Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
#include "afxcmn.h"
class CModifyCharacter;
/*!
\class CCharEXInfoPage
ij<><C4B3><EFBFBD><EFBFBD> <20><>Ÿ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
class CCharEXInfoPage : public CPropertyPage
{
DECLARE_DYNAMIC(CCharEXInfoPage)
public:
CCharEXInfoPage();
virtual ~CCharEXInfoPage();
// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
enum { IDD = IDD_CHAREXINFOPAGE };
enum STATE
{
NONE = 1,
INSERT = 2,
EDIT = 3
};
STATE GetState() { return m_eState; }
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
virtual BOOL OnInitDialog();
DECLARE_MESSAGE_MAP()
private:
CModifyCharacter* m_lpModifyCharacter;
unsigned int m_dwDocKey;
CListCtrl m_ctrlAreaList;
float m_fLastPosX;
float m_fLastPosY;
float m_fLastPosZ;
float m_fStorePosX;
float m_fStorePosY;
float m_fStorePosZ;
unsigned long m_dwStoreZone;
STATE m_eState;
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnBnClickedIPosUpdate();
afx_msg void OnBnClickedRefreshAreaList();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnGivePos();
afx_msg void OnDelPos();
afx_msg void OnUpdatePos();
afx_msg void OnBnClickedNewareareg();
afx_msg void OnBnClickedNameUpdateBtn();
public:
void RefreshZoneList();
bool SetCharEXInfoPageData(unsigned int dwDocKey, CModifyCharacter* lpModifyCharacter);
void SetCharEXInfoPage(CModifyCharacter* lpModifyCharacter);
};