Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

@@ -0,0 +1,59 @@
#pragma once
#include "afxcmn.h"
#include "afxwin.h"
/*!
\class CGAdminManagementDlg
<09><><EFBFBD>ӳ<EFBFBD> <20><EFBFBD><EEBFB5> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD>
*/
class CGAdminManagementDlg : public CDialog
{
DECLARE_DYNAMIC(CGAdminManagementDlg)
public:
CGAdminManagementDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
virtual ~CGAdminManagementDlg();
// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
enum { IDD = IDD_GADMINMANAGEMENTDLG };
enum SORT_TYPE { UID, LV, IP_S, IP_E };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
virtual void OnOK();
virtual BOOL PreTranslateMessage(MSG* pMsg);
private:
bool m_bSortListAsc;
int m_iSortListItem;
CComboBox m_ctrlGAMServerCb1;
CComboBox m_ctrlGAMServerCb2;
CComboBox m_ctrlNewAdminLV;
CIPAddressCtrl m_ctrlLimitStartIP;
CIPAddressCtrl m_ctrlLimitEndIP;
CString m_strRegAdminUID;
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnBnClickedGamAdminregBtn();
afx_msg void OnBnClickedGamAdminsearchBtn();
afx_msg void OnGamAdminedit();
afx_msg void OnGamAdmindel();
afx_msg void OnDestroy();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnLvnColumnclickGamAdminList(NMHDR *pNMHDR, LRESULT *pResult);
void SortListWndItem(CListCtrl *pListCtrl, const int iCol);
public:
CListCtrl m_ctrlGAdminList;
CString m_strSearchedGroup;
void ReFreshGameAdminList();
};