Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// ChangeColor.cpp : implementation file
//
#include "stdafx.h"
#include "effecteditor.h"
#include "ChangeColor.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChangeColor dialog
CChangeColor::CChangeColor(CWnd* pParent /*=NULL*/)
: CDialog(CChangeColor::IDD, pParent)
{
//{{AFX_DATA_INIT(CChangeColor)
m_cBlue = 0;
m_cGreen = 0;
m_cRed = 0;
//}}AFX_DATA_INIT
}
void CChangeColor::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CChangeColor)
DDX_Text(pDX, IDC_BLUE, m_cBlue);
DDV_MinMaxByte(pDX, m_cBlue, 0, 255);
DDX_Text(pDX, IDC_GREEN, m_cGreen);
DDV_MinMaxByte(pDX, m_cGreen, 0, 255);
DDX_Text(pDX, IDC_RED, m_cRed);
DDV_MinMaxByte(pDX, m_cRed, 0, 255);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CChangeColor, CDialog)
//{{AFX_MSG_MAP(CChangeColor)
ON_BN_CLICKED(IDC_OK, OnOk)
ON_BN_CLICKED(IDC_CANCLE, OnCancle)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChangeColor message handlers
void CChangeColor::OnOk()
{
// TODO: Add your control notification handler code here
UpdateData();
}
void CChangeColor::OnCancle()
{
// TODO: Add your control notification handler code here
}