Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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69
GameTools/ScriptEngine/ScriptEngine.plg
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69
GameTools/ScriptEngine/ScriptEngine.plg
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<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: ScriptEngine - Win32 Debug--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP22.tmp" with contents
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[
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/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
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"C:\ryl\ScriptEngine\IMCodeGen.cpp"
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"C:\ryl\ScriptEngine\IMCodeUnits.cpp"
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"C:\ryl\ScriptEngine\IntermediateCode.cpp"
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"C:\ryl\ScriptEngine\lex.cpp"
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"C:\ryl\ScriptEngine\Message.cpp"
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"C:\ryl\ScriptEngine\parse.cpp"
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"C:\ryl\ScriptEngine\RelocTable.cpp"
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"C:\ryl\ScriptEngine\ScriptEngine.cpp"
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"C:\ryl\ScriptEngine\SymbolTable.cpp"
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"C:\ryl\ScriptEngine\SyntaxTree.cpp"
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"C:\ryl\ScriptEngine\VirtualMachine.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP22.tmp"
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Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP23.tmp" with contents
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[
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/nologo /out:"Debug\ScriptEngine.lib"
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.\Debug\IMCodeGen.obj
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.\Debug\IMCodeUnits.obj
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.\Debug\IntermediateCode.obj
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.\Debug\lex.obj
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.\Debug\Message.obj
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.\Debug\parse.obj
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.\Debug\RelocTable.obj
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.\Debug\ScriptEngine.obj
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.\Debug\SymbolTable.obj
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.\Debug\SyntaxTree.obj
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.\Debug\VirtualMachine.obj
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]
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Creating command line "link.exe -lib @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP23.tmp"
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<h3>Output Window</h3>
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Compiling...
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IMCodeGen.cpp
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IMCodeUnits.cpp
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IntermediateCode.cpp
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lex.cpp
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Message.cpp
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parse.cpp
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RelocTable.cpp
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ScriptEngine.cpp
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SymbolTable.cpp
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SyntaxTree.cpp
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VirtualMachine.cpp
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c:\ryl\scriptengine\virtualmachine.cpp(380) : warning C4035: 'CallScriptFunction' : no return value
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c:\ryl\scriptengine\virtualmachine.cpp(390) : warning C4035: 'CallScriptFunction' : no return value
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c:\ryl\scriptengine\virtualmachine.cpp(401) : warning C4035: 'CallScriptFunction' : no return value
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c:\ryl\scriptengine\virtualmachine.cpp(413) : warning C4035: 'CallScriptFunction' : no return value
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c:\ryl\scriptengine\virtualmachine.cpp(426) : warning C4035: 'CallScriptFunction' : no return value
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c:\ryl\scriptengine\virtualmachine.cpp(438) : warning C4035: 'CallScriptFunction' : no return value
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Generating Code...
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Creating library...
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<h3>Results</h3>
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ScriptEngine.lib - 0 error(s), 6 warning(s)
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</pre>
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</body>
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</html>
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