Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/WORLDCREATOR/PageGCMDSSlots.h
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89
GameTools/WORLDCREATOR/PageGCMDSSlots.h
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#if !defined(AFX_PAGEGCMDSSLOTS_H__399304A4_F7BD_4B4C_BA4F_041ED5E082D5__INCLUDED_)
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#define AFX_PAGEGCMDSSLOTS_H__399304A4_F7BD_4B4C_BA4F_041ED5E082D5__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// PageGCMDSSlots.h : header file
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//
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#include "Z3DGeneralChrModel.h"
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/////////////////////////////////////////////////////////////////////////////
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// CPageGCMDSSlots dialog
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class CPageGCMDSSlots : public CPropertyPage
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{
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DECLARE_DYNCREATE(CPageGCMDSSlots)
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// Construction
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public:
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CPageGCMDSSlots();
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~CPageGCMDSSlots();
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void UpdateDataByGCMDS( CZ3DGCMDS* pGCMDS );
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void UpdateSkelpart();
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void UpdateOutfitSlot();
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void UpdateStaticSlot();
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void UpdateAttachmentSlot();
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// Dialog Data
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//{{AFX_DATA(CPageGCMDSSlots)
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enum { IDD = IDD_DIALOG_GCMDSSLOTS };
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CListCtrl m_ctrlAttachmentSlot;
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CListCtrl m_ctrlOutfitSlot;
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CListCtrl m_ctrlStaticSlot;
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CListCtrl m_ctrlSkelpart;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generate virtual function overrides
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//{{AFX_VIRTUAL(CPageGCMDSSlots)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CPageGCMDSSlots)
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virtual BOOL OnInitDialog();
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afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
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afx_msg void OnMenuitemAdditem();
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afx_msg void OnMenuitemEdititem();
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afx_msg void OnMenuitemDeleteitem();
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afx_msg void OnEndlabeleditListStaticslot(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnEndlabeleditListAttachmentslot(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnMenuitemMoveup();
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afx_msg void OnMenuitemMovedown();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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CZ3DGCMDS* m_rpGCMDS;
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CListCtrl* m_pCurListCtrl;
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void AddSkelpartItem();
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void EditSkelpartItem();
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void DeleteSkelpartItem();
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void AddOutiftSlotItem();
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void EditOutfitSlotItem();
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void DeleteOutfitSlotItem();
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void AddStaticSlotItem();
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void EditStaticSlotItem();
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void DeleteStaticSlotItem();
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void AddAttachmentSlotItem();
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void EditAttachmentSlotItem();
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void DeleteAttachmentSlotItem();
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_PAGEGCMDSSLOTS_H__399304A4_F7BD_4B4C_BA4F_041ED5E082D5__INCLUDED_)
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