Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#include "SoundGlobal.h"
#include <stdarg.h>
#include <fstream>
#include <stdexcept>
#pragma comment(lib, "dsound.lib")
#pragma comment(lib, "dxguid.lib")
#pragma comment(lib, "dxerr8.lib")
/////////////////////////////////////////////////////////////////////////////////////////
//
bool IsFileExist2( const char * szFilename )
{
std::ifstream file( szFilename );
bool r = file.is_open() ? true : false;
file.close();
return r;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
bool IsWaveFile( const char * szFilename )
{
//Ogg<67><67><EFBFBD><EFBFBD> Wav<61><76><EFBFBD><EFBFBD> <20>Ǵ<EFBFBD>.
char szExt[128];
_splitpath( szFilename, NULL, NULL, NULL, szExt );
strlwr( szExt );
if( strcmp( szExt, WAVEFILEEXT ) == 0 )
return true;
else if( strcmp( szExt, WAVEFILEEXT2 ) == 0 )
return true;
else if( strcmp( szExt, FAKEFILEEXT ) == 0 )
return true;
else if( strcmp( szExt, OGGFILEEXT ) == 0 )
return false;
else
SNDError( "Unknown file type : %s", szFilename );
return false;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
void SNDError( const char * Msg, ... )
{
va_list args;
va_start( args, Msg );
char szBuffer[256];
vsprintf( szBuffer, Msg, args );
throw std::bad_exception( szBuffer );
}
/////////////////////////////////////////////////////////////////////////////////////////
//
void SNDError_Debug( const char * Msg, ... )
{
#ifdef _DEBUG
va_list args;
va_start( args, Msg );
char szBuffer[256];
vsprintf( szBuffer, Msg, args );
throw std::bad_exception( szBuffer );
#endif
}
/////////////////////////////////////////////////////////////////////////////////////////