Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// GuildInfoSheet.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
//
#include "stdafx.h"
#include "AdminToolClient.h"
#include "GuildInfoSheet.h"
#include "WindowMgr.h"
// CGuildInfoSheet
IMPLEMENT_DYNAMIC(CGuildInfoSheet, CPropertySheet)
CGuildInfoSheet::CGuildInfoSheet(unsigned long dwSelServerGroup, unsigned long dwSelGID,
UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(nIDCaption, pParentWnd, iSelectPage)
, m_dwSelServerGroup(dwSelServerGroup)
, m_dwSelGID(dwSelGID)
{
AddPage(&m_wndMemberPage);
//AddPage(&m_wndGoldPage);
//AddPage(&m_wndItemPage);
//AddPage(&m_wndRelationshipPage);
//AddPage(&m_wndCastlePage);
}
CGuildInfoSheet::CGuildInfoSheet(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(pszCaption, pParentWnd, iSelectPage)
{
AddPage(&m_wndMemberPage);
//AddPage(&m_wndGoldPage);
//AddPage(&m_wndItemPage);
//AddPage(&m_wndRelationshipPage);
//AddPage(&m_wndCastlePage);
}
CGuildInfoSheet::~CGuildInfoSheet()
{
}
BEGIN_MESSAGE_MAP(CGuildInfoSheet, CPropertySheet)
END_MESSAGE_MAP()
// CGuildInfoSheet <20>޽<EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
BOOL CGuildInfoSheet::OnInitDialog()
{
BOOL bResult = CPropertySheet::OnInitDialog();
return bResult;
}