Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/Z3D_SetupDirectX/Z3D_SetupDirectX.h
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GameTools/Z3D_SetupDirectX/Z3D_SetupDirectX.h
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// Z3D_SetupDirectX.h
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_Z3D_SETUPDIRECTX_H__4A246C04_3E7E_11D5_A644_0000E8EB4C69__INCLUDED_)
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#define AFX_Z3D_SETUPDIRECTX_H__4A246C04_3E7E_11D5_A644_0000E8EB4C69__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include <windows.h>
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#include <dsetup.h>
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int Z3D_SetupDirectX( HWND hWnd, const char* szPrompt, char* szDXFilePath );
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#endif // !defined(AFX_Z3D_SETUPDIRECTX_H__4A246C04_3E7E_11D5_A644_0000E8EB4C69__INCLUDED_)
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