Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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28
GameTools/NeoRylClient/StringFilter.h
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28
GameTools/NeoRylClient/StringFilter.h
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// StringFilter.h: interface for the CStringFilter class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_)
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#define AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class CStringFilter
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{
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public:
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bool Load(const char *strScriptFile);
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unsigned long m_dwStringCount;
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unsigned long m_dwPhraseCount;
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char m_strString[2000][15];
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char m_strPhrase[100][15];
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char *m_lpSearched;
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bool Filter(char *strTarget);
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CStringFilter();
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~CStringFilter();
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};
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extern CStringFilter g_StringFilter;
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#endif // !defined(AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_)
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