Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
32
GameTools/NeoRylClient/GUITooltipButton.h
Normal file
32
GameTools/NeoRylClient/GUITooltipButton.h
Normal file
@@ -0,0 +1,32 @@
|
||||
// GUITooltipButton.h: interface for the CGUITooltipButton class.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(AFX_GUITOOLTIPBUTTON_H__F5EDCEA4_DBCE_459E_BD5D_09BDF373993F__INCLUDED_)
|
||||
#define AFX_GUITOOLTIPBUTTON_H__F5EDCEA4_DBCE_459E_BD5D_09BDF373993F__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
|
||||
#include "GUITooltip.h"
|
||||
#include <vector>
|
||||
|
||||
using namespace std;
|
||||
|
||||
class CGUITooltipButton : public CGUITooltip
|
||||
{
|
||||
protected:
|
||||
vector<char *> m_lstTooltip;
|
||||
|
||||
public:
|
||||
CGUITooltipButton();
|
||||
~CGUITooltipButton();
|
||||
|
||||
void InitTooltip(const char *strTooltip);
|
||||
BOOL GetIsTooltip(void);
|
||||
void DestroyTooltip(void);
|
||||
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
||||
};
|
||||
|
||||
#endif // !defined(AFX_GUITOOLTIPBUTTON_H__F5EDCEA4_DBCE_459E_BD5D_09BDF373993F__INCLUDED_)
|
||||
Reference in New Issue
Block a user