Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
19
GameTools/ZALLA3D BASECLASS/GraphicLayerError.cpp
Normal file
19
GameTools/ZALLA3D BASECLASS/GraphicLayerError.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// GraphicLayerError.cpp: implementation of the CGraphicLayerError class.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "GraphicLayerError.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Construction/Destruction
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
CGraphicLayerError::CGraphicLayerError()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CGraphicLayerError::~CGraphicLayerError()
|
||||
{
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user