Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _CHAR_LOGIN_OUT_PACKET_H_
#define _CHAR_LOGIN_OUT_PACKET_H_
// CharLoginOutPacket.h
#include <winsock2.h>
#include <windows.h>
#include <Network/Packet/PacketBase.h>
#include "CharLoginOutPacketStruct.h"
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
class CSession;
#pragma pack(1)
typedef struct PktDBUpdate* LPPktDBUpdate;
struct PktDBUpdate : public PktBase
{
unsigned __int64 m_dlItemSerial; // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ø<EFBFBD><C3B8><EFBFBD>
unsigned long m_dwSessionID; // <20><><EFBFBD><EFBFBD> ID
unsigned long m_dwUserID; // <20><><EFBFBD><EFBFBD> ID
unsigned long m_dwCharID; // ij<><C4B3><EFBFBD><EFBFBD> ID
CSession* m_lpSession; // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IN_ADDR m_Address; // <20>ּ<EFBFBD>
unsigned short m_TypeCode; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ Ÿ<><C5B8>
unsigned short m_usUpdate[DBUpdateData::MAX_UPDATE_DB]; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ũ<><C5A9>
};
// ij<><C4B3><EFBFBD><EFBFBD> <20>α<EFBFBD><CEB1><EFBFBD> (Char Login)
typedef struct PktCLi* LPPktCLi;
struct PktCLi : public PktBase
{
unsigned long m_dwUserID;
unsigned long m_dwCharID;
unsigned long m_dwSessionID;
};
// ij<><C4B3><EFBFBD><EFBFBD> <20>α<EFBFBD><CEB1><EFBFBD> Ack (1 = <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, 2 = <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>)
typedef struct PktCLiAck* LPPktCLiAck;
struct PktCLiAck : public PktBase
{
SOCKADDR_IN m_GSSUDPAddr;
unsigned long m_dwServerTime;
unsigned char m_cAdmin;
unsigned short m_usUpdate[DBUpdateData::MAX_UPDATE_DB];
};
// ij<><C4B3><EFBFBD><EFBFBD> <20>α׾ƿ<D7BE> (Char Logout)
typedef struct PktCLo* LPPktCLo;
struct PktCLo : public PktBase
{
unsigned long m_dwCharID;
};
// ij<><C4B3><EFBFBD><EFBFBD> <20>α׾ƿ<D7BE> (Char Logout)
typedef struct PktCLoAck* LPPktCLoAck;
struct PktCLoAck : public PktBase
{
unsigned long m_dwCharID;
};
#pragma pack()
#endif