Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
416
GameTools/SoundLib/SoundLib.vcproj
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416
GameTools/SoundLib/SoundLib.vcproj
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<?xml version="1.0" encoding="ks_c_5601-1987"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="SoundLib"
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ProjectGUID="{29D24B18-3899-4709-8A49-483A04D20C47}"
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SccProjectName=""$/SoundLib", TNCAAAAA"
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SccLocalPath=".">
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<Platforms>
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<Platform
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Name="Win32"/>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\ZALLA3D BASECLASS;..\Effect;..\CHARACTERACTIONCONTROL;..\SoundLib;..\CaldronBase;..\Zallad3D SceneClass"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/SoundLib.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"/>
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<Tool
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OutputFile=".\Release\SoundLib.lib"
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<Tool
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OutputDirectory=".\Debug"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/SoundLib.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\Debug\SoundLib.lib"
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PreprocessorDefinitions="_DEBUG"
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="DirectMusic.h">
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<File
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</Filter>
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<Filter
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Name="SoundFile"
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Filter="">
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<File
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<Globals>
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</Globals>
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</VisualStudioProject>
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Reference in New Issue
Block a user