Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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GameTools/Zallad3D SceneClass/Shader_IndexHeader.h
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17
GameTools/Zallad3D SceneClass/Shader_IndexHeader.h
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#ifndef __SHADER_INDEXHEADER_H__
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#define __SHADER_INDEXHEADER_H__
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enum SHADER_INDEX {
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SHADER_ID_BUMPDIFFSPEC,
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SHADER_ID_REFLECTION,
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SHADER_ID_DEPTHOFFIELD,
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SHADER_ID_GLARE,
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SHADER_ID_SELFSHADOW,
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SHADER_ID_RAIN,
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SHADER_ID_NUM,
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};
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const char SHADER_STR_BUMPDIFFSPEC[] = "0 BumpDiffSpec";
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const char SHADER_STR_GLARE[] = "3 Glare";
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const char SHADER_STR_RAIN[] = "5 Rain";
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#endif
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