Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#if !defined(AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_)
#define AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Dds_container.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDds_container dialog
class CDds_container : public CDialog
{
// Construction
public:
void ConvertTGA2DDS(char *strFolder);
void ConvertBump(char *strFolder);
void AutoHeaderCreate(CString strSrc);
void AutoTGAConvertTexture(char *strPath);
void TextureHeaderRestore(char *strPath);
void TextureHeaderFix(char *strPath);
void AutoConvertTexture(CString strSrc,CString strTar,bool bSmall=true,bool bHeader=true);
CDds_container(CWnd* pParent = NULL); // standard constructor
void Compress();
void Mipmap();
bool MapInfoFileLoad(char *strPath);
void ConvertR3S(CString strSrcPath,CString strDestPath);
long m_dwWidth;
long m_dwHeight;
long m_numMips;
HRESULT BltAllLevels(D3DCUBEMAP_FACES FaceType, LPDIRECT3DBASETEXTURE8 ptexSrc,
LPDIRECT3DBASETEXTURE8 ptexDest);
HRESULT ChangeFormat(LPDIRECT3DBASETEXTURE8 ptexCur, D3DFORMAT fmtTo,
LPDIRECT3DBASETEXTURE8* pptexNew);
LPDIRECT3DBASETEXTURE8 base;
LPDIRECT3DBASETEXTURE8 ptexNew;
// Dialog Data
//{{AFX_DATA(CDds_container)
enum { IDD = IDD_DDS };
CEdit m_econtrol;
CString m_Edit;
int m_Radio;
int m_Radio2;
int m_Radio3;
BOOL m_bDivTexture;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDds_container)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDds_container)
afx_msg void OnButton1();
afx_msg void OnChangeEdit();
virtual void OnOK();
afx_msg void OnButtonConvertlowhardware();
afx_msg void OnEsf();
afx_msg void OnButtonTotaltextureconvert();
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButtonDds2tga();
afx_msg void OnButtonBumpgenerate();
afx_msg void OnButtonTga2dds();
afx_msg void OnMapinfoconv();
afx_msg void OnDdsheader();
afx_msg void OnButtonesfinfo();
afx_msg void OnButtonConvertmesh();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_)