Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/WORLDCREATOR/Dds_container.h
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88
GameTools/WORLDCREATOR/Dds_container.h
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#if !defined(AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_)
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#define AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Dds_container.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CDds_container dialog
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class CDds_container : public CDialog
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{
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// Construction
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public:
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void ConvertTGA2DDS(char *strFolder);
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void ConvertBump(char *strFolder);
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void AutoHeaderCreate(CString strSrc);
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void AutoTGAConvertTexture(char *strPath);
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void TextureHeaderRestore(char *strPath);
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void TextureHeaderFix(char *strPath);
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void AutoConvertTexture(CString strSrc,CString strTar,bool bSmall=true,bool bHeader=true);
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CDds_container(CWnd* pParent = NULL); // standard constructor
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void Compress();
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void Mipmap();
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bool MapInfoFileLoad(char *strPath);
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void ConvertR3S(CString strSrcPath,CString strDestPath);
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long m_dwWidth;
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long m_dwHeight;
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long m_numMips;
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HRESULT BltAllLevels(D3DCUBEMAP_FACES FaceType, LPDIRECT3DBASETEXTURE8 ptexSrc,
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LPDIRECT3DBASETEXTURE8 ptexDest);
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HRESULT ChangeFormat(LPDIRECT3DBASETEXTURE8 ptexCur, D3DFORMAT fmtTo,
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LPDIRECT3DBASETEXTURE8* pptexNew);
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LPDIRECT3DBASETEXTURE8 base;
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LPDIRECT3DBASETEXTURE8 ptexNew;
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// Dialog Data
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//{{AFX_DATA(CDds_container)
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enum { IDD = IDD_DDS };
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CEdit m_econtrol;
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CString m_Edit;
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int m_Radio;
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int m_Radio2;
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int m_Radio3;
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BOOL m_bDivTexture;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDds_container)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CDds_container)
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afx_msg void OnButton1();
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afx_msg void OnChangeEdit();
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virtual void OnOK();
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afx_msg void OnButtonConvertlowhardware();
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afx_msg void OnEsf();
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afx_msg void OnButtonTotaltextureconvert();
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afx_msg void OnButton2();
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afx_msg void OnButton3();
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afx_msg void OnButtonDds2tga();
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afx_msg void OnButtonBumpgenerate();
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afx_msg void OnButtonTga2dds();
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afx_msg void OnMapinfoconv();
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afx_msg void OnDdsheader();
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afx_msg void OnButtonesfinfo();
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afx_msg void OnButtonConvertmesh();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DDS_CONTAINER_H__781D7CA3_A3C7_4108_849B_DABC2D14A0E1__INCLUDED_)
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