Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/ZALLA3D BASECLASS/dxutil.h
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103
GameTools/ZALLA3D BASECLASS/dxutil.h
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//-----------------------------------------------------------------------------
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// File: DXUtil.h
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//
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// Desc: Helper functions and typing shortcuts for DirectX programming.
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//
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// Copyright (c) 1997-2000 Microsoft Corporation. All rights reserved
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//-----------------------------------------------------------------------------
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#ifndef DXUTIL_H
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#define DXUTIL_H
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//-----------------------------------------------------------------------------
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// Miscellaneous helper functions
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//-----------------------------------------------------------------------------
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#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
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#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
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#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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//-----------------------------------------------------------------------------
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// Name: DXUtil_GetDXSDKMediaPath() and DXUtil_FindMediaFile()
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// Desc: Returns the DirectX SDK path, as stored in the system registry
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// during the SDK install.
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//-----------------------------------------------------------------------------
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const TCHAR* DXUtil_GetDXSDKMediaPath();
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HRESULT DXUtil_FindMediaFile( TCHAR* strPath, TCHAR* strFilename );
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//-----------------------------------------------------------------------------
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// Name: DXUtil_Read*RegKey() and DXUtil_Write*RegKey()
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// Desc: Helper functions to read/write a string registry key
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//-----------------------------------------------------------------------------
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HRESULT DXUtil_WriteStringRegKey( HKEY hKey, TCHAR* strRegName, TCHAR* strValue );
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HRESULT DXUtil_WriteIntRegKey( HKEY hKey, TCHAR* strRegName, DWORD dwValue );
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HRESULT DXUtil_WriteGuidRegKey( HKEY hKey, TCHAR* strRegName, GUID guidValue );
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HRESULT DXUtil_WriteBoolRegKey( HKEY hKey, TCHAR* strRegName, BOOL bValue );
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HRESULT DXUtil_ReadStringRegKey( HKEY hKey, TCHAR* strRegName, TCHAR* strValue, DWORD dwLength, TCHAR* strDefault );
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HRESULT DXUtil_ReadIntRegKey( HKEY hKey, TCHAR* strRegName, DWORD* pdwValue, DWORD dwDefault );
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HRESULT DXUtil_ReadGuidRegKey( HKEY hKey, TCHAR* strRegName, GUID* pGuidValue, GUID& guidDefault );
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HRESULT DXUtil_ReadBoolRegKey( HKEY hKey, TCHAR* strRegName, BOOL* pbValue, BOOL bDefault );
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//-----------------------------------------------------------------------------
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// Name: DXUtil_Timer()
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// Desc: Performs timer opertations. Use the following commands:
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// TIMER_RESET - to reset the timer
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// TIMER_START - to start the timer
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// TIMER_STOP - to stop (or pause) the timer
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// TIMER_ADVANCE - to advance the timer by 0.1 seconds
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// TIMER_GETABSOLUTETIME - to get the absolute system time
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// TIMER_GETAPPTIME - to get the current time
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// TIMER_GETELAPSEDTIME - to get the time that elapsed between
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// TIMER_GETELAPSEDTIME calls
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//-----------------------------------------------------------------------------
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enum TIMER_COMMAND { TIMER_RESET, TIMER_START, TIMER_STOP, TIMER_ADVANCE,
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TIMER_GETABSOLUTETIME, TIMER_GETAPPTIME, TIMER_GETELAPSEDTIME };
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FLOAT __stdcall DXUtil_Timer( TIMER_COMMAND command );
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//-----------------------------------------------------------------------------
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// UNICODE support for converting between CHAR, TCHAR, and WCHAR strings
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//-----------------------------------------------------------------------------
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VOID DXUtil_ConvertAnsiStringToWide( WCHAR* wstrDestination, const CHAR* strSource, int cchDestChar = -1 );
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VOID DXUtil_ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, int cchDestChar = -1 );
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VOID DXUtil_ConvertGenericStringToAnsi( CHAR* strDestination, const TCHAR* tstrSource, int cchDestChar = -1 );
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VOID DXUtil_ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, int cchDestChar = -1 );
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VOID DXUtil_ConvertAnsiStringToGeneric( TCHAR* tstrDestination, const CHAR* strSource, int cchDestChar = -1 );
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VOID DXUtil_ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, int cchDestChar = -1 );
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//-----------------------------------------------------------------------------
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// Debug printing support
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//-----------------------------------------------------------------------------
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VOID DXUtil_Trace( TCHAR* strMsg, ... );
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HRESULT _DbgOut( TCHAR*, DWORD, HRESULT, TCHAR* );
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#if defined(DEBUG) | defined(_DEBUG)
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#define DXTRACE DXUtil_Trace
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#else
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#define DXTRACE sizeof
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#endif
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#if defined(DEBUG) | defined(_DEBUG)
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#define DEBUG_MSG(str) _DbgOut( __FILE__, (DWORD)__LINE__, 0, str )
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#else
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#define DEBUG_MSG(str) (0L)
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#endif
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#endif // DXUTIL_H
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