Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/Zallad3D SceneClass/Shader_Headers.h
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GameTools/Zallad3D SceneClass/Shader_Headers.h
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#ifndef __SHADER_HEADERS_H__
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#define __SHADER_HEADERS_H__
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/// 추가 되는 Shader 들의 헤더 넣는다
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#include "Shader_BumpSpec.h"
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#include "Shader_Glare.h"
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#include "Shader_Rain.h"
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#endif
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