT8MOUSEAXIS // Mouse Move Axis
{
MOUSE_XAXIS,
MOUSE_YAXIS,
MOUSE_AXISNUMS,
};
class CDInput8Mgr
{
protected:
LPDIRECTINPUT8 m_lpDirectInput;
LPDIRECTINPUTDEVICE8 m_lpKeyboardDevice;
static LPDIRECTINPUTDEVICE8 m_lpMouseDevice;
static DIMOUSESTATE m_MouseState;
static int m_iMouseMove[MOUSE_AXISNUMS];
static char m_strKeys[256];
static char m_strBackKeys[256];
static int ms_iLockKey;
public:
CDInput8Mgr();
~CDInput8Mgr();
HRESULT InitInputMgr(HINSTANCE ,HWND ,DWORD dwKeyboard = DISCL_FOREGROUND,DWORD dwMouse = DISCL_FOREGROUND);
HRESULT Acquire();
HRESULT Unacquire();
HRESULT Update();
static bool PushButton(int ,int iKey = -1);
static bool UpButton(int ,int iKey = -1);
static bool PushOnceKey(int ,int iKey = -1);
static bool PushKey(int ,int iKey = -1);
static bool UpKey(int ,int iKey = -1);
static bool KeyStrok(char *strBuffer,int &iPos);
static void GetMouseMove(int &iX,int &iY ,int iKey = -1);
static void Lock(const int &iKey) { ms_iLockKey = iKey;}
static void Unlock() { ms_iLockKey = -1;}
};
}
};
#endif // !defined(AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_)