Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#if !defined(AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_)
#define AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PageGCMDSAttachmentSet.h : header file
//
#include "Z3DGeneralChrModel.h"
/////////////////////////////////////////////////////////////////////////////
// CPageGCMDSAttachmentSet dialog
class CPageGCMDSAttachmentSet : public CPropertyPage
{
DECLARE_DYNCREATE(CPageGCMDSAttachmentSet)
// Construction
public:
CPageGCMDSAttachmentSet();
~CPageGCMDSAttachmentSet();
void UpdateDataByGCMDS( CZ3DGCMDS* pGCMDS );
void Save(); // save attachment index file
void UpdateAttachmentTree();
void UpdateWeaponTypeControl( Z3DATTACHMENTINFO* pAttachmentInfo );
void UpdateMeshNameControl( Z3DATTACHMENTINFO* pAttachmentInfo );
void UpdateTextureNameControl( Z3DATTACHMENTINFO* pAttachmentInfo );
void UpdateHolderListControl( Z3DATTACHMENTINFO* pAttachmentInfo );
// Dialog Data
//{{AFX_DATA(CPageGCMDSAttachmentSet)
enum { IDD = IDD_DIALOG_GCMDSATTACHMENTSET };
CComboBox m_ctrlWeaponType;
CEdit m_ctrlMeshName;
CEdit m_ctrlTextureName;
CTreeCtrl m_ctrlAttachmentTree;
CListCtrl m_ctrlHolderList;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPageGCMDSAttachmentSet)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPageGCMDSAttachmentSet)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangedTreeAttachmentset(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CImageList m_ImgTreeIcon;
CZ3DGCMDS* m_rpGCMDS;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_)