Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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40
GameTools/WORLDCREATOR/Shader/Water.psh
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40
GameTools/WORLDCREATOR/Shader/Water.psh
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// Declare pixel shader version 1.0
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ps.1.1
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def c1, 0.5, 0.5, 0.5, 0.5
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def c2, 0.7, 0.7, 0.7, 0.7
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def c3, 1.0, 1.0, 1.0, 1.0
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tex t0
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texm3x2pad t2, t0_bx2
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texm3x2tex t3, t0_bx2
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mov r0, t3
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dp3 r1.rgba, t0_bx2, v0_bx2
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mad r0.a, r1.a, c1.a, c1.a
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mul r0.a, r0.a, r0.a
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mul r0.a, r0.a, r0.a
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// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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// use this line to set alpha to 0
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;mov r0.a, 1-c3
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