Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// OctreeContainer.h: interface for the COctreeContainer class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_OCTREECONTAINER_H__8596D75B_BB40_4C78_8431_D324CA8193A2__INCLUDED_)
#define AFX_OCTREECONTAINER_H__8596D75B_BB40_4C78_8431_D324CA8193A2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "OctreeScene.h"
#include "BaseDataDefine.h"
//#include "Octree.h"
#include <List.h>
class COctreeContainer
{
char m_OctreePath[MAX_NAMEBUFFER];
class OctreeNode {
public:
char m_strOctreeName[MAX_NAMEBUFFER];
COctreeScene *m_pOctree;
int m_Used;
OctreeNode(char *strOctreeName,COctreeScene *pOctree)
{
strcpy(m_strOctreeName,strOctreeName);
m_pOctree=pOctree;
m_Used=1;
};
~OctreeNode()
{
delete m_pOctree;
}
};
List<OctreeNode*> m_OctreeContainer;
public:
void DeleteAllObject();
void DeleteOctree(char *strOctreeName);
COctreeScene* GetOctree(char *strOctreeName);
COctreeContainer();
virtual ~COctreeContainer();
};
#endif // !defined(AFX_OCTREECONTAINER_H__8596D75B_BB40_4C78_8431_D324CA8193A2__INCLUDED_)