Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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/*
Original code by : Mihai Filimon
Modifications by S. Sridhar
1. Added a edit control where the user can type in the path
2. If the path typed in the edit ctrl does not exist then the
user will be propmted as to whether he/she wants the path
to be created
3. Setting the flag bShowFilesInDir to TRUE will result in all
the files in the current folder to be displayed in the dialog
4. If u don't want to display all the files then u can use the
file filter to display the file types u want to display
5. Calling API SetTitle with the desired title will set the Title
of the dialog. This API has to be invoked before DoModal is called
6. User can pass the Initial Folder to be displayed in the constructor
of CSelectFolder
Usage Examples
--------------
CSelectFolderDialog oSelectFolderDialog(FALSE, NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
NULL, NULL);
CSelectFolderDialog oSelectFolderDialog(FALSE, "c:\\my documents",
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
NULL, NULL);
CSelectFolderDialog oSelectFolderDialog(TRUE, "c:\\my documents",
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
NULL, NULL);
CSelectFolderDialog oSelectFolderDialog(TRUE, "c:\\my documents",
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"Microsoft Word Documents (*.doc)|*.doc|Microsoft Excel Worksheets (*.xls)|*.xls|", NULL);
CSelectFolderDialog oSelectFolderDialog(TRUE, "c:\\my documents",
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"HTML Files (*.html, *.htm)|*.html;*.htm||", NULL);
*/
#if !defined(AFX_MYFD_H__F9CB9441_F91B_11D1_8610_0040055C08D9__INCLUDED_)
#define AFX_MYFD_H__F9CB9441_F91B_11D1_8610_0040055C08D9__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
//
/////////////////////////////////////////////////////////////////////////////
// CSelectFolderDialog dialog
class CSelectFolderDialog : public CFileDialog
{
DECLARE_DYNAMIC(CSelectFolderDialog)
public:
CSelectFolderDialog(BOOL bShowFilesInDir = FALSE,
LPCSTR lpcstrInitialDir = NULL,
DWORD dwFlags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
LPCTSTR lpszFilter = NULL, CWnd* pParentWnd = NULL);
~CSelectFolderDialog();
static WNDPROC m_wndProc;
virtual void OnInitDone();
void OnFolderChange();
void SetSelectedPath(LPCSTR lpcstrPath);
CString GetSelectedPath() const;
void SetTitle(CString cstrTitle);
protected:
//{{AFX_MSG(CSelectFolderDialog)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bShowFilesInDir;
CString m_cstrPath;
CEdit *m_pEdit;
CString m_cstrTitle;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYFD_H__F9CB9441_F91B_11D1_8610_0040055C08D9__INCLUDED_)