Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// DialogBarEx.cpp : implementation file
//
#include "stdafx.h"
//#include "DialogbarDemo.h"
#include "DialogBarEx.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDialogBarEx
/*
Class written by Sharad Kelkar drssk@ad1.vsnl.net.in
This is freeware without any kind of restriction on usage
and distribution.
*/
#define WM_INITDIALOGBAR WM_USER + 1
BEGIN_MESSAGE_MAP(CDialogBarEx, CDialogBar)
//{{AFX_MSG_MAP(CDialogBarEx)
ON_MESSAGE(WM_INITDIALOGBAR , InitDialogBarHandler )
ON_WM_CREATE()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CDialogBarEx::CDialogBarEx()
{
}
CDialogBarEx::~CDialogBarEx()
{
}
// Note from Sharad Kelkar
// We have manualy added entry ON_MESSAGE(WM_INITDIALOGBAR , InitDialogBarHandler)
// as there is not automatic help from Class Wizard
/////////////////////////////////////////////////////////////////////////////
// CDialogBarEx message handlers
int CDialogBarEx::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialogBar::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
// ---------
// We post WM_INITDIALOGBAR message here to dialog bar
PostMessage(WM_INITDIALOGBAR , 0 , 0 );
return 0;
}
LRESULT CDialogBarEx::InitDialogBarHandler(WPARAM wParam, LPARAM lParam)
{
UpdateData(FALSE);
OnInitDialogBar() ;
return S_OK;
}
// Notes from Sharad Kelkar
// OnInitDialogBar is Just empty function it is
// expected to be overriden from derived class
void CDialogBarEx::OnInitDialogBar()
{
// TODO
// Add your custom initialization code here.
}
void CDialogBarEx::OnDestroy()
{
Destory();
CDialogBar::OnDestroy();
// TODO: Add your message handler code here
}
void CDialogBarEx::Destory()
{
}